Player Matchup

Bakasura
Bakasura
BigGaybe
Bakasura
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 144L
1,710 Elo+
Party 2
Izanami
Izanami
BigMeZeroIst
Izanami
Level 44
God Stats
11W - 3L
1,695 SR
Queue Stats
130W - 79L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
Big_Besar831
Gilgamesh
Level 49
God Stats
14W - 12L
1,681 SR
Queue Stats
27W - 35L
1,570 Elo+
Solo
Chang'e
Chang'e
MiIIerMemestar
Chang'e
Level 42
God Stats
20W - 3L
1,736 SR
Queue Stats
105W - 49L
1,742 Elo+
Party 2
Ganesha
Ganesha
PoggerClaps
Ganesha
Level 88
God Stats
4W - 1L
1,631 SR
Queue Stats
248W - 179L
1,688 Elo+
Party 2
Team Averages
Level 61
1,648 SR
1,688 Elo+

VS

Team Averages
Level 48
1,525 SR
1,472 Elo+
Raijin
Raijin
IlIRemIlI
Raijin
Level 84
God Stats
0W - 2L
1,479 SR
Queue Stats
14W - 19L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
Quik3n
Cthulhu
Level 29
God Stats
6W - 1L
1,845 SR
Queue Stats
71W - 42L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
SatyrJaColye
Baron Samedi
Level 26
God Stats
0W - 4L
1,299 SR
Queue Stats
8W - 23L
943 Elo+
Solo
Chernobog
Chernobog
TantalizingTots
Chernobog
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 61L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsriverlmao
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigGaybe
Bakasura
16
4 / 0 / 5
8,833
883
7,116
7,734
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
BigMeZeroIst
Izanami
15
4 / 1 / 10
8,458
846
10,821
11,295
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Big_Besar831
Gilgamesh
15
10 / 1 / 6
8,955
896
12,804
10,775
6,810
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 0 / 9
8,547
855
7,398
6,343
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
PoggerClaps
Ganesha
14
0 / 1 / 14
8,148
815
9,441
12,205
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IlIRemIlI
Raijin
13
0 / 3 / 3
7,054
705
7,406
8,101
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Quik3n
Cthulhu
12
0 / 2 / 2
6,966
697
8,382
12,719
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
SatyrJaColye
Baron Samedi
11
0 / 8 / 1
6,337
634
6,664
12,458
4,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
TantalizingTots
Chernobog
14
2 / 3 / 1
7,461
746
11,263
10,786
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
itsriverlmao
Tsukuyomi
12
1 / 7 / 1
7,095
710
5,260
8,880
2,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
23
Kills
3
3
Deaths
23
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigGaybe
Bakasura
4
0
5
6.5
W
Izanami
BigMeZeroIst
Izanami
4
1
10
9
W
Gilgamesh
Big_Besar831
Gilgamesh
10
1
6
13
L
Raijin
IlIRemIlI
Raijin
0
3
3
0.5
W
5
0
9
9.5
W
Ganesha
PoggerClaps
Ganesha
0
1
14
7
L
Cthulhu
Quik3n
Cthulhu
0
2
2
0.5
L
Baron Samedi
SatyrJaColye
Baron Samedi
0
8
1
0.06
L
Chernobog
TantalizingTots
Chernobog
2
3
1
0.83
L
Tsukuyomi
itsriverlmao
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
38,975
48,352
Taken
52,944
30,436
Mitigated
22,664
16,764
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigGaybe
Bakasura
7,116
4,476
438
2,751
7,734
3,164
2,816
2,863
4,871
0
33,076
W
Izanami
BigMeZeroIst
Izanami
10,821
7,964
381
2,951
11,295
4,509
2,579
6,778
4,517
0
34,489
W
Gilgamesh
Big_Besar831
Gilgamesh
12,804
2,539
290
1,089
10,775
6,810
796
3,949
6,826
0
21,231
L
Raijin
IlIRemIlI
Raijin
7,406
303
614
1,240
8,101
3,836
0
3,123
4,978
22,499
0
W
7,398
1,039
3,304
3,428
6,343
2,565
1,404
3,501
2,842
20,020
0
W
Ganesha
PoggerClaps
Ganesha
9,441
811
621
1,511
12,205
13,388
83
5,361
6,844
16,607
0
L
Cthulhu
Quik3n
Cthulhu
8,382
902
1,179
1,766
12,719
9,322
0
3,495
8,838
18,348
0
L
Baron Samedi
SatyrJaColye
Baron Samedi
6,664
735
971
1,074
12,458
4,420
0
4,883
7,535
18,315
0
L
Chernobog
TantalizingTots
Chernobog
11,263
7,605
0
2,798
10,786
2,785
0
2,832
7,797
0
36,886
L
Tsukuyomi
itsriverlmao
Tsukuyomi
5,260
1,674
0
416
8,880
2,301
355
2,506
6,060
0
9,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
34,913
188
Minions Killed
157
0
Camps Cleared
0
1,130,003
Distance Traveled
927,361
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,833
883
85
9
0
275,776
1
W
Izanami
8,458
846
51
5
0
191,773
1
W
Gilgamesh
8,955
896
19
2
0
223,519
3
L
Raijin
7,054
705
47
5
0
182,923
0
W
Chang'e
8,547
855
32
3
0
218,483
1
W
Ganesha
8,148
815
1
0
0
220,452
4
L
Cthulhu
6,966
697
20
2
0
199,759
0
L
Baron Samedi
6,337
634
17
2
0
169,748
0
L
Chernobog
7,461
746
58
6
0
190,409
2
L
Tsukuyomi
7,095
710
15
2
0
184,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role