Player Matchup

Ne Zha
Ne Zha
Emoney447
Ne Zha
Level 160
God Stats
17W - 16L
1,500 SR
Queue Stats
509W - 475L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
LoF Zero
Jormungandr
Level 18
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 14L
1,713 Elo+
Party 2
Charybdis
Charybdis
LoFTeach
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,655 Elo+
Party 2
Nike
Nike
LoFZelos
Nike
Level 61
God Stats
37W - 27L
1,500 SR
Queue Stats
92W - 86L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
Talia88
Nu Wa
Level 11
God Stats
11W - 6L
1,699 SR
Queue Stats
18W - 12L
1,639 Elo+
Solo
Team Averages
Level 71
1,484 SR
1,646 Elo+

VS

Team Averages
Level 83
1,707 SR
1,655 Elo+
Loki
Loki
AnEnragedBagel
Loki
Level 156
God Stats
0W - 2L
1,709 SR
Queue Stats
105W - 98L
1,547 Elo+
Party 3
Merlin
Merlin
JTCz
Merlin
Level 17
God Stats
4W - 1L
1,875 SR
Queue Stats
139W - 77L
1,725 Elo+
Party 1
Da Ji
Da Ji
PresLeches
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 37L
1,796 Elo+
Party 1
Serqet
Serqet
c00lguy1337
Serqet
Level 28
God Stats
0W - 2L
1,749 SR
Queue Stats
50W - 53L
1,695 Elo+
Party 3
Tsukuyomi
Tsukuyomi
r3ap3r0flight
Tsukuyomi
Level 106
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emoney447
Ne Zha
17
7 / 2 / 5
9,967
831
11,698
11,954
8,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jormungandr
LoF Zero
Jormungandr
15
0 / 0 / 3
8,649
721
2,428
5,856
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
LoFTeach
Charybdis
16
1 / 0 / 7
8,621
718
9,109
6,151
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
15
1 / 1 / 9
8,454
705
6,979
9,087
9,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Talia88
Nu Wa
16
4 / 0 / 6
9,389
782
13,238
6,354
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,135
678
8,271
10,477
6,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
JTCz
Merlin
17
0 / 4 / 1
8,902
742
3,795
8,750
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
1 / 4 / 1
8,160
680
7,492
11,031
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
13
1 / 1 / 0
8,112
676
438
7,676
5,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
r3ap3r0flight
Tsukuyomi
13
0 / 4 / 2
7,878
657
4,309
14,838
9,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
13
Kills
3
3
Deaths
14
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ne Zha
Emoney447
Ne Zha
7
2
5
4.75
L
Merlin
JTCz
Merlin
0
4
1
0.13
W
Jormungandr
LoF Zero
Jormungandr
0
0
3
1.5
W
Charybdis
LoFTeach
Charybdis
1
0
7
4.5
W
Nike
1
1
9
5.5
L
Da Ji
1
4
1
0.38
W
Nu Wa
Talia88
Nu Wa
4
0
6
7
L
Serqet
1
1
0
1
L
Tsukuyomi
r3ap3r0flight
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,452
Damage
24,305
39,402
Taken
52,772
30,632
Mitigated
28,011
13,990
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
821
926
1,014
10,477
6,432
0
3,527
6,767
5,832
28,823
W
Ne Zha
Emoney447
Ne Zha
11,698
3,509
0
3,963
11,954
8,032
363
1,113
10,684
0
43,698
L
Merlin
JTCz
Merlin
3,795
0
0
1,203
8,750
2,615
0
1,197
7,493
40,816
0
W
Jormungandr
LoF Zero
Jormungandr
2,428
562
0
1,333
5,856
5,649
0
1,236
4,620
24,882
0
W
Charybdis
LoFTeach
Charybdis
9,109
4,598
0
3,817
6,151
2,020
1,474
1,005
5,029
0
38,723
W
Nike
6,979
316
0
2,549
9,087
9,243
0
1,406
7,681
2,712
17,279
L
Da Ji
7,492
1,480
0
1,246
11,031
3,490
0
2,223
8,766
0
23,467
W
Nu Wa
Talia88
Nu Wa
13,238
2,205
0
2,328
6,354
5,688
324
246
6,108
40,502
0
L
Serqet
438
0
2,008
890
7,676
5,601
0
3,432
4,148
0
3,185
L
Tsukuyomi
r3ap3r0flight
Tsukuyomi
4,309
622
1,671
1,524
14,838
9,873
0
5,841
8,836
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
41,187
260
Minions Killed
182
0
Camps Cleared
0
1,297,661
Distance Traveled
1,260,902
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,135
678
42
4
0
295,024
1
W
Ne Zha
9,967
831
59
5
0
255,351
1
L
Merlin
8,902
742
88
7
0
227,321
1
W
Jormungandr
8,649
721
42
4
0
239,116
0
W
Charybdis
8,621
718
68
6
0
266,952
5
W
Nike
8,454
705
31
3
0
273,724
2
L
Da Ji
8,160
680
37
3
0
227,567
1
W
Nu Wa
9,389
782
60
5
0
262,518
1
L
Serqet
8,112
676
5
0
0
234,807
0
L
Tsukuyomi
7,878
657
10
1
0
276,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role