Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
I_DM_Moms
Zeus
Level 82
God Stats
12W - 2L
1,718 SR
Queue Stats
287W - 258L
1,537 Elo+
Party 1
Fenrir
Fenrir
stroupertrooper
Fenrir
Level 85
God Stats
12W - 5L
1,669 SR
Queue Stats
144W - 123L
1,575 Elo+
Party 1
Team Averages
Level 97
1,629 SR
1,537 Elo+

VS

Team Averages
Level 72
1,403 SR
1,384 Elo+
Izanami
Izanami
J05H_0203
Izanami
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 27L
1,408 Elo+
Solo
Arachne
Arachne
Rabeard701
Arachne
Level 31
God Stats
16W - 24L
1,209 SR
Queue Stats
36W - 69L
1,187 Elo+
Solo
Geb
Geb
mageotime
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 85L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 0 / 7
10,473
873
13,424
8,338
3,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
4 / 3 / 13
9,540
795
8,036
3,875
1,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 13
10,156
846
4,417
10,546
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J05H_0203
Izanami
13
0 / 6 / 3
7,895
658
3,345
8,903
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Rabeard701
Arachne
11
3 / 7 / 0
7,700
642
4,106
10,533
3,041
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 1
7,791
649
5,316
11,216
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
7
13.5
W
Zeus
4
3
13
3.5
L
Izanami
J05H_0203
Izanami
0
6
3
0.25
L
Arachne
Rabeard701
Arachne
3
7
0
0.43
L
0
5
1
0.1
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
12,767
22,759
Taken
30,652
19,684
Mitigated
16,982
2,971
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,424
5,742
0
615
8,338
3,554
2,187
1,888
6,450
0
53,532
W
Zeus
8,036
828
0
12
3,875
1,569
455
1,100
2,775
33,214
0
L
Izanami
J05H_0203
Izanami
3,345
1,302
0
0
8,903
2,824
0
1,964
6,939
0
35,291
L
Arachne
Rabeard701
Arachne
4,106
2,838
0
722
10,533
3,041
0
2,685
7,848
0
8,259
L
5,316
467
0
820
11,216
11,117
0
3,513
7,703
20,691
0
W
4,417
951
179
2,165
10,546
14,561
182
2,762
7,784
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
23,386
141
Minions Killed
112
6
Camps Cleared
6
718,773
Distance Traveled
646,280
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,473
873
61
5
4
236,735
2
W
Zeus
9,540
795
61
5
1
231,319
1
L
Izanami
7,895
658
87
7
3
198,110
2
L
Arachne
7,700
642
8
1
2
212,505
5
L
Geb
7,791
649
17
1
1
235,665
4
W
Fenrir
10,156
846
19
2
1
250,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role