Player Matchup

Morgan Le Fay
Morgan Le Fay
fw-Ajkean
Morgan Le Fay
Level 23
God Stats
3W - 7L
1,355 SR
Queue Stats
37W - 70L
1,164 Elo+
Party 2
Hachiman
Hachiman
fw-JJCF
Hachiman
Level 29
God Stats
4W - 5L
1,300 SR
Queue Stats
206W - 263L
1,303 Elo+
Party 2
King Arthur
King Arthur
fw-Leonzinho
King Arthur
Level 83
God Stats
11W - 6L
1,500 SR
Queue Stats
394W - 466L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
fw_caratimc
Sylvanus
Level 65
God Stats
2W - 8L
1,172 SR
Queue Stats
168W - 214L
1,253 Elo+
Party 2
Arachne
Arachne
pitboys83
Arachne
Level 147
God Stats
175W - 164L
1,593 SR
Queue Stats
507W - 626L
1,475 Elo+
Solo
Team Averages
Level 69
1,384 SR
1,300 Elo+

VS

Team Averages
Level 65
1,445 SR
1,242 Elo+
Charybdis
Charybdis
AMV_CBV
Charybdis
Level 49
God Stats
10W - 14L
1,189 SR
Queue Stats
39W - 69L
1,174 Elo+
Party 1
Hades
Hades
Brutamonstergame
Hades
Level 108
God Stats
35W - 31L
1,537 SR
Queue Stats
66W - 63L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Henriquelvis1601
Sun Wukong
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 110L
1,174 Elo+
Party 1
Atlas
Atlas
davifpqueiroz30
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 67L
1,283 Elo+
Party 1
Susano
Susano
xandinhoperdigao
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
fw-Ajkean
Morgan Le Fay
20
3 / 11 / 11
14,166
417
20,928
25,323
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
fw-JJCF
Hachiman
20
7 / 12 / 6
16,830
495
32,270
27,458
9,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
fw-Leonzinho
King Arthur
20
14 / 4 / 11
18,417
542
41,894
54,583
57,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
fw_caratimc
Sylvanus
20
3 / 16 / 17
15,133
445
28,975
44,067
54,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
pitboys83
Arachne
20
13 / 11 / 5
18,873
555
34,485
41,109
18,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMV_CBV
Charybdis
20
12 / 12 / 14
17,433
513
24,278
31,535
15,975
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 8 / 11
17,903
527
31,682
31,627
24,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Henriquelvis1601
Sun Wukong
20
10 / 5 / 11
18,535
545
32,621
51,257
65,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 5 / 34
18,167
534
22,569
48,200
80,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 10 / 15
16,080
473
25,992
32,658
18,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
138
40
Kills
53
54
Deaths
40
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AMV_CBV
Charybdis
12
12
14
1.58
W
17
8
11
2.81
W
Sun Wukong
Henriquelvis1601
Sun Wukong
10
5
11
3.1
W
8
5
34
5
L
Morgan Le Fay
fw-Ajkean
Morgan Le Fay
3
11
11
0.77
L
Hachiman
fw-JJCF
Hachiman
7
12
6
0.83
L
King Arthur
fw-Leonzinho
King Arthur
14
4
11
4.88
L
Sylvanus
fw_caratimc
Sylvanus
3
16
17
0.72
L
Arachne
pitboys83
Arachne
13
11
5
1.41
W
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,552
Damage
137,142
192,540
Taken
195,277
153,756
Mitigated
203,267
56,526
Healing
54,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AMV_CBV
Charybdis
24,278
18,136
1,739
7,487
31,535
15,975
4,988
9,303
21,876
0
118,083
W
31,682
1,216
3,699
9,814
31,627
24,107
3,095
7,756
23,273
93,576
0
W
Sun Wukong
Henriquelvis1601
Sun Wukong
32,621
5,648
0
16,184
51,257
65,077
434
9,385
41,496
21,166
118,712
W
22,569
6,749
1,149
7,555
48,200
80,050
1,096
13,050
34,383
59,382
0
L
Morgan Le Fay
fw-Ajkean
Morgan Le Fay
20,928
3,815
0
4,975
25,323
13,070
206
11,340
13,983
74,276
0
L
Hachiman
fw-JJCF
Hachiman
32,270
18,183
0
5,418
27,458
9,895
3,439
9,977
17,481
0
136,141
L
King Arthur
fw-Leonzinho
King Arthur
41,894
5,178
0
16,251
54,583
57,883
50
12,957
41,548
859
138,051
L
Sylvanus
fw_caratimc
Sylvanus
28,975
5,369
2,185
9,333
44,067
54,025
23
18,126
25,653
68,790
19,234
L
Arachne
pitboys83
Arachne
34,485
25,364
308
18,056
41,109
18,883
4,460
12,264
28,765
0
164,208
W
25,992
4,849
0
7,317
32,658
18,058
628
7,309
25,131
0
131,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,419
Gold Earned
88,118
716
Minions Killed
725
0
Camps Cleared
0
2,795,119
Distance Traveled
2,980,518
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
17,433
513
159
5
0
530,305
4
W
Hades
17,903
527
135
4
0
514,725
5
W
Sun Wukong
18,535
545
219
6
0
671,926
4
W
Atlas
18,167
534
50
1
0
626,656
1
L
Morgan Le Fay
14,166
417
81
2
0
510,841
0
L
Hachiman
16,830
495
152
4
0
546,789
0
L
King Arthur
18,417
542
181
5
0
669,028
9
L
Sylvanus
15,133
445
101
3
0
441,006
8
L
Arachne
18,873
555
201
6
0
627,455
0
W
Susano
16,080
473
162
5
0
636,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role