Player Matchup

Nu Wa
Nu Wa
LabsTipJr
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,176 Elo+
Solo
Fafnir
Fafnir
LegendaryShaolin
Fafnir
Level 28
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 1L
1,940 Elo+
Party 1
Hercules
Hercules
MakaveliOo96
Hercules
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 46L
1,758 Elo+
Party 1
Kali
Kali
S88SS88S
Kali
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 14L
1,279 Elo+
Solo
Anhur
Anhur
erolG
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,787 Elo+
Party 1
Team Averages
Level 39
1,554 SR
1,588 Elo+

VS

Team Averages
Level 70
1,454 SR
1,369 Elo+
Chaac
Chaac
Buckfan
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 2
Awilix
Awilix
IIIIIADAYIIIII
Awilix
Level 85
God Stats
3W - 6L
1,362 SR
Queue Stats
142W - 129L
1,511 Elo+
Solo
Ullr
Ullr
SaddlerM
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,317 Elo+
Party 2
Tiamat
Tiamat
SerFabiangel
Tiamat
Level 104
God Stats
5W - 6L
1,450 SR
Queue Stats
298W - 333L
1,379 Elo+
Party 3
Atlas
Atlas
bomberfury94
Atlas
Level 32
God Stats
15W - 19L
1,458 SR
Queue Stats
24W - 33L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LabsTipJr
Nu Wa
20
7 / 2 / 12
13,534
796
25,901
13,913
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 0 / 14
11,990
705
6,159
14,813
23,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MakaveliOo96
Hercules
20
8 / 6 / 10
13,779
811
33,981
33,995
31,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
16
0 / 5 / 5
10,645
626
2,167
15,152
6,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
erolG
Anhur
20
11 / 7 / 8
13,852
815
20,450
18,549
8,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buckfan
Chaac
18
1 / 4 / 13
11,343
667
14,268
27,783
29,804
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 7 / 3
13,238
779
13,246
19,481
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
20
9 / 4 / 5
12,814
754
12,367
16,756
7,390
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
1 / 7 / 3
11,199
659
11,318
17,989
11,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 10
11,015
648
17,798
26,188
25,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
26
Kills
20
20
Deaths
26
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
Buckfan
Chaac
1
4
13
1.88
L
8
7
3
1.36
W
Nu Wa
LabsTipJr
Nu Wa
7
2
12
6.5
W
0
0
14
7
W
Hercules
MakaveliOo96
Hercules
8
6
10
2.17
W
Kali
0
5
5
0.5
L
Ullr
9
4
5
2.88
L
Tiamat
1
7
3
0.36
L
1
4
10
1.5
W
Anhur
erolG
Anhur
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,658
Damage
68,997
96,422
Taken
108,197
76,591
Mitigated
81,409
25,633
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Buckfan
Chaac
14,268
1,427
400
7,363
27,783
29,804
404
10,111
17,672
0
42,893
L
13,246
4,260
0
1,956
19,481
7,439
0
8,374
11,107
0
43,900
W
Nu Wa
LabsTipJr
Nu Wa
25,901
5,974
387
3,098
13,913
6,132
1,619
4,003
9,576
69,279
0
W
6,159
1,855
1,923
4,324
14,813
23,904
263
3,367
10,597
16,448
0
W
Hercules
MakaveliOo96
Hercules
33,981
10,912
0
10,704
33,995
31,153
767
12,156
21,109
17,439
54,942
W
Kali
2,167
809
0
2,519
15,152
6,825
829
3,357
11,715
0
16,863
L
Ullr
12,367
4,783
0
1,201
16,756
7,390
0
3,739
13,017
0
58,552
L
Tiamat
11,318
1,793
99
2,424
17,989
11,031
358
6,439
11,550
34,925
0
L
17,798
5,627
736
5,846
26,188
25,745
0
9,575
16,613
44,915
0
W
Anhur
erolG
Anhur
20,450
10,518
0
2,678
18,549
8,577
3,947
4,603
13,694
0
45,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
59,609
246
Minions Killed
295
0
Camps Cleared
0
1,513,432
Distance Traveled
1,590,142
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,343
667
49
3
0
350,948
0
L
Awilix
13,238
779
63
4
0
300,555
2
W
Nu Wa
13,534
796
71
4
0
304,225
2
W
Fafnir
11,990
705
20
1
0
327,923
7
W
Hercules
13,779
811
87
5
0
326,921
2
W
Kali
10,645
626
16
1
0
259,194
0
L
Ullr
12,814
754
77
5
0
297,358
1
L
Tiamat
11,199
659
75
4
0
298,131
0
L
Atlas
11,015
648
31
2
0
343,150
1
W
Anhur
13,852
815
52
3
0
295,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role