Player Matchup

Bacchus
Bacchus
Cheza_LunaFlower
Bacchus
Level 124
God Stats
38W - 44L
1,602 SR
Queue Stats
291W - 313L
1,566 Elo+
Solo
Persephone
Persephone
Edy Crystal
Persephone
Level 97
God Stats
12W - 7L
1,856 SR
Queue Stats
199W - 200L
1,449 Elo+
Solo
Danzaburou
Danzaburou
LuckiLeanBelly
Danzaburou
Level 62
God Stats
16W - 13L
1,538 SR
Queue Stats
30W - 27L
1,475 Elo+
Solo
Mercury
Mercury
MorgothDkLord
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
Sharkk Tooth XX
Gilgamesh
Level 100
God Stats
72W - 68L
1,185 SR
Queue Stats
272W - 319L
1,261 Elo+
Solo
Team Averages
Level 98
1,536 SR
1,407 Elo+

VS

Team Averages
Level 104
1,610 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
Its_Vader_Cox
Ah Muzen Cab
Level 109
God Stats
3W - 7L
1,476 SR
Queue Stats
113W - 92L
1,294 Elo+
Solo
Chang'e
Chang'e
KISSxMUHCHEEKS
Chang'e
Level 84
God Stats
10W - 8L
1,837 SR
Queue Stats
250W - 193L
1,634 Elo+
Party 1
King Arthur
King Arthur
Leorockapotamus
King Arthur
Level 101
God Stats
2W - 3L
1,736 SR
Queue Stats
174W - 114L
1,638 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trumptastic2020
Kumbhakarna
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 124L
1,242 Elo+
Solo
Ne Zha
Ne Zha
the3larsoc
Ne Zha
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 192L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 23
16,838
1,052
14,692
28,155
54,653
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Edy Crystal
Persephone
20
10 / 1 / 14
19,893
1,243
45,381
12,060
3,824
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LuckiLeanBelly
Danzaburou
20
14 / 4 / 14
21,142
1,321
44,840
24,810
9,035
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
20
4 / 14 / 14
16,996
1,062
23,782
32,928
10,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Sharkk Tooth XX
Gilgamesh
20
3 / 8 / 23
19,408
1,213
19,602
36,591
30,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Its_Vader_Cox
Ah Muzen Cab
20
4 / 7 / 21
18,034
1,127
33,075
26,957
11,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 18
17,282
1,080
30,937
35,440
14,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Leorockapotamus
King Arthur
20
9 / 5 / 19
18,505
1,157
30,948
31,594
22,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Trumptastic2020
Kumbhakarna
20
0 / 7 / 13
15,642
978
6,268
36,506
21,460
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
the3larsoc
Ne Zha
20
12 / 8 / 12
18,932
1,183
24,427
25,407
11,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
114
33
Kills
31
31
Deaths
33
88
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
4
23
3.38
W
Persephone
Edy Crystal
Persephone
10
1
14
17
L
Ah Muzen Cab
Its_Vader_Cox
Ah Muzen Cab
4
7
21
2.07
L
6
6
18
2.5
L
King Arthur
Leorockapotamus
King Arthur
9
5
19
3.7
W
Danzaburou
LuckiLeanBelly
Danzaburou
14
4
14
5.25
W
Mercury
4
14
14
0.79
W
Gilgamesh
Sharkk Tooth XX
Gilgamesh
3
8
23
1.81
L
Kumbhakarna
Trumptastic2020
Kumbhakarna
0
7
13
0.93
L
Ne Zha
the3larsoc
Ne Zha
12
8
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,297
Damage
125,655
134,544
Taken
155,904
108,719
Mitigated
81,179
24,191
Healing
34,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,692
1,151
0
4,549
28,155
54,653
0
10,952
17,066
21,049
0
W
Persephone
Edy Crystal
Persephone
45,381
1,184
0
1,433
12,060
3,824
0
497
11,562
119,821
0
L
Ah Muzen Cab
Its_Vader_Cox
Ah Muzen Cab
33,075
8,262
0
3,012
26,957
11,367
0
9,174
17,783
0
72,136
L
30,937
1,094
8,625
9,471
35,440
14,039
0
11,387
24,053
71,620
0
L
King Arthur
Leorockapotamus
King Arthur
30,948
2,341
0
5,108
31,594
22,501
0
11,811
19,783
0
51,514
W
Danzaburou
LuckiLeanBelly
Danzaburou
44,840
24,973
0
7,974
24,810
9,035
0
7,605
17,205
0
83,627
W
Mercury
23,782
8,814
0
2,068
32,928
10,882
0
7,684
24,932
0
39,839
W
Gilgamesh
Sharkk Tooth XX
Gilgamesh
19,602
3,882
3,663
4,504
36,591
30,325
0
10,467
25,920
3,530
33,842
L
Kumbhakarna
Trumptastic2020
Kumbhakarna
6,268
618
361
3,132
36,506
21,460
0
19,023
17,240
32,046
0
L
Ne Zha
the3larsoc
Ne Zha
24,427
6,221
0
4,359
25,407
11,812
0
10,915
14,492
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,277
Gold Earned
88,395
397
Minions Killed
334
16
Camps Cleared
5
1,556,630
Distance Traveled
1,514,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,838
1,052
41
3
0
289,662
0
W
Persephone
19,893
1,243
189
12
1
312,251
1
L
Ah Muzen Cab
18,034
1,127
78
5
2
323,354
0
L
Chang'e
17,282
1,080
102
6
1
317,981
0
L
King Arthur
18,505
1,157
54
3
0
316,225
1
W
Danzaburou
21,142
1,321
91
6
9
309,998
0
W
Mercury
16,996
1,062
38
2
4
336,408
0
W
Gilgamesh
19,408
1,213
38
2
2
308,311
0
L
Kumbhakarna
15,642
978
57
4
0
267,749
0
L
Ne Zha
18,932
1,183
43
3
2
288,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role