Player Matchup

Anhur
Anhur
AgentKemono
Anhur
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
420W - 405L
1,429 Elo+
Solo
Fenrir
Fenrir
BrittoFilter
Fenrir
Level 27
God Stats
11W - 8L
1,637 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 1
Chang'e
Chang'e
tikitanman
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,531 Elo+
Party 1
Team Averages
Level 56
1,546 SR
1,497 Elo+

VS

Team Averages
Level 49
1,567 SR
1,493 Elo+
Charybdis
Charybdis
HGS Shock
Charybdis
Level 60
God Stats
5W - 4L
1,634 SR
Queue Stats
56W - 66L
1,304 Elo+
Solo
Amaterasu
Amaterasu
OliveMiester
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 84L
1,588 Elo+
Party 2
Tiamat
Tiamat
Pezaint
Tiamat
Level 29
God Stats
15W - 18L
1,566 SR
Queue Stats
268W - 235L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 10
11,479
765
11,746
11,517
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
5 / 3 / 7
10,194
680
9,916
14,446
11,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
tikitanman
Chang'e
16
5 / 3 / 12
11,286
752
17,402
11,983
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HGS Shock
Charybdis
13
3 / 8 / 2
9,281
619
6,737
12,841
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
OliveMiester
Amaterasu
14
2 / 6 / 3
8,991
599
9,021
15,551
15,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
Pezaint
Tiamat
14
1 / 5 / 3
9,299
620
10,558
13,720
6,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Fenrir
5
3
7
2.83
L
Charybdis
HGS Shock
Charybdis
3
8
2
0.5
L
Amaterasu
OliveMiester
Amaterasu
2
6
3
0.58
L
Tiamat
Pezaint
Tiamat
1
5
3
0.5
W
Chang'e
tikitanman
Chang'e
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
26,316
37,946
Taken
42,112
20,729
Mitigated
26,275
15,472
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,746
6,639
37
2,070
11,517
3,607
1,423
4,054
7,463
0
34,127
W
Fenrir
9,916
1,769
403
1,939
14,446
11,475
205
3,090
11,356
0
24,651
L
Charybdis
HGS Shock
Charybdis
6,737
2,932
329
1,634
12,841
4,236
0
5,016
7,557
0
26,817
L
Amaterasu
OliveMiester
Amaterasu
9,021
2,887
745
2,041
15,551
15,948
0
6,385
8,726
0
18,380
L
Tiamat
Pezaint
Tiamat
10,558
127
0
1,459
13,720
6,091
251
5,095
8,281
37,647
0
W
Chang'e
tikitanman
Chang'e
17,402
1,182
4,471
6,552
11,983
5,647
924
4,082
7,901
50,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
27,571
151
Minions Killed
114
6
Camps Cleared
6
833,351
Distance Traveled
792,078
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,479
765
47
3
3
261,665
2
W
Fenrir
10,194
680
29
2
3
285,480
0
L
Charybdis
9,281
619
48
3
1
230,393
2
L
Amaterasu
8,991
599
21
1
3
283,088
5
L
Tiamat
9,299
620
45
3
2
278,597
5
W
Chang'e
11,286
752
75
5
0
286,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role