Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Delfos14
Nike
Level 104
God Stats
8W - 9L
1,572 SR
Queue Stats
180W - 206L
1,423 Elo+
Solo
Fenrir
Fenrir
crankstarr
Fenrir
Level 64
God Stats
7W - 2L
1,692 SR
Queue Stats
26W - 33L
1,420 Elo+
Solo
Cliodhna
Cliodhna
qwertuqwert
Cliodhna
Level 123
God Stats
2W - 1L
1,253 SR
Queue Stats
114W - 117L
1,510 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,471 Elo+

VS

Team Averages
Level 129
1,465 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gorbazaki
Chiron
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 212L
1,606 Elo+
Party 1
Charybdis
Charybdis
MaRkxxviiii
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 223L
1,535 Elo+
Party 1
Ra
Ra
llTAURUSl
Ra
Level 146
God Stats
10W - 18L
1,325 SR
Queue Stats
592W - 615L
1,467 Elo+
Solo
Yemoja
Yemoja
mptid
Yemoja
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 1
7,143
649
8,247
3,794
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
 
Cernunnos
9
3 / 2 / 1
6,190
563
4,795
6,474
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
12
1 / 0 / 0
6,955
632
5,277
7,376
3,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
crankstarr
Fenrir
10
2 / 1 / 5
6,524
593
6,671
7,071
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
qwertuqwert
Cliodhna
11
0 / 0 / 1
5,945
540
2,522
5,713
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 1
5,417
492
2,741
5,024
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Gorbazaki
Chiron
11
1 / 2 / 0
5,950
541
2,808
7,362
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MaRkxxviiii
Charybdis
9
0 / 3 / 0
5,363
488
930
8,487
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,129
557
2,136
6,064
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
mptid
Yemoja
8
2 / 4 / 1
5,597
509
3,052
8,923
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
1
5.5
W
Cernunnos
 
Cernunnos
3
2
1
1.75
L
Izanami
 
Izanami
0
1
1
0.5
W
Nike
1
0
0
1
L
Chiron
Gorbazaki
Chiron
1
2
0
0.5
L
Charybdis
MaRkxxviiii
Charybdis
0
3
0
0
W
Fenrir
crankstarr
Fenrir
2
1
5
4.5
L
0
1
0
0
L
Yemoja
mptid
Yemoja
2
4
1
0.63
W
Cliodhna
qwertuqwert
Cliodhna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
11,667
30,428
Taken
35,860
11,689
Mitigated
14,682
12,329
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,247
1,153
0
1,049
3,794
1,308
39
0
3,794
52,147
5,978
W
Cernunnos
 
Cernunnos
4,795
1,813
0
2,843
6,474
1,677
102
1,051
5,423
0
33,445
L
Izanami
 
Izanami
2,741
1,325
0
682
5,024
1,729
0
0
5,024
0
33,784
W
Nike
5,277
403
0
2,159
7,376
3,994
0
1,762
5,240
0
47,249
L
Chiron
Gorbazaki
Chiron
2,808
2,001
399
1,696
7,362
2,480
0
983
6,333
0
35,056
L
Charybdis
MaRkxxviiii
Charybdis
930
195
0
2,905
8,487
2,719
0
3,951
4,294
0
27,974
W
Fenrir
crankstarr
Fenrir
6,671
1,121
204
2,793
7,071
3,046
0
1,965
5,106
0
18,802
L
2,136
116
88
3,587
6,064
1,725
0
0
6,064
34,679
0
L
Yemoja
mptid
Yemoja
3,052
1,353
713
1,890
8,923
6,029
0
2,780
6,027
14,996
0
W
Cliodhna
qwertuqwert
Cliodhna
2,522
68
0
3,281
5,713
1,664
0
36
5,677
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
28,456
358
Minions Killed
321
0
Camps Cleared
0
1,171,498
Distance Traveled
1,049,651
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,143
649
99
9
0
243,891
4
W
Cernunnos
6,190
563
59
5
0
212,270
10
L
Izanami
5,417
492
83
8
0
200,409
2
W
Nike
6,955
632
109
10
0
209,166
3
L
Chiron
5,950
541
72
7
0
229,439
2
L
Charybdis
5,363
488
56
5
0
214,047
0
W
Fenrir
6,524
593
24
2
0
238,501
6
L
Ra
6,129
557
91
8
0
193,445
1
L
Yemoja
5,597
509
19
2
0
212,311
4
W
Cliodhna
5,945
540
67
6
0
267,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role