Player Matchup

Chang'e
Chang'e
BettiSpeghetti
Chang'e
Level 157
God Stats
1W - 0L
1,739 SR
Queue Stats
35W - 31L
1,551 Elo+
Party 1
Thanatos
Thanatos
GodGreedy
Thanatos
Level 104
God Stats
1W - 0L
1,983 SR
Queue Stats
6W - 1L
1,744 Elo+
Party 1
Bacchus
Bacchus
Sereffina
Bacchus
Level 62
God Stats
2W - 0L
1,813 SR
Queue Stats
9W - 11L
1,471 Elo+
Solo
Odin
Odin
Tremp20k
Odin
Level 63
God Stats
41W - 25L
1,532 SR
Queue Stats
50W - 36L
1,513 Elo+
Solo
Nox
Nox
butters4skin
Nox
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,592 Elo+
Solo
Team Averages
Level 93
1,713 SR
1,574 Elo+

VS

Team Averages
Level 101
1,562 SR
1,519 Elo+
Amaterasu
Amaterasu
Artomano
Amaterasu
Level 124
God Stats
57W - 56L
1,654 SR
Queue Stats
297W - 331L
1,491 Elo+
Solo
Da Ji
Da Ji
BabyZyloz
Da Ji
Level 62
God Stats
17W - 23L
1,728 SR
Queue Stats
1,548W - 1,310L
1,564 Elo+
Party 2
Ra
Ra
HAVOCxEDGE
Ra
Level 113
God Stats
3W - 3L
1,502 SR
Queue Stats
64W - 64L
1,513 Elo+
Party 2
Medusa
Medusa
Kaito D Basura
Medusa
Level 129
God Stats
23W - 32L
1,424 SR
Queue Stats
1,156W - 944L
1,528 Elo+
Party 2
Ares
Ares
bad-karma201
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 14
13,053
1,187
8,841
4,118
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GodGreedy
Thanatos
18
10 / 7 / 10
13,778
1,253
13,485
17,534
5,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Sereffina
Bacchus
18
4 / 1 / 13
12,448
1,132
10,616
9,340
5,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
18
1 / 1 / 13
11,738
1,067
6,923
8,479
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 13
12,339
1,122
11,673
9,481
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

250

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Artomano
Amaterasu
17
0 / 5 / 6
11,551
1,050
6,635
18,925
11,867
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
BabyZyloz
Da Ji
17
3 / 9 / 6
11,950
1,086
9,455
16,258
5,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 6 / 3
14,086
1,281
20,431
13,132
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 5
11,744
1,068
5,856
9,664
2,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 0
9,684
880
0
0
0

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
23
Kills
12
12
Deaths
23
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Artomano
Amaterasu
0
5
6
0.6
L
Da Ji
BabyZyloz
Da Ji
3
9
6
0.67
W
3
0
14
10
W
Thanatos
GodGreedy
Thanatos
10
7
10
2.14
L
7
6
3
1.42
L
2
3
5
1.5
W
Bacchus
Sereffina
Bacchus
4
1
13
10.5
W
Odin
1
1
13
7.5
L
0
0
0
0
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
42,377
48,952
Taken
57,979
23,725
Mitigated
24,209
15,472
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Artomano
Amaterasu
6,635
3,128
0
1,674
18,925
11,867
0
9,722
8,649
4,242
22,082
L
Da Ji
BabyZyloz
Da Ji
9,455
809
0
0
16,258
5,450
0
10,249
5,774
0
14,354
W
8,841
328
4,467
1,922
4,118
1,019
0
1,481
2,637
43,182
0
W
Thanatos
GodGreedy
Thanatos
13,485
2,622
0
8,196
17,534
5,083
0
7,530
9,474
0
31,975
L
20,431
492
864
1,625
13,132
4,502
0
4,285
8,608
64,063
0
L
5,856
3,658
0
515
9,664
2,390
0
6,874
2,679
0
15,910
W
Bacchus
Sereffina
Bacchus
10,616
534
0
0
9,340
5,868
0
3,064
6,276
22,257
0
W
Odin
6,923
965
0
865
8,479
9,450
0
3,774
4,705
0
18,823
L
0
0
0
0
0
0
0
0
0
0
0
W
11,673
560
0
22
9,481
2,305
0
5,215
3,746
22,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
59,015
212
Minions Killed
167
5
Camps Cleared
7
1,112,449
Distance Traveled
723,682
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,551
1,050
42
4
1
156,796
1
L
Da Ji
11,950
1,086
8
1
2
198,699
1
W
Chang'e
13,053
1,187
93
8
1
221,407
0
W
Thanatos
13,778
1,253
44
4
0
201,956
0
L
Ra
14,086
1,281
95
9
4
212,809
1
L
Medusa
11,744
1,068
22
2
0
155,378
0
W
Bacchus
12,448
1,132
24
2
0
233,575
0
W
Odin
11,738
1,067
36
3
3
241,485
0
L
Ares
9,684
880
0
0
0
0
0
W
Nox
12,339
1,122
15
1
1
214,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role