Player Matchup

Ravana
Ravana
AncientDirt
Ravana
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 220L
1,531 Elo+
Party 3
Chronos
Chronos
Im 5Os Jr
Chronos
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 60L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
Kruzenbo
Kuzenbo
Level 127
God Stats
87W - 81L
1,498 SR
Queue Stats
188W - 170L
1,531 Elo+
Party 3
Odin
Odin
Mythic Koios
Odin
Level 89
God Stats
0W - 2L
1,155 SR
Queue Stats
15W - 36L
1,236 Elo+
Party 1
Rama
Rama
iLegacy117
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,347 Elo+
Party 1
Team Averages
Level 110
1,430 SR
1,397 Elo+

VS

Team Averages
Level 129
1,639 SR
1,555 Elo+
Bastet
Bastet
BiggyC223
Bastet
Level 156
God Stats
13W - 22L
1,251 SR
Queue Stats
101W - 103L
1,463 Elo+
Solo
Tiamat
Tiamat
Draconic Hydra
Tiamat
Level 135
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 28L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Iegosikun
Kumbhakarna
Level 103
God Stats
2W - 2L
1,724 SR
Queue Stats
53W - 71L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
KING SPROUT
Guan Yu
Level 125
God Stats
9W - 6L
1,810 SR
Queue Stats
117W - 127L
1,604 Elo+
Party 2
Fenrir
Fenrir
blackjakx
Fenrir
Level 127
God Stats
7W - 7L
1,615 SR
Queue Stats
64W - 61L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
3 / 5 / 2
11,823
657
11,175
21,239
11,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Im 5Os Jr
Chronos
18
1 / 7 / 3
11,663
648
9,528
19,309
7,083
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kruzenbo
Kuzenbo
18
2 / 9 / 5
12,033
669
15,558
32,823
47,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 8 / 1
10,080
560
6,217
13,506
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
3 / 6 / 3
12,809
712
17,620
19,040
7,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BiggyC223
Bastet
20
3 / 3 / 16
12,954
720
16,870
13,345
6,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 20
13,913
773
29,841
14,452
13,843
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Iegosikun
Kumbhakarna
19
3 / 1 / 27
12,970
721
10,009
23,309
24,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
KING SPROUT
Guan Yu
20
4 / 3 / 27
12,628
702
16,431
20,454
28,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
blackjakx
Fenrir
20
14 / 1 / 13
13,867
770
21,001
25,661
18,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
138
9
Kills
35
35
Deaths
9
14
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
5
2
0.8
W
Bastet
BiggyC223
Bastet
3
3
16
3.67
W
11
1
20
21
W
Kumbhakarna
Iegosikun
Kumbhakarna
3
1
27
16.5
L
Chronos
Im 5Os Jr
Chronos
1
7
3
0.36
W
Guan Yu
KING SPROUT
Guan Yu
4
3
27
5.83
L
Kuzenbo
Kruzenbo
Kuzenbo
2
9
5
0.5
L
0
8
1
0.06
W
Fenrir
blackjakx
Fenrir
14
1
13
20.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,098
Damage
94,152
105,917
Taken
97,221
80,824
Mitigated
92,073
15,834
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,175
2,200
0
3,064
21,239
11,638
221
5,469
15,554
0
36,484
W
Bastet
BiggyC223
Bastet
16,870
4,009
0
3,359
13,345
6,633
533
3,158
10,005
0
57,420
W
29,841
2,536
606
4,950
14,452
13,843
1,797
3,491
10,659
68,089
0
W
Kumbhakarna
Iegosikun
Kumbhakarna
10,009
2,066
1,136
4,884
23,309
24,711
1,565
6,558
15,937
27,392
0
L
Chronos
Im 5Os Jr
Chronos
9,528
3,263
235
1,795
19,309
7,083
3,485
6,781
12,334
40,495
0
W
Guan Yu
KING SPROUT
Guan Yu
16,431
2,589
5,454
7,868
20,454
28,072
1,919
5,423
14,456
0
37,017
L
Kuzenbo
Kruzenbo
Kuzenbo
15,558
2,899
805
5,773
32,823
47,367
0
13,753
18,601
30,687
0
L
6,217
462
336
996
13,506
7,033
285
5,859
7,373
0
15,327
W
Fenrir
blackjakx
Fenrir
21,001
6,841
0
2,504
25,661
18,814
1,508
4,810
20,451
0
52,398
L
17,620
14,289
0
2,830
19,040
7,703
1,008
6,687
12,205
0
62,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,408
Gold Earned
66,332
301
Minions Killed
280
0
Camps Cleared
0
1,408,361
Distance Traveled
2,012,175
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,823
657
50
3
0
343,859
0
W
Bastet
12,954
720
94
5
0
418,499
5
W
Tiamat
13,913
773
75
4
0
375,472
0
W
Kumbhakarna
12,970
721
24
1
0
392,948
1
L
Chronos
11,663
648
82
5
0
279,461
2
W
Guan Yu
12,628
702
36
2
0
389,048
1
L
Kuzenbo
12,033
669
32
2
0
295,362
0
L
Odin
10,080
560
21
1
0
212,657
0
W
Fenrir
13,867
770
51
3
0
436,208
13
L
Rama
12,809
712
116
6
0
277,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role