Player Matchup

Neith
Neith
BryanCast1
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
DadNaruto
Sylvanus
Level 66
God Stats
2W - 8L
1,370 SR
Queue Stats
155W - 143L
1,597 Elo+
Solo
Heimdallr
Heimdallr
SIRWITHERIUS
Heimdallr
Level 17
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 3L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
erikemilio12
Tsukuyomi
Level 59
God Stats
0W - 3L
1,318 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 2
Chronos
Chronos
robxbaked
Chronos
Level 32
God Stats
5W - 4L
1,018 SR
Queue Stats
17W - 21L
1,365 Elo+
Solo
Team Averages
Level 36
1,385 SR
1,536 Elo+

VS

Team Averages
Level 110
1,536 SR
1,533 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Konatokki
Tyr
Level 106
God Stats
2W - 7L
1,384 SR
Queue Stats
79W - 81L
1,484 Elo+
Party 1
Khepri
Khepri
ReillyRead
Khepri
Level 86
God Stats
7W - 6L
1,560 SR
Queue Stats
342W - 309L
1,604 Elo+
Party 3
Bakasura
Bakasura
XEOZ 369
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
djcoolhobo
The Morrigan
Level 95
God Stats
2W - 1L
1,735 SR
Queue Stats
42W - 29L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 2 / 1
5,971
597
3,882
5,252
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
DadNaruto
Sylvanus
8
2 / 0 / 0
5,659
566
2,050
4,417
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
SIRWITHERIUS
Heimdallr
9
0 / 2 / 2
5,305
531
2,151
5,580
1,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
erikemilio12
Tsukuyomi
8
0 / 4 / 0
4,755
476
4,045
7,653
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
robxbaked
Chronos
9
2 / 3 / 0
5,488
549
2,709
4,710
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 1
6,153
615
5,155
4,637
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 4
5,854
585
4,927
6,583
5,190
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Khepri
ReillyRead
Khepri
9
1 / 0 / 4
5,736
574
3,908
5,732
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
XEOZ 369
Bakasura
13
6 / 0 / 1
6,979
698
1,986
5,564
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
djcoolhobo
The Morrigan
9
1 / 2 / 2
5,325
533
1,564
3,768
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
1
1.25
L
Neith
1
2
1
0.75
L
Sylvanus
DadNaruto
Sylvanus
2
0
0
2
W
1
1
4
3
W
Khepri
ReillyRead
Khepri
1
0
4
3
L
Heimdallr
SIRWITHERIUS
Heimdallr
0
2
2
0.5
W
Bakasura
XEOZ 369
Bakasura
6
0
1
6.5
W
The Morrigan
djcoolhobo
The Morrigan
1
2
2
1
L
Tsukuyomi
erikemilio12
Tsukuyomi
0
4
0
0
L
Chronos
robxbaked
Chronos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
17,540
27,612
Taken
26,284
9,813
Mitigated
13,541
7,868
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,155
4,106
0
500
4,637
1,188
0
938
3,699
0
42,428
L
Neith
3,882
1,385
0
1,652
5,252
2,221
0
397
4,855
0
35,662
L
Sylvanus
DadNaruto
Sylvanus
2,050
780
764
1,835
4,417
2,193
0
500
3,917
11,609
0
W
4,927
401
0
2,347
6,583
5,190
152
0
6,583
0
29,503
W
Khepri
ReillyRead
Khepri
3,908
176
132
2,056
5,732
3,997
26
2,216
3,516
10,315
3,945
L
Heimdallr
SIRWITHERIUS
Heimdallr
2,151
1,130
0
2,472
5,580
1,531
0
587
4,993
0
23,190
W
Bakasura
XEOZ 369
Bakasura
1,986
1,579
0
1,358
5,564
1,809
0
0
5,564
0
33,962
W
The Morrigan
djcoolhobo
The Morrigan
1,564
95
0
500
3,768
1,357
190
1,605
2,163
24,179
0
L
Tsukuyomi
erikemilio12
Tsukuyomi
4,045
813
0
780
7,653
2,334
0
834
6,779
0
25,152
L
Chronos
robxbaked
Chronos
2,709
1,478
0
365
4,710
1,534
0
1,921
2,649
25,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
30,047
257
Minions Killed
319
0
Camps Cleared
0
894,901
Distance Traveled
1,040,284
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,153
615
90
9
0
184,181
0
L
Neith
5,971
597
71
7
0
179,330
1
L
Sylvanus
5,659
566
18
2
0
184,659
6
W
Tyr
5,854
585
51
5
0
207,597
3
W
Khepri
5,736
574
28
3
0
220,585
4
L
Heimdallr
5,305
531
60
6
0
148,312
0
W
Bakasura
6,979
698
104
10
0
241,366
2
W
The Morrigan
5,325
533
46
5
0
186,555
0
L
Tsukuyomi
4,755
476
48
5
0
196,357
1
L
Chronos
5,488
549
60
6
0
186,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role