Player Matchup

King Arthur
King Arthur
ElectricalLucky
King Arthur
Level 44
God Stats
6W - 4L
1,623 SR
Queue Stats
19W - 28L
1,467 Elo+
Party 1
Artio
Artio
IlIRemIlI
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,716 Elo+
Party 2
Merlin
Merlin
KCN365
Merlin
Level 65
God Stats
3W - 0L
1,788 SR
Queue Stats
21W - 23L
1,468 Elo+
Party 1
Thanatos
Thanatos
ZAJN
Thanatos
Level 41
God Stats
2W - 2L
1,648 SR
Queue Stats
27W - 22L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
itsriverlmao
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 2
Team Averages
Level 50
1,612 SR
1,567 Elo+

VS

Team Averages
Level 80
1,424 SR
1,567 Elo+
The Morrigan
The Morrigan
IvIufff
The Morrigan
Level 85
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 3
Chaac
Chaac
Legend of Rebel
Chaac
Level 129
God Stats
15W - 16L
1,319 SR
Queue Stats
68W - 84L
1,525 Elo+
Solo
Bastet
Bastet
Vivid IvIusic
Bastet
Level 103
God Stats
0W - 3L
1,536 SR
Queue Stats
16W - 20L
1,517 Elo+
Party 3
Neith
Neith
bum hold this L
Neith
Level 55
God Stats
0W - 2L
1,308 SR
Queue Stats
18W - 19L
1,528 Elo+
Party 3
Kumbhakarna
Kumbhakarna
yTxze
Kumbhakarna
Level 26
God Stats
8W - 11L
1,501 SR
Queue Stats
18W - 19L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElectricalLucky
King Arthur
20
3 / 7 / 15
16,798
494
31,390
46,678
60,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
IlIRemIlI
Artio
20
1 / 5 / 29
15,714
462
14,565
44,352
69,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
KCN365
Merlin
20
2 / 5 / 14
16,036
472
21,194
23,427
10,134
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
ZAJN
Thanatos
20
25 / 10 / 6
21,266
625
50,538
37,224
23,462
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
itsriverlmao
Danzaburou
20
4 / 14 / 11
14,663
431
18,429
32,770
12,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IvIufff
The Morrigan
20
10 / 5 / 8
17,324
510
20,764
19,340
8,288
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 6
17,149
504
35,028
63,057
69,640
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 11 / 6
17,443
513
31,762
38,361
13,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 7 / 14
16,002
471
40,828
32,828
10,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
yTxze
Kumbhakarna
20
6 / 7 / 21
15,983
470
18,223
37,064
47,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
96
35
Kills
41
41
Deaths
35
75
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElectricalLucky
King Arthur
3
7
15
1.5
W
Artio
IlIRemIlI
Artio
1
5
29
3.1
L
The Morrigan
IvIufff
The Morrigan
10
5
8
2.8
W
Merlin
KCN365
Merlin
2
5
14
1.8
L
4
5
6
1.4
L
12
11
6
1.36
W
Thanatos
ZAJN
Thanatos
25
10
6
2.8
L
9
7
14
2.29
W
Danzaburou
itsriverlmao
Danzaburou
4
14
11
0.68
L
Kumbhakarna
yTxze
Kumbhakarna
6
7
21
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,116
Damage
146,605
184,451
Taken
190,650
176,079
Mitigated
149,371
66,091
Healing
66,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElectricalLucky
King Arthur
31,390
5,338
0
8,167
46,678
60,082
384
4,956
41,722
0
125,866
W
Artio
IlIRemIlI
Artio
14,565
2,252
4,473
13,133
44,352
69,613
290
10,743
33,325
40,806
0
L
The Morrigan
IvIufff
The Morrigan
20,764
3,149
0
2,328
19,340
8,288
3,714
4,349
14,679
127,473
3,105
W
Merlin
KCN365
Merlin
21,194
1,328
496
6,073
23,427
10,134
814
8,249
15,178
123,166
0
L
35,028
5,659
1,144
28,537
63,057
69,640
2,583
8,132
54,148
410
131,459
L
31,762
7,288
720
9,455
38,361
13,210
0
5,824
32,415
0
151,345
W
Thanatos
ZAJN
Thanatos
50,538
14,106
0
26,082
37,224
23,462
5,417
7,542
29,569
0
127,504
L
40,828
18,313
2,632
16,202
32,828
10,535
5,534
4,538
27,602
0
130,792
W
Danzaburou
itsriverlmao
Danzaburou
18,429
10,066
0
7,667
32,770
12,788
3,579
8,918
23,852
0
95,375
L
Kumbhakarna
yTxze
Kumbhakarna
18,223
2,529
563
4,652
37,064
47,698
782
11,769
24,551
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,477
Gold Earned
83,901
667
Minions Killed
763
0
Camps Cleared
0
3,029,336
Distance Traveled
2,986,851
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,798
494
197
6
0
577,916
8
W
Artio
15,714
462
29
1
0
657,547
4
L
The Morrigan
17,324
510
206
6
0
554,498
3
W
Merlin
16,036
472
208
6
0
626,801
5
L
Chaac
17,149
504
188
6
0
630,737
0
L
Bastet
17,443
513
159
5
0
616,439
1
W
Thanatos
21,266
625
111
3
0
637,994
0
L
Neith
16,002
471
180
5
0
570,507
2
W
Danzaburou
14,663
431
122
4
0
529,078
1
L
Kumbhakarna
15,983
470
30
1
0
614,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role