Player Matchup

Chiron
Chiron
OxTongueSoup
Chiron
Level 124
God Stats
54W - 52L
1,815 SR
Queue Stats
490W - 494L
1,581 Elo+
Solo
Kali
Kali
Panduh97
Kali
Level 107
God Stats
8W - 8L
1,497 SR
Queue Stats
250W - 277L
1,509 Elo+
Party 2
Atlas
Atlas
cowboys56480
Atlas
Level 124
God Stats
3W - 6L
1,564 SR
Queue Stats
15W - 17L
1,703 Elo+
Solo
Bellona
Bellona
fidelhipstro
Bellona
Level 136
God Stats
29W - 16L
1,463 SR
Queue Stats
179W - 161L
1,528 Elo+
Solo
Kukulkan
Kukulkan
jelly_mochi
Kukulkan
Level 129
God Stats
36W - 46L
1,599 SR
Queue Stats
203W - 213L
1,536 Elo+
Party 2
Team Averages
Level 124
1,587 SR
1,571 Elo+

VS

Team Averages
Level 102
1,710 SR
1,769 Elo+
Ne Zha
Ne Zha
Frihk
Ne Zha
Level 122
God Stats
10W - 0L
1,736 SR
Queue Stats
516W - 174L
1,851 Elo+
Party 1
Serqet
Serqet
Genmaïcha
Serqet
Level 149
God Stats
16W - 8L
1,771 SR
Queue Stats
72W - 31L
1,803 Elo+
Party 1
Nike
Nike
Stinkyfish98
Nike
Level 106
God Stats
19W - 20L
1,595 SR
Queue Stats
107W - 90L
1,512 Elo+
Party 3
Ra
Ra
Treeqwa
Ra
Level 27
God Stats
2W - 0L
1,946 SR
Queue Stats
160W - 10L
2,181 Elo+
Party 1
Hachiman
Hachiman
liqourandtaxes
Hachiman
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 64L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
8 / 5 / 3
10,108
562
7,930
12,763
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
16
10 / 6 / 2
11,066
615
16,458
17,402
13,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 7
7,418
412
3,888
12,785
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
fidelhipstro
Bellona
11
1 / 6 / 3
7,691
427
4,871
11,845
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
jelly_mochi
Kukulkan
14
0 / 7 / 5
8,243
458
5,512
10,117
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frihk
Ne Zha
18
10 / 2 / 14
11,313
629
17,813
18,129
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Genmaïcha
Serqet
11
3 / 4 / 10
8,604
478
5,898
12,464
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 3
9,605
534
8,152
16,345
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
12 / 2 / 6
11,982
666
11,814
10,550
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
0 / 4 / 3
8,651
481
1,968
7,133
2,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
19
Kills
28
28
Deaths
20
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Frihk
Ne Zha
10
2
14
8.5
W
Serqet
Genmaïcha
Serqet
3
4
10
2
L
Chiron
8
5
3
1.9
L
Kali
10
6
2
1.83
W
3
8
3
0.56
W
12
2
6
7.5
L
0
4
7
0.88
L
Bellona
fidelhipstro
Bellona
1
6
3
0.42
L
Kukulkan
jelly_mochi
Kukulkan
0
7
5
0.36
W
Hachiman
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
45,645
64,912
Taken
64,621
30,967
Mitigated
25,531
19,570
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Frihk
Ne Zha
17,813
6,950
0
6,914
18,129
7,140
0
4,467
13,662
0
80,940
W
Serqet
Genmaïcha
Serqet
5,898
1,065
0
2,200
12,464
6,582
0
2,016
10,448
0
19,815
L
Chiron
7,930
3,493
315
5,034
12,763
2,759
0
2,849
9,698
0
78,194
L
Kali
16,458
10,072
0
6,036
17,402
13,793
210
2,117
15,046
0
53,101
W
8,152
1,805
0
2,934
16,345
5,990
156
2,041
14,304
0
57,883
W
11,814
2,664
1,849
3,141
10,550
3,757
0
3,026
7,524
84,541
0
L
3,888
1,584
321
2,578
12,785
6,947
0
1,410
11,301
16,692
0
L
Bellona
fidelhipstro
Bellona
4,871
1,576
0
3,342
11,845
4,810
0
3,170
8,344
0
43,385
L
Kukulkan
jelly_mochi
Kukulkan
5,512
358
0
1,944
10,117
2,658
340
1,804
7,983
51,523
0
W
Hachiman
1,968
611
0
270
7,133
2,062
692
872
6,261
0
56,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
50,155
425
Minions Killed
477
0
Camps Cleared
0
1,562,610
Distance Traveled
1,715,453
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,313
629
125
7
0
378,921
3
W
Serqet
8,604
478
18
1
0
295,670
7
L
Chiron
10,108
562
140
8
0
320,479
7
L
Kali
11,066
615
88
5
0
334,937
0
W
Nike
9,605
534
92
5
0
329,768
0
W
Ra
11,982
666
141
8
0
395,260
5
L
Atlas
7,418
412
17
1
0
355,427
5
L
Bellona
7,691
427
87
5
0
282,820
5
L
Kukulkan
8,243
458
93
5
0
268,947
9
W
Hachiman
8,651
481
101
6
0
315,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role