Player Matchup

Scylla
Scylla
Akisedc
Scylla
Level 25
God Stats
12W - 4L
1,885 SR
Queue Stats
38W - 29L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NyanKuriboh
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Skizzyi
Cthulhu
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 42L
1,680 Elo+
Party 1
Medusa
Medusa
Xest569
Medusa
Level 74
God Stats
4W - 7L
1,431 SR
Queue Stats
66W - 85L
1,434 Elo+
Party 1
Fenrir
Fenrir
crankstarr
Fenrir
Level 64
God Stats
7W - 2L
1,634 SR
Queue Stats
26W - 33L
1,407 Elo+
Solo
Team Averages
Level 67
1,590 SR
1,515 Elo+

VS

Team Averages
Level 102
1,563 SR
1,417 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Delfos14
Thoth
Level 104
God Stats
3W - 7L
1,710 SR
Queue Stats
180W - 206L
1,464 Elo+
Solo
Ra
Ra
MiniDirtstain
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,230 Elo+
Party 3
Ganesha
Ganesha
PhantomCry
Ganesha
Level 67
God Stats
3W - 4L
1,453 SR
Queue Stats
92W - 119L
1,359 Elo+
Party 3
Sun Wukong
Sun Wukong
qwertuqwert
Sun Wukong
Level 123
God Stats
2W - 3L
1,649 SR
Queue Stats
114W - 117L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akisedc
Scylla
13
4 / 0 / 2
7,802
650
3,380
2,234
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NyanKuriboh
Cu Chulainn
13
2 / 0 / 1
7,574
631
9,660
9,171
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Skizzyi
Cthulhu
11
2 / 0 / 5
7,002
584
2,974
4,215
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Xest569
Medusa
12
4 / 0 / 4
7,200
600
5,103
5,229
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
crankstarr
Fenrir
11
5 / 2 / 2
7,238
603
3,872
8,055
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 6 / 0
5,908
492
3,159
8,975
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Delfos14
Thoth
10
0 / 4 / 1
6,128
511
1,744
5,697
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,960
413
1,350
5,655
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
PhantomCry
Ganesha
9
0 / 3 / 0
5,510
459
1,544
6,628
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
qwertuqwert
Sun Wukong
12
1 / 0 / 0
6,710
559
5,311
10,188
6,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
0
0.17
W
Scylla
Akisedc
Scylla
4
0
2
5
L
Thoth
Delfos14
Thoth
0
4
1
0.13
L
0
4
0
0
W
Cu Chulainn
NyanKuriboh
Cu Chulainn
2
0
1
2.5
L
Ganesha
PhantomCry
Ganesha
0
3
0
0
W
Cthulhu
Skizzyi
Cthulhu
2
0
5
4.5
W
Medusa
Xest569
Medusa
4
0
4
6
W
Fenrir
crankstarr
Fenrir
5
2
2
3
L
Sun Wukong
qwertuqwert
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
13,108
28,904
Taken
37,143
16,816
Mitigated
15,954
11,904
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,159
182
0
1,552
8,975
3,247
190
1,924
6,961
0
37,654
W
Scylla
Akisedc
Scylla
3,380
223
0
375
2,234
576
580
606
1,628
43,334
0
L
Thoth
Delfos14
Thoth
1,744
223
0
1,045
5,697
1,568
0
1,819
3,878
35,992
0
L
1,350
40
301
1,756
5,655
1,255
0
1,484
4,171
25,128
0
W
Cu Chulainn
NyanKuriboh
Cu Chulainn
9,660
1,730
0
3,421
9,171
8,434
555
348
8,823
8,444
42,181
L
Ganesha
PhantomCry
Ganesha
1,544
83
0
1,187
6,628
3,087
0
1,490
5,138
16,122
0
W
Cthulhu
Skizzyi
Cthulhu
2,974
152
334
1,292
4,215
3,506
308
1,224
2,991
18,942
0
W
Medusa
Xest569
Medusa
5,103
2,128
0
2,369
5,229
1,357
1,116
1,701
3,528
0
50,129
W
Fenrir
crankstarr
Fenrir
3,872
658
0
4,113
8,055
2,943
260
759
7,175
0
38,526
L
Sun Wukong
qwertuqwert
Sun Wukong
5,311
1,071
0
4,015
10,188
6,797
0
1,389
7,996
0
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
29,216
416
Minions Killed
308
0
Camps Cleared
0
1,253,338
Distance Traveled
1,170,265
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,908
492
64
5
0
235,870
1
W
Scylla
7,802
650
103
9
0
227,063
0
L
Thoth
6,128
511
73
6
0
210,695
2
L
Ra
4,960
413
73
6
0
225,518
2
W
Cu Chulainn
7,574
631
110
9
0
259,891
3
L
Ganesha
5,510
459
3
0
0
243,282
0
W
Cthulhu
7,002
584
35
3
0
265,888
5
W
Medusa
7,200
600
97
8
0
243,800
5
W
Fenrir
7,238
603
71
6
0
256,696
3
L
Sun Wukong
6,710
559
95
8
0
254,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role