Player Matchup

Yemoja
Yemoja
Comradcommodore
Yemoja
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,243 Elo+
Party 3
Charybdis
Charybdis
JGoomba
Charybdis
Level 89
God Stats
1W - 2L
1,268 SR
Queue Stats
6W - 6L
1,243 Elo+
Party 3
Pele
Pele
JHRKampery0
Pele
Level 147
God Stats
5W - 6L
1,715 SR
Queue Stats
267W - 261L
1,505 Elo+
Party 2
Poseidon
Poseidon
Palcanear
Poseidon
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,464 Elo+
Party 2
Bakasura
Bakasura
ZackDaKidd
Bakasura
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 212L
1,292 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,350 Elo+

VS

Team Averages
Level 108
1,465 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Crota5
Gilgamesh
Level 86
God Stats
8W - 14L
1,636 SR
Queue Stats
110W - 109L
1,386 Elo+
Party 1
Cerberus
Cerberus
FatalxSquill
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,600 Elo+
Party 1
Chiron
Chiron
LNGSWRD
Chiron
Level 120
God Stats
6W - 8L
1,375 SR
Queue Stats
271W - 300L
1,495 Elo+
Solo
Janus
Janus
Serabi
Janus
Level 134
God Stats
1W - 2L
1,221 SR
Queue Stats
170W - 175L
1,453 Elo+
Party 1
Arachne
Arachne
echo393
Arachne
Level 88
God Stats
6W - 3L
1,595 SR
Queue Stats
24W - 15L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,057
448
5,384
9,954
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
JGoomba
Charybdis
13
0 / 4 / 1
7,533
419
8,074
13,243
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 1
9,298
517
6,793
16,905
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Palcanear
Poseidon
13
0 / 5 / 1
8,017
445
4,731
7,972
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ZackDaKidd
Bakasura
13
2 / 7 / 1
8,087
449
5,878
15,366
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crota5
Gilgamesh
19
1 / 1 / 4
11,402
633
7,957
9,838
10,312
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
FatalxSquill
Cerberus
13
3 / 2 / 9
8,628
479
7,447
11,744
6,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
LNGSWRD
Chiron
18
1 / 0 / 5
10,577
588
8,660
10,891
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Serabi
Janus
18
7 / 0 / 8
11,417
634
9,003
7,196
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
echo393
Arachne
19
14 / 2 / 5
12,225
679
15,783
17,041
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Gilgamesh
Crota5
Gilgamesh
1
1
4
3
W
Cerberus
FatalxSquill
Cerberus
3
2
9
3.75
L
Charybdis
JGoomba
Charybdis
0
4
1
0.13
L
1
6
1
0.25
W
Chiron
LNGSWRD
Chiron
1
0
5
3.5
L
Poseidon
Palcanear
Poseidon
0
5
1
0.1
W
Janus
Serabi
Janus
7
0
8
11
L
Bakasura
ZackDaKidd
Bakasura
2
7
1
0.36
W
Arachne
echo393
Arachne
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
48,850
63,440
Taken
56,710
27,560
Mitigated
28,222
17,174
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,384
1,418
1,095
2,293
9,954
4,625
0
4,030
5,862
20,653
0
W
Gilgamesh
Crota5
Gilgamesh
7,957
1,312
0
2,275
9,838
10,312
520
428
8,720
0
82,134
W
Cerberus
FatalxSquill
Cerberus
7,447
500
139
2,929
11,744
6,011
470
3,792
7,619
26,260
0
L
Charybdis
JGoomba
Charybdis
8,074
5,484
0
3,079
13,243
3,096
0
4,498
8,661
0
53,830
L
6,793
1,118
0
5,276
16,905
11,735
0
1,518
15,345
0
67,316
W
Chiron
LNGSWRD
Chiron
8,660
3,068
699
7,614
10,891
3,413
3,313
1,386
9,173
0
83,098
L
Poseidon
Palcanear
Poseidon
4,731
203
0
1,146
7,972
1,891
0
3,363
4,505
54,923
0
W
Janus
Serabi
Janus
9,003
1,498
0
460
7,196
2,162
830
2,465
4,731
79,457
0
L
Bakasura
ZackDaKidd
Bakasura
5,878
4,381
0
4,285
15,366
6,213
0
2,611
12,617
0
41,711
W
Arachne
echo393
Arachne
15,783
12,341
0
5,849
17,041
6,324
0
2,044
14,111
0
90,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
54,249
497
Minions Killed
660
0
Camps Cleared
0
1,675,159
Distance Traveled
1,823,151
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,057
448
34
2
0
311,351
5
W
Gilgamesh
11,402
633
192
11
0
349,848
0
W
Cerberus
8,628
479
46
3
0
344,725
3
L
Charybdis
7,533
419
105
6
0
312,034
5
L
Pele
9,298
517
150
8
0
327,879
3
W
Chiron
10,577
588
144
8
0
340,868
6
L
Poseidon
8,017
445
115
6
0
343,077
4
W
Janus
11,417
634
153
9
0
381,831
3
L
Bakasura
8,087
449
93
5
0
380,818
0
W
Arachne
12,225
679
125
7
0
405,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role