Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChrisGladiator
Hera
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 93L
1,507 Elo+
Party 1
Mercury
Mercury
PAPAPUPU-
Mercury
Level 121
God Stats
9W - 10L
1,377 SR
Queue Stats
48W - 49L
1,429 Elo+
Party 1
Nike
Nike
UniqueSkills_PR
Nike
Level 124
God Stats
2W - 1L
1,306 SR
Queue Stats
35W - 33L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
tallypally420
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,468 Elo+

VS

Team Averages
Level 142
1,609 SR
1,561 Elo+
Raijin
Raijin
FLINTs WATER
Raijin
Level 160
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Athena
Athena
SgtDewDew41
Athena
Level 142
God Stats
1W - 2L
1,695 SR
Queue Stats
63W - 42L
1,932 Elo+
Party 3
Apollo
Apollo
dscheatz
Apollo
Level 146
God Stats
6W - 8L
1,500 SR
Queue Stats
337W - 296L
1,426 Elo+
Party 3
Sobek
Sobek
pfeiff17
Sobek
Level 160
God Stats
23W - 22L
1,617 SR
Queue Stats
1,931W - 1,921L
1,448 Elo+
Party 2
Loki
Loki
x FireBawl x
Loki
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
78W - 90L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 0 / 5
7,475
534
4,222
9,360
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 4
8,525
609
5,981
4,806
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
PAPAPUPU-
Mercury
14
4 / 1 / 4
8,760
626
5,170
8,196
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 1
7,939
567
5,587
9,797
4,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 1
8,099
579
9,740
7,050
2,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 4 / 0
7,195
514
6,232
8,006
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
10
0 / 4 / 1
6,150
439
4,016
12,048
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
dscheatz
Apollo
11
0 / 2 / 0
6,278
448
4,302
7,666
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
pfeiff17
Sobek
14
2 / 0 / 1
7,833
560
4,363
11,700
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 0
7,085
506
1,977
7,413
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
7
7
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
5
3.5
W
2
2
4
2
L
Raijin
2
4
0
0.5
W
Mercury
PAPAPUPU-
Mercury
4
1
4
6
L
Athena
0
4
1
0.13
W
0
2
1
0.25
L
Apollo
dscheatz
Apollo
0
2
0
0
L
Sobek
pfeiff17
Sobek
2
0
1
2.5
W
4
2
1
2.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
20,890
39,209
Taken
46,833
17,058
Mitigated
25,830
11,398
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,222
420
608
4,180
9,360
6,190
0
2,907
6,409
20,268
0
W
5,981
1,177
0
1,036
4,806
1,720
266
1,981
2,701
54,656
0
L
Raijin
6,232
675
0
2,540
8,006
4,514
0
3,808
3,964
44,340
0
W
Mercury
PAPAPUPU-
Mercury
5,170
3,795
0
816
8,196
2,744
0
3,006
4,996
0
56,502
L
Athena
4,016
1,016
559
3,416
12,048
6,522
0
2,901
9,103
19,392
0
W
5,587
700
0
2,622
9,797
4,316
0
3,686
5,241
0
46,020
L
Apollo
dscheatz
Apollo
4,302
2,361
0
2,964
7,666
1,566
0
1,100
6,566
0
48,691
L
Sobek
pfeiff17
Sobek
4,363
241
0
5,630
11,700
10,815
0
0
11,700
48,122
0
W
9,740
6,711
0
2,136
7,050
2,088
730
1,799
5,251
0
64,530
L
1,977
227
0
2,935
7,413
2,413
0
2,022
5,297
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
34,541
473
Minions Killed
400
0
Camps Cleared
0
1,416,703
Distance Traveled
1,365,028
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,475
534
37
3
0
265,256
3
W
Hera
8,525
609
119
9
0
292,210
5
L
Raijin
7,195
514
91
7
0
242,126
1
W
Mercury
8,760
626
108
8
0
327,241
2
L
Athena
6,150
439
30
2
0
291,374
5
W
Nike
7,939
567
95
7
0
286,186
4
L
Apollo
6,278
448
88
6
0
265,587
5
L
Sobek
7,833
560
106
8
0
242,333
3
W
Hou Yi
8,099
579
114
8
0
245,810
1
L
Loki
7,085
506
85
6
0
323,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role