Player Matchup

Heimdallr
Heimdallr
Astrobunz
Heimdallr
Level 105
God Stats
13W - 10L
1,873 SR
Queue Stats
390W - 327L
1,770 Elo+
Party 1
Sol
Sol
Chuparme
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 31L
2,004 Elo+
Party 1
Awilix
Awilix
Lord Big 0unce
Awilix
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 232L
1,779 Elo+
Party 1
Ganesha
Ganesha
TurbinalCoder91
Ganesha
Level 44
God Stats
11W - 13L
1,828 SR
Queue Stats
824W - 737L
1,789 Elo+
Party 1
King Arthur
King Arthur
XgoAtlas
King Arthur
Level 109
God Stats
7W - 5L
1,809 SR
Queue Stats
331W - 253L
1,805 Elo+
Party 1
Team Averages
Level 98
1,702 SR
1,829 Elo+

VS

Team Averages
Level 107
1,572 SR
1,576 Elo+
Medusa
Medusa
AnthonyUSVI
Medusa
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
485W - 481L
1,594 Elo+
Party 3
Baron Samedi
Baron Samedi
CamoLIV
Baron Samedi
Level 126
God Stats
9W - 8L
1,501 SR
Queue Stats
87W - 71L
1,632 Elo+
Party 2
Osiris
Osiris
JackTheMadKing0
Osiris
Level 133
God Stats
8W - 12L
1,873 SR
Queue Stats
336W - 328L
1,616 Elo+
Party 3
Atlas
Atlas
Kcbaseballstar
Atlas
Level 102
God Stats
6W - 5L
1,563 SR
Queue Stats
43W - 36L
1,557 Elo+
Party 3
Susano
Susano
MrBlouseIsBack
Susano
Level 17
God Stats
4W - 7L
1,423 SR
Queue Stats
77W - 76L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrobunz
Heimdallr
20
10 / 0 / 3
12,566
628
16,475
10,378
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 1 / 6
11,608
580
16,146
13,442
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 7
10,738
537
10,139
17,223
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 14
10,165
508
4,084
20,813
22,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
XgoAtlas
King Arthur
19
2 / 1 / 0
11,308
565
14,251
18,426
19,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 6 / 1
10,484
524
8,108
13,328
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
CamoLIV
Baron Samedi
17
2 / 4 / 3
10,059
503
13,188
16,734
8,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 1
10,630
532
12,796
18,221
26,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 4
8,655
433
7,837
18,291
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 3
9,813
491
10,765
14,647
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
1
0.75
W
Heimdallr
Astrobunz
Heimdallr
10
0
3
11.5
L
Baron Samedi
CamoLIV
Baron Samedi
2
4
3
0.88
W
4
1
6
7
L
0
2
1
0.25
L
1
3
4
1
W
4
5
7
1.5
L
3
5
3
0.9
W
0
3
14
2.33
W
King Arthur
XgoAtlas
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,095
Damage
52,694
80,282
Taken
81,221
61,423
Mitigated
60,352
26,157
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,108
2,743
0
742
13,328
3,426
0
1,954
11,374
0
73,088
W
Heimdallr
Astrobunz
Heimdallr
16,475
7,753
0
5,484
10,378
5,188
2,311
1,397
8,981
0
103,276
L
Baron Samedi
CamoLIV
Baron Samedi
13,188
294
1,049
6,610
16,734
8,524
0
9,033
7,700
84,624
0
W
16,146
6,261
0
6,012
13,442
6,004
1,938
6,473
6,969
97,639
0
L
12,796
5,132
0
7,502
18,221
26,774
0
62
18,159
0
81,946
L
7,837
2,238
0
1,231
18,291
16,905
0
5,739
11,239
27,352
4,140
W
10,139
3,335
0
5,062
17,223
8,328
0
4,753
12,164
0
76,707
L
10,765
1,601
0
4,839
14,647
4,723
0
3,504
11,143
0
67,454
W
4,084
493
4,261
4,588
20,813
22,346
0
7,454
13,359
22,896
0
W
King Arthur
XgoAtlas
King Arthur
14,251
2,692
0
750
18,426
19,557
0
0
18,426
581
83,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
49,641
649
Minions Killed
565
0
Camps Cleared
0
1,982,267
Distance Traveled
2,019,728
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,484
524
129
6
0
430,265
1
W
Heimdallr
12,566
628
183
9
0
386,027
4
L
Baron Samedi
10,059
503
132
7
0
364,223
8
W
Sol
11,608
580
160
8
0
374,427
7
L
Osiris
10,630
532
162
8
0
387,635
4
L
Atlas
8,655
433
37
2
0
409,599
1
W
Awilix
10,738
537
133
7
0
419,888
1
L
Susano
9,813
491
105
5
0
428,006
1
W
Ganesha
10,165
508
11
1
0
417,509
5
W
King Arthur
11,308
565
162
8
0
384,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role