Player Matchup

Ah Puch
Ah Puch
Arnium
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,808 Elo+
Party 1
Achilles
Achilles
DarkMatters01
Achilles
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,808 Elo+
Party 1
Atlas
Atlas
FREEDMBRANDON
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,808 Elo+
Party 1
Scylla
Scylla
SlimSkywalker
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,670 Elo+
Solo
Zeus
Zeus
parch88
Zeus
Level 160
God Stats
9W - 8L
1,284 SR
Queue Stats
476W - 512L
1,473 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,714 Elo+

VS

Team Averages
Level 111
1,500 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FunkyMonkRH
Gilgamesh
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,311 Elo+
Solo
Medusa
Medusa
Tyrionx
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
sadprism
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arnium
Ah Puch
17
3 / 6 / 6
9,405
784
13,121
15,151
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
DarkMatters01
Achilles
17
2 / 5 / 8
9,025
752
6,981
16,044
11,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 6 / 7
8,398
700
9,768
14,262
10,904
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 7
7,125
594
2,917
7,002
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
parch88
Zeus
15
7 / 6 / 5
10,222
852
18,238
9,094
2,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 3 / 16
10,790
899
16,962
19,744
11,817
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
 
Fafnir
15
1 / 3 / 17
9,324
777
7,376
12,970
18,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
FunkyMonkRH
Gilgamesh
17
9 / 2 / 12
11,015
918
10,214
17,854
13,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Tyrionx
Medusa
16
2 / 4 / 12
9,917
826
11,799
11,293
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
sadprism
Ne Zha
15
7 / 4 / 7
10,252
854
12,022
9,705
5,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
16
Kills
27
27
Deaths
16
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
16
5.33
W
Fafnir
 
Fafnir
1
3
17
3.17
L
Ah Puch
Arnium
Ah Puch
3
6
6
1
L
Achilles
DarkMatters01
Achilles
2
5
8
1.2
L
4
6
7
1.25
W
Gilgamesh
FunkyMonkRH
Gilgamesh
9
2
12
7.5
L
0
4
7
0.88
W
Medusa
Tyrionx
Medusa
2
4
12
2
L
Zeus
parch88
Zeus
7
6
5
1.58
W
Ne Zha
sadprism
Ne Zha
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
58,373
61,553
Taken
71,566
32,576
Mitigated
55,506
17,173
Healing
34,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,962
3,310
808
9,383
19,744
11,817
1,474
12,746
6,998
0
34,047
W
Fafnir
 
Fafnir
7,376
2,394
1,321
2,776
12,970
18,488
799
8,747
4,223
12,006
0
L
Ah Puch
Arnium
Ah Puch
13,121
646
913
5,000
15,151
6,138
0
1,666
13,485
28,560
0
L
Achilles
DarkMatters01
Achilles
6,981
1,290
727
4,650
16,044
11,112
0
2,650
13,394
0
16,305
L
9,768
1,226
247
1,207
14,262
10,904
0
2,536
11,726
20,206
0
W
Gilgamesh
FunkyMonkRH
Gilgamesh
10,214
1,401
2,185
7,768
17,854
13,850
541
8,299
8,130
0
16,973
L
2,917
390
1,015
1,454
7,002
1,838
0
416
6,586
7,101
0
W
Medusa
Tyrionx
Medusa
11,799
4,128
3,249
3,034
11,293
5,673
2,578
8,659
2,634
0
31,913
L
Zeus
parch88
Zeus
18,238
1,918
601
1,359
9,094
2,584
0
108
8,986
29,972
0
W
Ne Zha
sadprism
Ne Zha
12,022
869
1,572
2,653
9,705
5,678
782
5,593
3,680
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
51,298
110
Minions Killed
121
0
Camps Cleared
0
929,955
Distance Traveled
1,186,594
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,790
899
35
3
0
240,692
0
W
Fafnir
9,324
777
10
1
0
211,854
0
L
Ah Puch
9,405
784
37
3
0
196,170
3
L
Achilles
9,025
752
17
1
0
228,140
2
L
Atlas
8,398
700
17
1
0
170,966
0
W
Gilgamesh
11,015
918
19
2
0
249,422
2
L
Scylla
7,125
594
7
1
0
141,932
0
W
Medusa
9,917
826
40
3
0
237,265
2
L
Zeus
10,222
852
32
3
0
192,747
2
W
Ne Zha
10,252
854
17
1
0
247,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role