Player Matchup

Vulcan
Vulcan
Gold V
CC F0X
Vulcan
Gold V
Level 127
God Stats
11W - 3L
1,616 SR
Queue Stats
60W - 63L
1,523 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Death Sh0t 50
Cthulhu
Gold V
Level 152
God Stats
19W - 15L
1,728 SR
Queue Stats
94W - 93L
1,550 MMR
Party 1
Sobek
Sobek
Silver I
JustDontBeSad
Sobek
Silver I
Level 127
God Stats
11W - 5L
1,500 SR
Queue Stats
228W - 240L
1,477 MMR
Party 2
Apollo
Apollo
Silver II
aidan9261999
Apollo
Silver II
Level 120
God Stats
6W - 5L
1,500 SR
Queue Stats
154W - 136L
1,595 MMR
Party 2
Osiris
Osiris
Gold V
merengue_TLB
Osiris
Gold V
Level 107
God Stats
5W - 4L
1,648 SR
Queue Stats
202W - 201L
1,532 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,598 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,589 SR
1,523 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
DedicatedList11
Hun Batz
Silver II
Level 119
God Stats
2W - 7L
1,500 SR
Queue Stats
120W - 129L
1,539 MMR
Party 3
Horus
Horus
Bronze III
RyanTheGuy2000
Horus
Bronze III
Level 158
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 22L
1,535 MMR
Solo
Olorun
Olorun
Silver II
YvngTAXFRAUD
Olorun
Silver II
Level 123
God Stats
1W - 2L
1,703 SR
Queue Stats
124W - 128L
1,539 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CC F0X
Vulcan
6
1 / 0 / 0
3,625
725
1,852
401
95
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
7
0 / 1 / 0
3,839
768
2,402
3,073
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 1
3,558
712
567
4,394
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
6
0 / 1 / 1
3,801
760
1,109
2,489
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
6
1 / 0 / 0
3,671
734
1,428
2,414
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetAtlasCliodhnaMulan

VS

Bans
ArtioBakasuraGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 0 / 1
3,363
673
1,064
3,479
1,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thoth
 
Thoth
1
0 / 0 / 0
1,023
205
0
0
0
Hun Batz
6
2 / 1 / 1
3,962
792
1,409
3,014
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 1
3,713
743
579
3,231
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
7
1 / 1 / 0
3,935
787
1,729
2,293
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Thoth
 
Thoth
0
0
0
0
W
Vulcan
CC F0X
Vulcan
1
0
0
1
W
Cthulhu
0
1
0
0
L
Hun Batz
2
1
1
2.5
W
0
2
1
0.25
L
1
0
1
1.5
L
Olorun
1
1
0
1
W
Apollo
0
1
1
0.5
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,358
Damage
4,781
12,771
Taken
12,017
4,664
Mitigated
4,119
4,584
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,064
49
0
1,736
3,479
1,298
0
1,744
1,299
12,676
0
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
CC F0X
Vulcan
1,852
707
0
0
401
95
334
0
401
12,964
0
W
Cthulhu
2,402
271
0
914
3,073
1,213
0
837
2,009
17,473
0
L
Hun Batz
1,409
672
0
250
3,014
773
0
958
1,964
0
12,373
W
567
102
166
1,437
4,394
1,753
0
657
3,737
6,162
0
L
579
306
20
1,367
3,231
1,518
0
1,234
1,789
0
8,240
L
Olorun
1,729
974
0
1,012
2,293
530
0
149
2,144
18,525
0
W
Apollo
1,109
892
0
879
2,489
602
215
1,022
1,467
0
19,461
W
Osiris
1,428
395
0
1,188
2,414
1,001
0
50
2,364
0
10,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
15,996
151
Minions Killed
108
0
Camps Cleared
0
546,440
Distance Traveled
432,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,363
673
21
4
0
105,598
2
L
Thoth
1,023
205
0
0
0
0
0
W
Vulcan
3,625
725
33
7
0
112,188
1
W
Cthulhu
3,839
768
36
7
0
105,519
0
L
Hun Batz
3,962
792
28
6
0
114,289
1
W
Sobek
3,558
712
7
1
0
108,697
1
L
Horus
3,713
743
11
2
0
97,911
1
L
Olorun
3,935
787
48
10
0
114,895
1
W
Apollo
3,801
760
43
9
0
93,244
0
W
Osiris
3,671
734
32
6
0
126,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role