Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
H0lyDio
Atlas
Level 79
God Stats
33W - 19L
1,583 SR
Queue Stats
93W - 75L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Missing_Child1
Gilgamesh
Level 84
God Stats
12W - 6L
1,821 SR
Queue Stats
319W - 278L
1,572 Elo+
Solo
Bastet
Bastet
OMGxITSxTURTLE
Bastet
Level 127
God Stats
4W - 6L
1,340 SR
Queue Stats
390W - 390L
1,527 Elo+
Solo
Aphrodite
Aphrodite
scovver
Aphrodite
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 64L
1,915 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,607 Elo+

VS

Team Averages
Level 93
1,486 SR
1,564 Elo+
Ra
Ra
BrotherSquiwell
Ra
Level 87
God Stats
19W - 24L
1,581 SR
Queue Stats
90W - 107L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Levil56
Cu Chulainn
Level 105
God Stats
7W - 7L
1,573 SR
Queue Stats
14W - 14L
1,584 Elo+
Party 1
Neith
Neith
LordBigsky
Neith
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 40L
1,558 Elo+
Party 1
Ares
Ares
W0lfhound12
Ares
Level 60
God Stats
0W - 3L
1,326 SR
Queue Stats
14W - 20L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
samoansoldier
Gilgamesh
Level 106
God Stats
31W - 22L
1,448 SR
Queue Stats
405W - 463L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
3 / 0 / 5
12,458
623
11,735
11,356
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
H0lyDio
Atlas
15
3 / 2 / 6
10,257
513
8,619
18,873
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Missing_Child1
Gilgamesh
18
5 / 2 / 7
11,337
567
13,035
16,071
10,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 0 / 5
12,420
621
13,692
16,996
13,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
scovver
Aphrodite
16
5 / 2 / 4
10,796
540
12,874
11,900
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,499
475
8,381
11,945
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Levil56
Cu Chulainn
17
1 / 5 / 1
10,347
517
13,384
20,696
17,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
1 / 3 / 2
9,142
457
9,575
9,915
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
8,276
414
9,657
18,512
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
samoansoldier
Gilgamesh
14
0 / 6 / 5
8,529
426
7,891
17,196
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
6
6
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
5
5.5
L
3
4
2
1
W
Atlas
H0lyDio
Atlas
3
2
6
3
L
Cu Chulainn
Levil56
Cu Chulainn
1
5
1
0.3
L
Neith
1
3
2
0.67
W
Gilgamesh
Missing_Child1
Gilgamesh
5
2
7
4.25
W
5
0
5
7.5
L
1
3
4
1
L
Gilgamesh
samoansoldier
Gilgamesh
0
6
5
0.42
W
Aphrodite
scovver
Aphrodite
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,955
Damage
48,888
75,196
Taken
78,264
52,554
Mitigated
47,649
37,868
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,735
4,217
0
5,980
11,356
4,670
559
2,855
8,501
0
116,136
L
8,381
309
2,743
3,197
11,945
3,999
150
4,710
7,235
62,211
0
W
Atlas
H0lyDio
Atlas
8,619
1,829
0
3,439
18,873
17,086
171
6,500
12,373
28,708
0
L
Cu Chulainn
Levil56
Cu Chulainn
13,384
1,371
755
5,709
20,696
17,387
472
2,435
18,261
9,366
73,374
L
Neith
9,575
5,005
0
4,835
9,915
3,176
0
2,083
7,832
0
69,872
W
Gilgamesh
Missing_Child1
Gilgamesh
13,035
2,524
0
6,372
16,071
10,982
2,025
3,784
12,287
0
86,189
W
13,692
2,303
0
10,085
16,996
13,578
0
1,845
15,151
0
88,063
L
9,657
279
0
4,470
18,512
14,627
0
7,748
10,764
24,390
0
L
Gilgamesh
samoansoldier
Gilgamesh
7,891
1,942
0
1,226
17,196
8,460
0
4,517
12,679
0
56,100
W
Aphrodite
scovver
Aphrodite
12,874
1,152
5,072
6,920
11,900
6,238
1,257
4,987
6,913
63,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
45,793
638
Minions Killed
549
0
Camps Cleared
0
2,007,723
Distance Traveled
1,978,088
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,458
623
189
9
0
366,603
4
L
Ra
9,499
475
123
6
0
410,740
7
W
Atlas
10,257
513
36
2
0
402,926
7
L
Cu Chulainn
10,347
517
184
9
0
374,676
7
L
Neith
9,142
457
132
7
0
371,262
6
W
Gilgamesh
11,337
567
145
7
0
435,540
0
W
Bastet
12,420
621
161
8
0
424,275
4
L
Ares
8,276
414
24
1
0
407,032
9
L
Gilgamesh
8,529
426
86
4
0
414,378
0
W
Aphrodite
10,796
540
107
5
0
378,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role