Player Matchup

Ganesha
Ganesha
GreenBayAllDay4
Ganesha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,276 Elo+
Party 2
Chaac
Chaac
JJAZIEL
Chaac
Level 26
God Stats
0W - 2L
1,426 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Agni
Agni
Seldron7
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1
Artemis
Artemis
SmokeBubbles
Artemis
Level 81
God Stats
1W - 2L
1,607 SR
Queue Stats
3W - 9L
1,276 Elo+
Party 2
Ratatoskr
Ratatoskr
midnight_pixel1
Ratatoskr
Level 67
God Stats
0W - 2L
1,260 SR
Queue Stats
78W - 109L
1,344 Elo+
Solo
Team Averages
Level 83
1,459 SR
1,275 Elo+

VS

Team Averages
Level 74
1,409 SR
1,401 Elo+
Baron Samedi
Baron Samedi
DMN_Josedfb-_-
Baron Samedi
Level 61
God Stats
6W - 20L
1,260 SR
Queue Stats
12W - 39L
1,309 Elo+
Party 3
Hades
Hades
DMN_Salvito0411
Hades
Level 26
God Stats
2W - 13L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 3
Cupid
Cupid
DuckieGamer88
Cupid
Level 120
God Stats
4W - 4L
1,570 SR
Queue Stats
21W - 18L
1,498 Elo+
Solo
Bastet
Bastet
PrincessPONYxxx
Bastet
Level 145
God Stats
56W - 85L
1,547 SR
Queue Stats
190W - 337L
1,394 Elo+
Solo
Bellona
Bellona
XxALE_X_X_507xX
Bellona
Level 18
God Stats
1W - 10L
1,169 SR
Queue Stats
6W - 20L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 12
10,933
683
16,034
21,556
26,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
JJAZIEL
Chaac
17
4 / 3 / 3
10,440
653
11,218
12,129
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
18
3 / 7 / 6
10,950
684
17,557
14,861
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SmokeBubbles
Artemis
16
0 / 7 / 1
10,005
625
11,817
15,113
5,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
midnight_pixel1
Ratatoskr
18
5 / 1 / 5
11,484
718
8,880
12,196
10,292
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DMN_Josedfb-_-
Baron Samedi
18
2 / 4 / 17
11,129
696
12,031
20,931
14,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 9
11,518
720
9,733
15,547
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 0 / 12
11,802
738
15,983
11,524
4,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 7
12,921
808
21,491
23,163
8,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 11
10,825
677
5,587
20,327
17,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
12
Kills
25
25
Deaths
12
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DMN_Josedfb-_-
Baron Samedi
2
4
17
2.63
W
6
3
9
3.5
W
4
0
12
10
L
0
7
12
0.86
L
Chaac
JJAZIEL
Chaac
4
3
3
1.83
W
13
1
7
16.5
L
Agni
3
7
6
0.86
L
Artemis
SmokeBubbles
Artemis
0
7
1
0.07
W
0
4
11
1.38
L
Ratatoskr
midnight_pixel1
Ratatoskr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,506
Damage
64,825
75,855
Taken
91,492
57,881
Mitigated
54,804
9,739
Healing
43,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DMN_Josedfb-_-
Baron Samedi
12,031
1,102
7,300
8,985
20,931
14,391
983
10,116
10,240
41,692
0
W
9,733
1,717
1,090
5,431
15,547
9,115
652
4,988
10,305
32,532
0
W
15,983
5,731
2,548
2,780
11,524
4,532
838
3,344
7,898
0
54,291
L
16,034
586
0
766
21,556
26,333
786
5,994
15,143
33,556
0
L
Chaac
JJAZIEL
Chaac
11,218
720
0
2,197
12,129
9,887
412
4,009
7,988
218
21,818
W
21,491
6,602
1,062
6,915
23,163
8,807
715
7,724
15,062
0
49,058
L
Agni
17,557
1,212
0
980
14,861
5,392
224
5,015
9,660
55,778
0
L
Artemis
SmokeBubbles
Artemis
11,817
3,670
178
1,953
15,113
5,977
425
2,822
12,161
0
41,054
W
5,587
665
3,498
3,786
20,327
17,959
684
7,419
12,549
0
14,694
L
Ratatoskr
midnight_pixel1
Ratatoskr
8,880
677
1,114
2,551
12,196
10,292
889
2,925
9,139
0
23,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
58,195
265
Minions Killed
263
0
Camps Cleared
0
1,461,822
Distance Traveled
1,585,951
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,129
696
56
4
0
285,900
0
W
Hades
11,518
720
50
3
0
286,243
0
W
Cupid
11,802
738
78
5
0
316,817
2
L
Ganesha
10,933
683
19
1
0
283,801
0
L
Chaac
10,440
653
30
2
0
325,449
0
W
Bastet
12,921
808
66
4
0
365,347
1
L
Agni
10,950
684
107
7
0
259,024
1
L
Artemis
10,005
625
67
4
0
229,537
0
W
Bellona
10,825
677
13
1
0
331,644
1
L
Ratatoskr
11,484
718
42
3
0
364,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role