Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Blakkmajic24
Chaac
Level 86
God Stats
4W - 8L
1,213 SR
Queue Stats
284W - 259L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
ComradeSavage
Ah Puch
Level 91
God Stats
8W - 2L
1,786 SR
Queue Stats
108W - 108L
1,500 Elo+
Solo
Zeus
Zeus
EvilShadowDragon
Zeus
Level 160
God Stats
77W - 50L
1,753 SR
Queue Stats
379W - 388L
1,490 Elo+
Party 2
Neith
Neith
Fo77rock
Neith
Level 127
God Stats
6W - 6L
1,252 SR
Queue Stats
147W - 147L
1,526 Elo+
Party 3
Team Averages
Level 113
1,501 SR
1,509 Elo+

VS

Team Averages
Level 104
1,453 SR
1,521 Elo+
Chiron
Chiron
I DUD ITSSS
Chiron
Level 154
God Stats
5W - 11L
1,204 SR
Queue Stats
136W - 122L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Just_Too_Many
Amaterasu
Level 63
God Stats
2W - 2L
1,471 SR
Queue Stats
20W - 20L
1,468 Elo+
Solo
Atlas
Atlas
Krouzee101
Atlas
Level 70
God Stats
20W - 11L
1,579 SR
Queue Stats
96W - 90L
1,585 Elo+
Party 1
Nox
Nox
SosaDropEmOff_
Nox
Level 102
God Stats
4W - 2L
1,764 SR
Queue Stats
377W - 419L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
dawsonleding
Ao Kuang
Level 129
God Stats
41W - 39L
1,244 SR
Queue Stats
525W - 526L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 0 / 1
9,049
603
8,663
7,677
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 3
8,034
536
2,784
10,064
5,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
11
1 / 1 / 2
7,479
499
4,417
8,356
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 0 / 1
8,833
589
8,750
4,843
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Fo77rock
Neith
16
3 / 0 / 1
9,548
637
10,783
7,879
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 5 / 0
6,946
463
5,835
11,536
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Just_Too_Many
Amaterasu
12
0 / 1 / 0
6,863
458
4,652
13,941
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
10
0 / 0 / 1
6,662
444
4,771
12,783
6,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 0 / 1
5,884
392
2,956
4,561
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
dawsonleding
Ao Kuang
9
1 / 6 / 0
6,219
415
2,954
8,963
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
1
1
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
W
2
0
3
3.5
W
Ah Puch
1
1
2
2
W
5
0
1
5.5
W
Neith
Fo77rock
Neith
3
0
1
3.5
L
Chiron
0
5
0
0
L
Amaterasu
Just_Too_Many
Amaterasu
0
1
0
0
L
Atlas
0
0
1
0.5
L
0
0
1
0.5
L
Ao Kuang
dawsonleding
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
21,168
38,819
Taken
51,784
19,611
Mitigated
23,159
16,148
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,663
2,228
0
1,982
7,677
6,572
0
257
7,420
0
60,639
W
2,784
402
126
3,836
10,064
5,373
0
2,249
7,517
0
46,443
W
Ah Puch
4,417
484
1,941
3,098
8,356
3,106
246
3,187
5,055
18,660
0
W
8,750
1,155
0
1,145
4,843
1,566
0
2,447
2,332
46,837
0
W
Neith
Fo77rock
Neith
10,783
5,000
0
4,020
7,879
2,994
2,705
1,847
6,032
0
82,782
L
Chiron
5,835
1,188
175
4,552
11,536
2,763
0
1,327
10,163
0
50,163
L
Amaterasu
Just_Too_Many
Amaterasu
4,652
2,625
0
6,866
13,941
8,867
277
1,251
11,807
0
34,303
L
Atlas
4,771
1,580
1,859
3,143
12,783
6,744
0
3,431
9,222
20,189
0
L
2,956
0
0
884
4,561
1,474
0
2,289
2,040
27,819
0
L
Ao Kuang
dawsonleding
Ao Kuang
2,954
1,060
0
2,919
8,963
3,311
0
4,263
4,448
22,273
8,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
32,574
492
Minions Killed
329
0
Camps Cleared
0
1,471,652
Distance Traveled
1,314,731
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,049
603
129
9
0
293,366
4
W
Chaac
8,034
536
72
5
0
305,641
1
W
Ah Puch
7,479
499
23
2
0
302,752
3
W
Zeus
8,833
589
110
7
0
300,289
6
W
Neith
9,548
637
158
11
0
269,604
6
L
Chiron
6,946
463
101
7
0
272,518
6
L
Amaterasu
6,863
458
76
5
0
298,656
5
L
Atlas
6,662
444
34
2
0
317,090
6
L
Nox
5,884
392
57
4
0
211,135
4
L
Ao Kuang
6,219
415
61
4
0
215,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role