Player Matchup

Loki
Loki
DariDARKSPIRIT8
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,708 Elo+
Party 2
Nemesis
Nemesis
ErikEMG
Nemesis
Level 81
God Stats
3W - 1L
1,695 SR
Queue Stats
5W - 2L
1,609 Elo+
Party 3
Janus
Janus
OMGISM44DS13
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 2
Izanami
Izanami
aiitor_san
Izanami
Level 103
God Stats
1W - 2L
1,541 SR
Queue Stats
40W - 43L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
xavixispas
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,384 Elo+
Party 3
Team Averages
Level 77
1,547 SR
1,538 Elo+

VS

Team Averages
Level 84
1,531 SR
1,640 Elo+
King Arthur
King Arthur
BBLaaaaaaaaaazyD
King Arthur
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,626 Elo+
Solo
Nu Wa
Nu Wa
Flash5496
Nu Wa
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
285W - 294L
1,525 Elo+
Solo
Mulan
Mulan
SKbuiltdifferent
Mulan
Level 121
God Stats
24W - 21L
1,478 SR
Queue Stats
301W - 264L
1,623 Elo+
Party 1
Medusa
Medusa
TheDangermouse99
Medusa
Level 147
God Stats
16W - 9L
1,678 SR
Queue Stats
313W - 278L
1,574 Elo+
Party 1
Da Ji
Da Ji
oValour_
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,279
464
10,808
17,819
7,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ErikEMG
Nemesis
8
0 / 7 / 2
6,976
349
3,604
13,195
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 4 / 0
10,337
517
5,768
14,895
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
aiitor_san
Izanami
11
1 / 6 / 0
7,695
385
3,802
13,954
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
xavixispas
Sylvanus
7
0 / 7 / 0
6,240
312
3,117
15,795
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBLaaaaaaaaaazyD
King Arthur
16
1 / 2 / 1
11,290
565
3,766
13,813
7,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Flash5496
Nu Wa
19
1 / 3 / 4
12,049
602
9,366
10,071
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 8
12,886
644
9,717
12,394
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 0 / 8
12,559
628
17,893
12,733
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
oValour_
Da Ji
20
13 / 2 / 7
13,326
666
23,630
17,667
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
29
29
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BBLaaaaaaaaaazyD
King Arthur
1
2
1
0.75
L
2
5
1
0.5
L
Nemesis
ErikEMG
Nemesis
0
7
2
0.14
W
Nu Wa
Flash5496
Nu Wa
1
3
4
1
L
4
4
0
1
W
6
0
8
10
W
8
0
8
12
L
Izanami
aiitor_san
Izanami
1
6
0
0.17
W
Da Ji
oValour_
Da Ji
13
2
7
8.25
L
Sylvanus
xavixispas
Sylvanus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
64,372
75,658
Taken
66,678
19,737
Mitigated
34,152
11,274
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BBLaaaaaaaaaazyD
King Arthur
3,766
615
0
2,370
13,813
7,552
244
100
13,713
3,804
58,679
L
10,808
2,048
0
4,283
17,819
7,044
0
1,409
16,410
0
60,237
L
Nemesis
ErikEMG
Nemesis
3,604
685
0
2,679
13,195
2,702
0
2,288
10,907
0
25,508
W
Nu Wa
Flash5496
Nu Wa
9,366
915
0
780
10,071
3,597
4,835
3,565
6,237
99,491
0
L
5,768
794
0
1,365
14,895
2,683
0
3,222
11,673
57,912
0
W
9,717
2,014
250
5,215
12,394
11,106
1,084
1,160
11,234
0
75,164
W
17,893
7,207
0
6,663
12,733
5,339
4,459
818
11,915
0
103,425
L
Izanami
aiitor_san
Izanami
3,802
1,967
0
1,432
13,954
2,027
0
1,320
12,634
0
37,767
W
Da Ji
oValour_
Da Ji
23,630
3,975
0
5,240
17,667
6,558
441
2,895
13,848
0
94,025
L
Sylvanus
xavixispas
Sylvanus
3,117
476
54
1,461
15,795
5,281
0
1,179
14,616
12,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
62,110
396
Minions Killed
707
0
Camps Cleared
0
1,395,390
Distance Traveled
2,070,287
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,290
565
136
7
0
393,580
5
L
Loki
9,279
464
107
5
0
342,374
1
L
Nemesis
6,976
349
51
3
0
310,278
2
W
Nu Wa
12,049
602
160
8
0
351,932
6
L
Janus
10,337
517
137
7
0
295,201
7
W
Mulan
12,886
644
125
6
0
443,693
1
W
Medusa
12,559
628
154
8
0
420,605
1
L
Izanami
7,695
385
89
4
0
264,493
2
W
Da Ji
13,326
666
132
7
0
460,477
0
L
Sylvanus
6,240
312
12
1
0
183,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role