Player Matchup

Nu Wa
Nu Wa
Fanboy885
Nu Wa
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 16L
1,259 Elo+
Party 1
Aphrodite
Aphrodite
FellowIrishman66
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
MojoMavros
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,384 Elo+
Solo
Hun Batz
Hun Batz
adiran-MC
Hun Batz
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
230W - 225L
1,403 Elo+
Solo
Neith
Neith
lilwaiulia
Neith
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 11L
1,321 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,347 Elo+

VS

Team Averages
Level 68
1,376 SR
1,406 Elo+
Loki
Loki
Brainkillerkush
Loki
Level 107
God Stats
5W - 11L
1,096 SR
Queue Stats
310W - 318L
1,249 Elo+
Party 2
Hel
Hel
Guch juice4109
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,312 Elo+
Party 2
Nemesis
Nemesis
Id0ntLikeU
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OilyLubrication
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Ne Zha
Ne Zha
xXAiM-_-AssistXx
Ne Zha
Level 67
God Stats
4W - 7L
1,285 SR
Queue Stats
306W - 332L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fanboy885
Nu Wa
18
12 / 2 / 17
11,330
944
20,180
8,630
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
17
6 / 2 / 20
10,161
847
9,210
8,304
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MojoMavros
Tsukuyomi
17
5 / 3 / 17
10,358
863
14,140
15,213
5,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
adiran-MC
Hun Batz
16
6 / 6 / 18
10,306
859
11,589
10,795
3,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
17
4 / 2 / 21
10,197
850
12,578
9,183
3,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
8,815
735
13,181
13,514
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 3
8,156
680
3,846
11,349
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Id0ntLikeU
Nemesis
15
2 / 9 / 8
9,161
763
5,480
12,766
8,212
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 6 / 6
9,407
784
11,031
23,946
16,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 8
9,072
756
6,933
12,836
8,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
33
Kills
13
15
Deaths
33
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Nu Wa
Fanboy885
Nu Wa
12
2
17
10.25
W
Aphrodite
6
2
20
8
L
2
6
3
0.58
L
Nemesis
Id0ntLikeU
Nemesis
2
9
8
0.67
W
Tsukuyomi
MojoMavros
Tsukuyomi
5
3
17
4.5
L
3
6
6
1
W
Hun Batz
adiran-MC
Hun Batz
6
6
18
2.5
W
Neith
4
2
21
7.25
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
40,471
52,125
Taken
74,411
18,985
Mitigated
42,349
25,950
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,181
1,882
1,401
3,920
13,514
5,610
0
5,398
8,076
0
22,377
W
Nu Wa
Fanboy885
Nu Wa
20,180
4,670
36
1,442
8,630
2,895
1,926
3,128
5,026
37,924
0
W
Aphrodite
9,210
2,351
6,673
3,583
8,304
3,605
250
2,471
5,339
13,589
0
L
3,846
519
1,220
2,947
11,349
2,847
0
5,440
5,853
10,514
0
L
Nemesis
Id0ntLikeU
Nemesis
5,480
1,005
745
930
12,766
8,212
0
5,681
7,027
0
12,611
W
Tsukuyomi
MojoMavros
Tsukuyomi
14,140
4,105
728
6,682
15,213
5,406
352
3,524
11,200
0
31,809
L
11,031
185
281
7,557
23,946
16,730
0
8,029
15,860
28,839
0
W
Hun Batz
adiran-MC
Hun Batz
11,589
1,829
1,087
1,368
10,795
3,377
1,021
2,758
7,378
0
19,146
W
Neith
12,578
4,511
818
3,533
9,183
3,702
2,155
2,389
6,407
0
24,499
L
6,933
1,604
1,009
2,568
12,836
8,950
0
4,619
8,205
1,048
19,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
44,611
119
Minions Killed
103
0
Camps Cleared
0
1,168,703
Distance Traveled
944,874
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,815
735
14
1
0
216,205
0
W
Nu Wa
11,330
944
37
3
0
224,390
0
W
Aphrodite
10,161
847
11
1
0
225,075
0
L
Hel
8,156
680
13
1
0
118,681
0
L
Nemesis
9,161
763
20
2
0
181,152
1
W
Tsukuyomi
10,358
863
28
2
0
282,751
4
L
Cthulhu
9,407
784
36
3
0
216,547
0
W
Hun Batz
10,306
859
17
1
0
216,344
3
W
Neith
10,197
850
26
2
0
220,143
0
L
Ne Zha
9,072
756
20
2
0
212,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role