Player Matchup

Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
LeelooDallas709
Chernobog
Level 10
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 2L
1,526 Elo+
Party 2
Thoth
Thoth
SRaz87
Thoth
Level 156
God Stats
0W - 1L
1,294 SR
Queue Stats
375W - 400L
1,410 Elo+
Solo
Chaac
Chaac
TTV_0megaSage
Chaac
Level 43
God Stats
22W - 23L
1,634 SR
Queue Stats
119W - 135L
1,572 Elo+
Solo
Pele
Pele
lKeinlGuzy
Pele
Level 126
God Stats
9W - 9L
1,204 SR
Queue Stats
60W - 63L
1,424 Elo+
Solo
Team Averages
Level 91
1,387 SR
1,486 Elo+

VS

Team Averages
Level 101
1,713 SR
1,621 Elo+
Terra
Terra
CrackerAttacker
Terra
Level 117
God Stats
7W - 5L
1,699 SR
Queue Stats
170W - 104L
1,761 Elo+
Party 1
Danzaburou
Danzaburou
MrDragon7086
Danzaburou
Level 147
God Stats
8W - 10L
1,594 SR
Queue Stats
293W - 298L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Skinnyjimmy
Kukulkan
Level 46
God Stats
28W - 13L
1,757 SR
Queue Stats
60W - 25L
1,749 Elo+
Party 1
Cabrakan
Cabrakan
godziking407
Cabrakan
Level 108
God Stats
6W - 5L
1,795 SR
Queue Stats
337W - 312L
1,514 Elo+
Party 3
Set
Set
youngpro8088
Set
Level 88
God Stats
3W - 5L
1,719 SR
Queue Stats
237W - 206L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 5 / 8
8,167
510
9,906
19,134
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
LeelooDallas709
Chernobog
15
2 / 4 / 4
8,581
536
6,226
9,116
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SRaz87
Thoth
13
1 / 3 / 4
7,623
476
8,095
10,295
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 3
8,159
510
8,104
15,413
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 3
9,568
598
10,339
13,561
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 11
8,207
513
8,970
15,958
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MrDragon7086
Danzaburou
16
5 / 3 / 4
9,927
620
8,305
10,339
2,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Skinnyjimmy
Kukulkan
15
9 / 5 / 2
9,535
596
16,315
9,813
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
godziking407
Cabrakan
15
3 / 1 / 1
9,183
574
10,269
10,531
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 5
8,552
535
4,723
13,101
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
14
Kills
19
19
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
8
1.4
W
0
1
11
5.5
L
Chernobog
LeelooDallas709
Chernobog
2
4
4
1
W
Danzaburou
MrDragon7086
Danzaburou
5
3
4
2.33
L
Thoth
SRaz87
Thoth
1
3
4
1
W
Kukulkan
Skinnyjimmy
Kukulkan
9
5
2
2
L
0
3
3
0.5
W
Cabrakan
godziking407
Cabrakan
3
1
1
3.5
L
8
4
3
2.38
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,670
Damage
48,582
67,519
Taken
59,742
41,127
Mitigated
37,042
19,250
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,906
3,998
467
2,857
19,134
16,721
32
11,291
7,383
22,577
0
W
8,970
1,311
1,712
5,837
15,958
17,451
0
6,075
9,714
31,143
0
L
Chernobog
LeelooDallas709
Chernobog
6,226
4,556
0
3,094
9,116
3,231
2,062
2,608
6,441
0
62,077
W
Danzaburou
MrDragon7086
Danzaburou
8,305
4,555
0
4,408
10,339
2,659
1,059
1,663
8,676
0
63,240
L
Thoth
SRaz87
Thoth
8,095
374
149
2,751
10,295
3,184
0
4,771
5,335
53,137
0
W
Kukulkan
Skinnyjimmy
Kukulkan
16,315
2,317
458
1,266
9,813
4,467
0
5,636
4,177
62,224
0
L
8,104
667
0
5,091
15,413
12,824
0
10,369
4,256
0
53,990
W
Cabrakan
godziking407
Cabrakan
10,269
1,340
0
2,804
10,531
7,646
309
1,701
8,227
55,694
0
L
10,339
3,339
0
4,841
13,561
5,167
12
4,838
8,550
0
51,361
W
4,723
2,018
0
1,032
13,101
4,819
0
2,926
10,097
0
63,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
45,404
432
Minions Killed
515
0
Camps Cleared
0
1,527,997
Distance Traveled
1,602,518
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,167
510
22
1
0
320,111
2
W
Terra
8,207
513
39
2
0
352,333
5
L
Chernobog
8,581
536
122
8
0
303,468
1
W
Danzaburou
9,927
620
119
7
0
316,098
1
L
Thoth
7,623
476
88
6
0
294,613
10
W
Kukulkan
9,535
596
119
7
0
303,391
2
L
Chaac
8,159
510
127
8
0
286,006
1
W
Cabrakan
9,183
574
130
8
0
292,832
4
L
Pele
9,568
598
73
5
0
323,799
1
W
Set
8,552
535
108
7
0
337,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role