Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BrotherSquiwell
Ra
Level 87
God Stats
19W - 24L
1,529 SR
Queue Stats
90W - 107L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Levil56
Cu Chulainn
Level 105
God Stats
7W - 7L
1,488 SR
Queue Stats
14W - 14L
1,521 Elo+
Party 1
Ullr
Ullr
LordBigsky
Ullr
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 40L
1,526 Elo+
Party 1
Cerberus
Cerberus
W0lfhound12
Cerberus
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 20L
1,584 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,518 Elo+

VS

Team Averages
Level 72
1,579 SR
1,477 Elo+
Neith
Neith
Breadidot
Neith
Level 17
God Stats
23W - 16L
1,686 SR
Queue Stats
105W - 96L
1,607 Elo+
Party 2
Agni
Agni
CalamityofHades
Agni
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 87L
1,534 Elo+
Party 2
Artio
Artio
DonMocho_uwu
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,272 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jeanmatrix99
Kumbhakarna
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 97L
1,609 Elo+
Solo
Thanatos
Thanatos
Sn00z3f3est
Thanatos
Level 43
God Stats
2W - 2L
1,709 SR
Queue Stats
148W - 168L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
9 / 1 / 1
7,789
599
9,786
10,936
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 1 / 4
7,226
556
2,264
6,659
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Levil56
Cu Chulainn
14
4 / 2 / 1
8,442
649
9,143
12,045
7,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 3
7,300
562
3,878
7,307
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
W0lfhound12
Cerberus
12
5 / 2 / 5
7,721
594
5,561
13,208
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Breadidot
Neith
11
1 / 5 / 2
6,367
490
5,665
8,472
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 2
6,728
518
7,382
6,026
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 2
6,067
467
4,123
9,493
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Jeanmatrix99
Kumbhakarna
12
2 / 4 / 0
6,844
526
6,441
10,390
11,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Sn00z3f3est
Thanatos
10
2 / 6 / 2
6,175
475
4,738
9,788
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
6
6
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
1
9.5
L
Neith
Breadidot
Neith
1
5
2
0.4
W
0
1
4
2
L
0
3
2
0.33
L
1
1
2
2
L
Kumbhakarna
Jeanmatrix99
Kumbhakarna
2
4
0
0.5
W
Cu Chulainn
Levil56
Cu Chulainn
4
2
1
2.25
W
1
0
3
2.5
L
Thanatos
Sn00z3f3est
Thanatos
2
6
2
0.5
W
Cerberus
W0lfhound12
Cerberus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
28,349
50,155
Taken
44,169
22,514
Mitigated
24,656
23,290
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,786
6,192
0
6,191
10,936
3,455
178
2,822
7,990
0
36,908
L
Neith
Breadidot
Neith
5,665
2,871
0
2,661
8,472
2,095
0
1,069
7,403
0
38,725
W
2,264
116
464
2,276
6,659
2,117
293
2,454
4,071
46,423
0
L
7,382
634
0
872
6,026
1,888
0
2,225
3,801
51,028
0
L
4,123
806
640
3,538
9,493
6,111
0
2,609
6,884
17,982
0
L
Kumbhakarna
Jeanmatrix99
Kumbhakarna
6,441
1,383
0
2,375
10,390
11,541
0
646
9,744
31,865
2,168
W
Cu Chulainn
Levil56
Cu Chulainn
9,143
1,636
0
3,281
12,045
7,111
114
5,994
6,051
2,028
53,490
W
3,878
2,337
0
4,828
7,307
2,214
0
1,154
6,107
0
46,465
L
Thanatos
Sn00z3f3est
Thanatos
4,738
1,279
0
6,079
9,788
3,021
0
1,137
8,651
0
28,845
W
Cerberus
W0lfhound12
Cerberus
5,561
823
525
5,725
13,208
7,617
0
4,482
8,574
19,508
4,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
32,181
411
Minions Killed
345
0
Camps Cleared
0
1,331,392
Distance Traveled
1,181,209
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,789
599
55
4
0
310,556
5
L
Neith
6,367
490
80
6
0
191,277
0
W
Ra
7,226
556
99
8
0
269,271
2
L
Agni
6,728
518
115
9
0
246,454
2
L
Artio
6,067
467
32
2
0
244,006
3
L
Kumbhakarna
6,844
526
62
5
0
238,339
0
W
Cu Chulainn
8,442
649
123
9
0
236,233
9
W
Ullr
7,300
562
85
7
0
243,257
4
L
Thanatos
6,175
475
56
4
0
261,133
5
W
Cerberus
7,721
594
49
4
0
272,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role