Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Ermir571
Kumbhakarna
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,404 MMR
Party 2
Discordia
Discordia
Bronze III
Russian_Joker385
Discordia
Bronze III
Level 97
God Stats
0W - 2L
1,510 SR
Queue Stats
3W - 7L
1,367 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
vYuqll
Jing Wei
Bronze III
Level 89
God Stats
0W - 1L
1,764 SR
Queue Stats
3W - 7L
1,367 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,591 SR
1,380 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,629 SR
1,477 MMR
Scylla
Scylla
Bronze III
TCW_Weedmen
Scylla
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,416 MMR
Party 1
Ganesha
Ganesha
Bronze III
XR-Vinsent
Ganesha
Bronze III
Level 114
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 2L
1,416 MMR
Party 1
Medusa
Medusa
Bronze III
XiTerran
Medusa
Bronze III
Level 155
God Stats
2W - 3L
1,880 SR
Queue Stats
2W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ermir571
Kumbhakarna
15
0 / 2 / 5
11,143
655
4,044
20,021
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
16
2 / 5 / 4
11,150
656
16,505
10,626
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
vYuqll
Jing Wei
15
4 / 6 / 2
11,504
677
9,780
16,313
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAresAh PuchBacchusCabrakan

VS

Bans
Ah Muzen CabAchillesArtemisChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 3 / 7
11,933
702
12,379
9,775
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
XR-Vinsent
Ganesha
17
0 / 0 / 12
12,627
743
9,876
17,354
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
XiTerran
Medusa
18
9 / 3 / 3
13,224
778
17,010
14,343
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ermir571
Kumbhakarna
0
2
5
1.25
L
Discordia
2
5
4
0.8
W
Scylla
4
3
7
2.5
W
Ganesha
XR-Vinsent
Ganesha
0
0
12
6
W
Medusa
XiTerran
Medusa
9
3
3
3.5
L
Jing Wei
vYuqll
Jing Wei
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
39,265
46,960
Taken
41,472
27,686
Mitigated
32,248
8,778
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ermir571
Kumbhakarna
4,044
273
398
3,982
20,021
18,872
0
11,143
8,878
18,172
0
L
Discordia
16,505
396
0
1,608
10,626
3,475
0
4,609
6,017
57,492
0
W
Scylla
12,379
1,227
0
745
9,775
3,600
466
5,300
3,977
51,124
0
W
Ganesha
XR-Vinsent
Ganesha
9,876
485
664
6,896
17,354
22,122
104
7,211
9,639
23,856
0
W
Medusa
XiTerran
Medusa
17,010
6,791
0
3,441
14,343
6,526
2,843
7,171
6,590
0
75,788
L
Jing Wei
vYuqll
Jing Wei
9,780
7,715
0
2,790
16,313
5,339
0
6,675
9,638
0
38,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
37,784
162
Minions Killed
215
4
Camps Cleared
12
890,220
Distance Traveled
974,137
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,143
655
36
2
1
287,359
0
L
Discordia
11,150
656
85
5
3
318,698
4
W
Scylla
11,933
702
86
5
5
290,171
3
W
Ganesha
12,627
743
3
0
1
358,042
4
W
Medusa
13,224
778
126
7
6
325,924
3
L
Jing Wei
11,504
677
41
2
0
284,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role