Player Matchup

Gilgamesh
Gilgamesh
CalidumMortem
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Gamb1t0
Jormungandr
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 20L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Koryth
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Xenaet
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,750 Elo+
Party 1
Agni
Agni
thechainsaw29
Agni
Level 116
God Stats
4W - 1L
1,617 SR
Queue Stats
18W - 20L
1,491 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,541 Elo+

VS

Team Averages
Level 52
1,673 SR
1,607 Elo+
Eset
Eset
GottaBlastt
Eset
Level 106
God Stats
16W - 4L
1,779 SR
Queue Stats
252W - 262L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
LifeIsWorthless
Guan Yu
Level 18
God Stats
3W - 0L
1,730 SR
Queue Stats
21W - 11L
1,700 Elo+
Solo
Artio
Artio
MegaHoodRat
Artio
Level 66
God Stats
73W - 65L
1,938 SR
Queue Stats
114W - 131L
1,801 Elo+
Party 2
Baron Samedi
Baron Samedi
RickYeti
Baron Samedi
Level 43
God Stats
16W - 18L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Party 2
Medusa
Medusa
matthewscs93
Medusa
Level 26
God Stats
18W - 12L
1,417 SR
Queue Stats
29W - 37L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalidumMortem
Gilgamesh
13
2 / 6 / 2
7,508
751
6,698
12,684
5,108
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Gamb1t0
Jormungandr
13
1 / 3 / 5
7,625
763
7,262
13,465
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Koryth
Ah Muzen Cab
13
0 / 5 / 1
6,927
693
4,590
6,379
2,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Xenaet
Thanatos
13
2 / 8 / 3
7,668
767
7,525
11,300
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 1
8,256
826
7,635
7,634
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 16
8,667
867
12,436
7,995
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 12
8,866
887
7,796
11,595
12,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 3 / 14
9,150
915
6,844
15,386
19,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
RickYeti
Baron Samedi
14
5 / 2 / 10
8,350
835
7,249
4,485
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
5 / 1 / 11
9,336
934
11,286
9,847
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
6
Kills
25
25
Deaths
6
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CalidumMortem
Gilgamesh
2
6
2
0.5
L
Jormungandr
Gamb1t0
Jormungandr
1
3
5
1.17
W
4
0
16
12
L
Ah Muzen Cab
Koryth
Ah Muzen Cab
0
5
1
0.1
W
5
0
12
11
W
6
3
14
4.33
W
Baron Samedi
RickYeti
Baron Samedi
5
2
10
5
L
Thanatos
Xenaet
Thanatos
2
8
3
0.44
W
Medusa
5
1
11
10.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
45,611
51,462
Taken
49,308
24,157
Mitigated
41,636
8,660
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CalidumMortem
Gilgamesh
6,698
910
0
536
12,684
5,108
0
4,927
7,623
0
13,889
L
Jormungandr
Gamb1t0
Jormungandr
7,262
1,479
0
3,448
13,465
10,798
0
6,326
6,835
19,800
0
W
12,436
1,101
827
1,747
7,995
3,259
889
2,613
5,382
38,393
0
L
Ah Muzen Cab
Koryth
Ah Muzen Cab
4,590
1,277
0
429
6,379
2,115
96
3,741
2,596
0
19,405
W
7,796
1,020
5,906
5,579
11,595
12,612
677
3,228
8,367
0
15,629
W
6,844
161
1,548
3,520
15,386
19,873
761
3,292
12,094
16,154
0
W
Baron Samedi
RickYeti
Baron Samedi
7,249
480
1,742
425
4,485
1,902
1,491
2,045
2,440
15,182
0
L
Thanatos
Xenaet
Thanatos
7,525
1,823
0
3,463
11,300
4,218
0
6,783
4,279
0
12,702
W
Medusa
11,286
3,608
489
3,976
9,847
3,990
1,851
3,719
6,128
0
50,344
L
7,635
363
0
784
7,634
1,918
288
3,970
3,600
36,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
44,369
166
Minions Killed
197
0
Camps Cleared
0
1,007,560
Distance Traveled
1,111,126
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,508
751
11
1
0
208,712
0
L
Jormungandr
7,625
763
25
3
0
212,714
0
W
Eset
8,667
867
47
5
0
234,698
2
L
Ah Muzen Cab
6,927
693
30
3
0
182,668
0
W
Guan Yu
8,866
887
32
3
0
228,205
5
W
Artio
9,150
915
15
2
0
235,886
1
W
Baron Samedi
8,350
835
24
2
0
181,280
0
L
Thanatos
7,668
767
19
2
0
192,191
1
W
Medusa
9,336
934
79
8
0
231,057
3
L
Agni
8,256
826
81
8
0
211,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role