Player Matchup

Hercules
Hercules
Burlang
Hercules
Level 113
God Stats
3W - 0L
1,801 SR
Queue Stats
42W - 17L
1,817 Elo+
Party 2
Olorun
Olorun
DisownedBean
Olorun
Level 37
God Stats
25W - 11L
1,505 SR
Queue Stats
148W - 101L
1,550 Elo+
Party 4
Sobek
Sobek
LgS20098898
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 17L
1,755 Elo+
Party 2
Sol
Sol
ossythelord
Sol
Level 58
God Stats
8W - 6L
1,185 SR
Queue Stats
206W - 159L
1,448 Elo+
Party 4
Mercury
Mercury
resito
Mercury
Level 26
God Stats
3W - 0L
1,727 SR
Queue Stats
27W - 11L
1,702 Elo+
Party 4
Team Averages
Level 50
1,544 SR
1,655 Elo+

VS

Team Averages
Level 50
1,477 SR
1,573 Elo+
Kali
Kali
Keep_Cash103
Kali
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,779 Elo+
Party 1
Poseidon
Poseidon
NikoXD__98
Poseidon
Level 29
God Stats
1W - 3L
1,251 SR
Queue Stats
33W - 46L
1,419 Elo+
Party 3
Neith
Neith
STR8REAPER
Neith
Level 45
God Stats
1W - 1L
1,636 SR
Queue Stats
12W - 16L
1,469 Elo+
Solo
Bakasura
Bakasura
egann1230
Bakasura
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,779 Elo+
Party 1
Chaac
Chaac
philliphbois981
Chaac
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 100L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Burlang
Hercules
12
7 / 1 / 4
7,910
1,582
6,577
6,284
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
1 / 2 / 9
7,022
1,404
6,432
4,220
1,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 7
7,364
1,473
2,201
6,532
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 4
6,978
1,396
8,077
2,634
762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
resito
Mercury
11
1 / 4 / 7
6,250
1,250
5,058
5,187
1,813
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

382

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,178
1,236
4,566
8,847
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
NikoXD__98
Poseidon
11
1 / 5 / 6
6,538
1,308
5,150
5,247
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
10
0 / 1 / 2
5,462
1,092
756
1,342
468
Bakasura
egann1230
Bakasura
11
4 / 2 / 2
6,936
1,387
5,225
8,378
3,218
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 5
6,909
1,382
4,670
7,646
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
14
Kills
9
9
Deaths
14
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
Burlang
Hercules
7
1
4
9
W
Olorun
1
2
9
2.75
L
1
2
5
1.75
W
2
1
7
5.5
L
Poseidon
NikoXD__98
Poseidon
1
5
6
0.8
L
Neith
0
1
2
1
L
Bakasura
egann1230
Bakasura
4
2
2
2.5
W
3
1
4
5
L
3
4
5
1.38
W
Mercury
resito
Mercury
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
20,367
24,857
Taken
31,460
14,425
Mitigated
12,826
5,641
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Burlang
Hercules
6,577
1,957
0
1,538
6,284
5,022
0
1,445
4,665
0
6,780
W
Olorun
6,432
3,776
542
1,649
4,220
1,645
0
1,077
3,056
18,155
0
L
4,566
2,344
34
2,825
8,847
3,190
0
5,588
3,155
0
7,663
W
2,201
199
0
710
6,532
5,183
0
1,304
4,883
3,939
0
L
Poseidon
NikoXD__98
Poseidon
5,150
522
0
0
5,247
1,786
0
2,431
2,787
13,928
0
L
Neith
756
231
0
0
1,342
468
0
680
628
0
1,000
L
Bakasura
egann1230
Bakasura
5,225
4,259
0
1,104
8,378
3,218
0
4,852
3,450
0
10,868
W
8,077
3,158
0
1,066
2,634
762
0
795
1,814
25,557
0
L
4,670
1,206
0
1,530
7,646
4,164
0
3,159
4,338
0
13,676
W
Mercury
resito
Mercury
5,058
2,093
0
136
5,187
1,813
0
529
4,392
0
6,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,524
Gold Earned
32,023
81
Minions Killed
55
3
Camps Cleared
3
510,071
Distance Traveled
439,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,910
1,582
1
0
1
105,547
0
W
Olorun
7,022
1,404
30
6
1
93,881
0
L
Kali
6,178
1,236
9
2
1
97,652
0
W
Sobek
7,364
1,473
3
1
0
110,924
0
L
Poseidon
6,538
1,308
19
4
0
105,712
0
L
Neith
5,462
1,092
1
0
0
34,865
0
L
Bakasura
6,936
1,387
14
3
2
105,438
0
W
Sol
6,978
1,396
46
9
0
93,858
0
L
Chaac
6,909
1,382
12
2
0
95,936
0
W
Mercury
6,250
1,250
1
0
1
105,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role