Player Matchup

Scylla
Scylla
CorruptedFile21
Scylla
Level 67
God Stats
9W - 6L
1,539 SR
Queue Stats
16W - 15L
1,678 Elo+
Party 1
Khepri
Khepri
Ismashbuttons12
Khepri
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 75L
1,529 Elo+
Party 1
Rama
Rama
Zilliar
Rama
Level 45
God Stats
3W - 2L
1,867 SR
Queue Stats
13W - 12L
1,791 Elo+
Party 1
Team Averages
Level 70
1,635 SR
1,666 Elo+

VS

Team Averages
Level 124
1,471 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LifeOrDeathx
Anubis
Level 152
God Stats
81W - 88L
1,509 SR
Queue Stats
83W - 91L
1,533 Elo+
Solo
Hercules
Hercules
PolarisF3
Hercules
Level 81
God Stats
48W - 42L
1,405 SR
Queue Stats
225W - 234L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,781
648
11,044
8,285
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 1
7,217
601
3,122
14,768
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Zilliar
Rama
10
0 / 7 / 1
6,719
560
2,015
10,363
2,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 0 / 7
9,614
801
12,094
5,561
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
7 / 0 / 6
9,529
794
11,493
8,481
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PolarisF3
Hercules
13
3 / 2 / 7
8,461
705
5,409
10,149
4,071
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
L
2
3
0
0.67
L
0
6
1
0.08
W
Anubis
7
0
6
10
W
Hercules
PolarisF3
Hercules
3
2
7
3.25
L
Rama
Zilliar
Rama
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
28,996
33,416
Taken
24,191
17,130
Mitigated
9,938
5,409
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,094
5,272
0
2,048
5,561
1,953
1,316
3,165
2,254
0
48,024
L
11,044
556
0
1,070
8,285
2,214
0
2,345
5,664
28,257
0
L
3,122
236
425
2,686
14,768
12,517
0
5,731
8,635
9,931
0
W
Anubis
11,493
232
0
4,726
8,481
3,914
862
5,036
3,185
33,332
0
W
Hercules
PolarisF3
Hercules
5,409
1,407
0
2,421
10,149
4,071
42
5,876
3,913
0
11,611
L
Rama
Zilliar
Rama
2,015
1,386
0
1,228
10,363
2,399
689
2,749
7,332
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
27,604
98
Minions Killed
136
3
Camps Cleared
8
631,411
Distance Traveled
637,141
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,614
801
81
7
4
218,671
5
L
Scylla
7,781
648
48
4
3
220,836
5
L
Khepri
7,217
601
14
1
0
228,931
4
W
Anubis
9,529
794
50
4
4
199,179
5
W
Hercules
8,461
705
5
0
0
219,291
3
L
Rama
6,719
560
36
3
0
181,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role