Player Matchup

Fenrir
Fenrir
DolphinNub87
Fenrir
Level 68
God Stats
1W - 3L
1,292 SR
Queue Stats
112W - 148L
1,426 Elo+
Party 2
Chang'e
Chang'e
TD061
Chang'e
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 132L
1,416 Elo+
Party 2
Bakasura
Bakasura
jhermzzz
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Team Averages
Level 47
1,431 SR
1,447 Elo+

VS

Team Averages
Level 64
1,500 SR
1,373 Elo+
Fenrir
Fenrir
Reaper King8080
Fenrir
Level 98
God Stats
7W - 3L
1,500 SR
Queue Stats
94W - 108L
1,500 Elo+
Party 1
Neith
Neith
guardian_brujo9
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 70L
1,500 Elo+
Party 1
Discordia
Discordia
philliphe2456
Discordia
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 37L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 6 / 1
5,428
603
4,716
8,121
2,766
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TD061
Chang'e
9
0 / 8 / 1
5,607
623
3,858
10,855
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
jhermzzz
Bakasura
10
1 / 6 / 0
5,941
660
2,536
8,934
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 9
8,545
949
8,504
10,908
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 13
8,123
903
7,986
4,871
1,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
philliphe2456
Discordia
11
5 / 0 / 12
7,850
872
6,841
4,295
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
1
0.08
W
10
1
9
14.5
L
Chang'e
TD061
Chang'e
0
8
1
0.06
W
5
0
13
11.5
L
Bakasura
jhermzzz
Bakasura
1
6
0
0.17
W
Discordia
philliphe2456
Discordia
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,110
Damage
23,331
27,910
Taken
20,074
9,064
Mitigated
9,068
3,756
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,716
207
0
75
8,121
2,766
0
2,564
5,452
0
14,237
W
8,504
2,319
369
3,162
10,908
6,529
581
3,032
7,771
281
22,263
L
Chang'e
TD061
Chang'e
3,858
436
569
2,064
10,855
2,788
0
2,046
8,421
16,308
0
W
7,986
2,096
448
2,454
4,871
1,578
1,529
945
3,868
0
31,161
L
Bakasura
jhermzzz
Bakasura
2,536
1,693
0
1,048
8,934
3,510
0
2,690
6,086
0
5,952
W
Discordia
philliphe2456
Discordia
6,841
564
472
1,098
4,295
961
630
349
3,946
26,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,976
Gold Earned
24,518
64
Minions Killed
115
2
Camps Cleared
7
413,274
Distance Traveled
502,615
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,428
603
17
2
2
148,378
2
W
Fenrir
8,545
949
31
3
1
180,134
1
L
Chang'e
5,607
623
23
3
0
133,105
1
W
Neith
8,123
903
50
6
3
165,405
0
L
Bakasura
5,941
660
24
3
0
131,791
1
W
Discordia
7,850
872
34
4
3
157,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role