Player Matchup

Charybdis
Charybdis
Bronze III
BlacklistaT
Charybdis
Bronze III
Level 153
God Stats
1W - 1L
1,846 SR
Queue Stats
3W - 5L
1,499 MMR
Solo
Ravana
Ravana
Gold IV
ElderSpaceMonky
Ravana
Gold IV
Level 93
God Stats
5W - 9L
1,580 SR
Queue Stats
146W - 160L
1,440 MMR
Solo
Scylla
Scylla
Gold V
Taaru04
Scylla
Gold V
Level 65
God Stats
3W - 5L
1,622 SR
Queue Stats
83W - 81L
1,462 MMR
Solo
Artio
Artio
Silver I
fumiz
Artio
Silver I
Level 158
God Stats
1W - 2L
1,539 SR
Queue Stats
6W - 6L
1,499 MMR
Solo
Ymir
Ymir
Bronze III
itsmitchyabish
Ymir
Bronze III
Level 106
God Stats
0W - 1L
1,718 SR
Queue Stats
9W - 15L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,661 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,519 SR
1,477 MMR
Danzaburou
Danzaburou
Gold V
BigBallzBrett
Danzaburou
Gold V
Level 146
God Stats
9W - 3L
1,661 SR
Queue Stats
22W - 25L
1,500 MMR
Solo
Agni
Agni
Bronze III
Hidakii
Agni
Bronze III
Level 153
God Stats
1W - 1L
1,432 SR
Queue Stats
150W - 145L
1,409 MMR
Party 1
Kali
Kali
Bronze III
Rifletower
Kali
Bronze III
Level 72
God Stats
6W - 7L
1,500 SR
Queue Stats
168W - 165L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Yūkimaru
Erlang Shen
Bronze III
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
iHugoDz
Yemoja
Silver III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 340L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlacklistaT
Charybdis
17
0 / 3 / 1
10,057
479
9,011
15,358
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 7 / 3
10,978
523
13,148
18,163
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Taaru04
Scylla
18
1 / 3 / 5
10,677
508
11,167
10,390
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
fumiz
Artio
17
3 / 3 / 2
10,552
502
11,040
24,815
27,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 3
8,264
394
5,001
24,506
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshGebCliodhna

VS

Bans
CernunnosBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBallzBrett
Danzaburou
20
6 / 2 / 5
14,129
673
22,938
17,172
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
Hidakii
Agni
19
5 / 1 / 6
12,968
618
17,770
9,178
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 9
12,571
599
15,367
28,859
14,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Yūkimaru
Erlang Shen
20
8 / 3 / 4
13,279
632
15,146
16,747
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
iHugoDz
Yemoja
16
2 / 1 / 10
11,351
541
3,436
17,848
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
23
23
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBallzBrett
Danzaburou
6
2
5
4.25
L
Charybdis
BlacklistaT
Charybdis
0
3
1
0.17
L
4
7
3
0.79
W
Agni
Hidakii
Agni
5
1
6
8
W
2
2
9
3.25
L
Scylla
Taaru04
Scylla
1
3
5
1.17
W
Erlang Shen
Yūkimaru
Erlang Shen
8
3
4
3.33
L
Artio
fumiz
Artio
3
3
2
1.33
W
Yemoja
iHugoDz
Yemoja
2
1
10
7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,367
Damage
74,657
93,232
Taken
89,804
55,650
Mitigated
49,519
20,682
Healing
43,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBallzBrett
Danzaburou
22,938
11,976
0
10,126
17,172
6,819
3,068
3,792
12,870
0
132,408
L
Charybdis
BlacklistaT
Charybdis
9,011
6,076
0
4,761
15,358
3,102
166
987
14,323
0
85,423
L
13,148
4,940
0
1,359
18,163
6,238
0
3,327
14,711
0
75,391
W
Agni
Hidakii
Agni
17,770
2,079
0
1,420
9,178
3,127
61
5,032
3,967
102,671
0
W
15,367
6,371
0
16,744
28,859
14,361
59
10,785
17,111
0
80,261
L
Scylla
Taaru04
Scylla
11,167
1,322
0
1,559
10,390
2,881
29
2,161
8,035
78,135
0
W
Erlang Shen
Yūkimaru
Erlang Shen
15,146
6,494
2
6,291
16,747
8,066
0
3,908
12,796
0
103,367
L
Artio
fumiz
Artio
11,040
1,826
1,177
7,717
24,815
27,440
0
6,715
17,947
57,728
0
W
Yemoja
iHugoDz
Yemoja
3,436
1,260
3,190
5,801
17,848
17,146
254
5,417
10,491
25,858
0
L
5,001
735
405
3,704
24,506
15,989
0
7,630
16,614
17,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
64,298
571
Minions Killed
687
0
Camps Cleared
0
2,002,458
Distance Traveled
2,028,977
34
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,129
673
190
9
0
400,039
7
L
Charybdis
10,057
479
173
8
0
384,536
5
L
Ravana
10,978
523
117
6
0
394,627
5
W
Agni
12,968
618
175
8
0
415,917
10
W
Kali
12,571
599
131
6
0
370,642
6
L
Scylla
10,677
508
142
7
0
419,240
8
W
Erlang Shen
13,279
632
162
8
0
435,274
11
L
Artio
10,552
502
117
6
0
382,061
2
W
Yemoja
11,351
541
29
1
0
407,105
4
L
Ymir
8,264
394
22
1
0
421,994
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role