Player Matchup

Pele
Pele
Oh Kaiju
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,463 Elo+
Party 2
Anubis
Anubis
Oh Killerjr
Anubis
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 24L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
PutQueRico
Cabrakan
Level 32
God Stats
7W - 7L
1,481 SR
Queue Stats
341W - 320L
1,652 Elo+
Solo
Sol
Sol
kingsteve305
Sol
Level 154
God Stats
7W - 8L
1,624 SR
Queue Stats
116W - 121L
1,338 Elo+
Party 2
Horus
Horus
supawn
Horus
Level 160
God Stats
6W - 9L
1,137 SR
Queue Stats
68W - 78L
1,430 Elo+
Party 2
Team Averages
Level 127
1,448 SR
1,498 Elo+

VS

Team Averages
Level 94
1,608 SR
1,668 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChaoticAmoeba
Izanami
Level 27
God Stats
12W - 5L
1,593 SR
Queue Stats
263W - 213L
1,672 Elo+
Party 1
Bacchus
Bacchus
SlopingTomcat0
Bacchus
Level 127
God Stats
58W - 45L
1,739 SR
Queue Stats
199W - 133L
1,777 Elo+
Party 1
Nemesis
Nemesis
poejoe4536
Nemesis
Level 130
God Stats
5W - 4L
1,709 SR
Queue Stats
174W - 117L
1,822 Elo+
Party 1
Hera
Hera
shumboii
Hera
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
480W - 437L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 4 / 0
4,618
462
1,586
8,896
2,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
8
1 / 4 / 1
4,629
463
2,171
6,404
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
PutQueRico
Cabrakan
9
1 / 3 / 1
5,217
522
2,888
7,114
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,721
572
2,351
4,327
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
supawn
Horus
8
1 / 2 / 1
5,050
505
2,010
6,958
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
5 / 1 / 3
6,132
613
4,509
6,544
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
11
3 / 1 / 0
6,572
657
1,695
3,203
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 6
6,404
640
5,423
5,400
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
poejoe4536
Nemesis
12
3 / 0 / 0
6,805
681
7,344
5,167
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hera
10
1 / 2 / 7
5,672
567
6,381
2,979
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
3
6.5
W
Izanami
3
1
0
3
L
Pele
0
4
0
0
L
Anubis
1
4
1
0.38
L
Cabrakan
PutQueRico
Cabrakan
1
3
1
0.5
W
3
0
6
6
L
1
2
0
0.5
W
Nemesis
poejoe4536
Nemesis
3
0
0
3
W
Hera
1
2
7
2.25
L
Horus
supawn
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
25,352
33,699
Taken
23,293
13,837
Mitigated
8,795
10,895
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,509
1,848
0
1,480
6,544
2,096
0
2,703
3,841
0
30,044
W
Izanami
1,695
1,122
0
1,123
3,203
966
0
1,379
1,824
0
47,851
L
Pele
1,586
516
0
2,363
8,896
2,994
0
62
8,834
0
22,078
L
Anubis
2,171
43
0
1,500
6,404
2,603
0
3,803
2,465
20,462
0
L
Cabrakan
PutQueRico
Cabrakan
2,888
429
0
2,627
7,114
3,990
0
2,294
4,706
26,047
0
W
5,423
854
81
2,165
5,400
3,406
0
1,440
3,835
10,403
7,823
L
2,351
791
0
1,407
4,327
1,024
0
1,147
3,180
35,147
0
W
Nemesis
poejoe4536
Nemesis
7,344
3,546
0
3,680
5,167
1,608
0
106
5,061
0
41,471
W
Hera
6,381
2,318
0
261
2,979
719
0
1,782
1,197
28,077
0
L
Horus
supawn
Horus
2,010
745
506
2,492
6,958
3,226
0
3,214
3,642
0
12,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
31,585
240
Minions Killed
350
0
Camps Cleared
0
877,455
Distance Traveled
956,458
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,132
613
57
6
0
215,994
2
W
Izanami
6,572
657
110
11
0
169,516
1
L
Pele
4,618
462
40
4
0
162,303
0
L
Anubis
4,629
463
43
4
0
160,097
3
L
Cabrakan
5,217
522
61
6
0
178,641
4
W
Bacchus
6,404
640
34
3
0
204,700
2
L
Sol
5,721
572
85
9
0
190,563
3
W
Nemesis
6,805
681
86
9
0
186,195
3
W
Hera
5,672
567
63
6
0
180,053
2
L
Horus
5,050
505
11
1
0
185,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role