Player Matchup

Medusa
Medusa
AsteroidClown
Medusa
Level 56
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 29L
1,722 Elo+
Party 3
Erlang Shen
Erlang Shen
DuolingoOwl
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,580 Elo+
Party 1
Thanatos
Thanatos
Khajex
Thanatos
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,463 Elo+
Party 3
Bacchus
Bacchus
OriginalDictator
Bacchus
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 20L
1,476 Elo+
Party 3
Raijin
Raijin
ziosite
Raijin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,339 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,516 Elo+

VS

Team Averages
Level 101
1,537 SR
1,465 Elo+
Chronos
Chronos
Confidential2U
Chronos
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 85L
1,449 Elo+
Party 2
Loki
Loki
MXLTHAEL
Loki
Level 103
God Stats
6W - 10L
1,307 SR
Queue Stats
59W - 52L
1,487 Elo+
Solo
Kali
Kali
Tuscat
Kali
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
106W - 102L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
VokulNero
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 262L
1,656 Elo+
Solo
Cthulhu
Cthulhu
ZeGerman
Cthulhu
Level 58
God Stats
0W - 1L
1,961 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
13,302
578
10,515
17,170
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DuolingoOwl
Erlang Shen
20
3 / 4 / 1
12,835
558
13,208
21,498
18,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Khajex
Thanatos
20
17 / 4 / 5
14,354
624
23,939
22,929
14,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 17
12,629
549
9,388
14,381
20,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ziosite
Raijin
20
7 / 6 / 10
13,893
604
12,353
14,751
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
11,388
495
13,220
20,552
13,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
4 / 7 / 3
11,427
497
6,795
17,229
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Tuscat
Kali
18
7 / 9 / 2
12,739
554
11,574
20,308
6,100
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
VokulNero
Danzaburou
18
0 / 7 / 3
11,428
497
7,291
16,913
5,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ZeGerman
Cthulhu
13
1 / 6 / 6
9,087
395
6,827
17,426
9,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
34
Kills
16
17
Deaths
35
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
4
6
2
0.83
W
Erlang Shen
DuolingoOwl
Erlang Shen
3
4
1
0.88
W
Thanatos
Khajex
Thanatos
17
4
5
4.88
L
Loki
4
7
3
0.79
W
2
0
17
10.5
L
Kali
Tuscat
Kali
7
9
2
0.89
L
Danzaburou
VokulNero
Danzaburou
0
7
3
0.21
L
Cthulhu
ZeGerman
Cthulhu
1
6
6
0.67
W
Raijin
ziosite
Raijin
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,403
Damage
45,707
90,729
Taken
92,428
65,539
Mitigated
39,425
42,036
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,515
5,205
0
7,418
17,170
6,786
2,034
2,615
14,555
0
100,282
L
13,220
5,733
0
1,593
20,552
13,722
168
3,079
17,473
63,778
0
W
Erlang Shen
DuolingoOwl
Erlang Shen
13,208
6,269
0
6,367
21,498
18,844
1,223
11,934
9,564
16,503
77,763
W
Thanatos
Khajex
Thanatos
23,939
10,725
0
19,682
22,929
14,886
84
5,538
17,391
0
110,668
L
Loki
6,795
1,715
0
3,837
17,229
4,521
0
3,664
13,565
0
72,566
W
9,388
635
2,626
3,158
14,381
20,076
0
4,107
10,274
42,544
4,765
L
Kali
Tuscat
Kali
11,574
5,531
0
4,331
20,308
6,100
0
7,497
12,811
0
76,128
L
Danzaburou
VokulNero
Danzaburou
7,291
2,058
302
4,999
16,913
5,923
0
3,732
13,181
0
94,996
L
Cthulhu
ZeGerman
Cthulhu
6,827
94
74
2,069
17,426
9,159
0
5,532
11,894
24,659
0
W
Raijin
ziosite
Raijin
12,353
1,023
0
2,785
14,751
4,947
0
1,055
13,696
84,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,013
Gold Earned
56,069
643
Minions Killed
519
0
Camps Cleared
0
2,194,072
Distance Traveled
2,026,463
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,302
578
175
8
0
386,620
1
L
Chronos
11,388
495
114
5
0
326,823
7
W
Erlang Shen
12,835
558
149
6
0
453,446
2
W
Thanatos
14,354
624
121
5
0
487,365
9
L
Loki
11,427
497
108
5
0
440,617
7
W
Bacchus
12,629
549
55
2
0
459,403
17
L
Kali
12,739
554
134
6
0
416,740
9
L
Danzaburou
11,428
497
133
6
0
410,483
0
L
Cthulhu
9,087
395
30
1
0
431,800
14
W
Raijin
13,893
604
143
6
0
407,238
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role