Player Matchup

Cerberus
Cerberus
BigPharaohYusuf
Cerberus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
NinjaSwordXI
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,682 Elo+
Solo
Scylla
Scylla
Vegito00974
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,553 Elo+
Party 2
Geb
Geb
stvjson76
Geb
Level 141
God Stats
13W - 19L
2,031 SR
Queue Stats
324W - 277L
1,558 Elo+
Party 1
Awilix
Awilix
supersoni200
Awilix
Level 125
God Stats
47W - 38L
1,736 SR
Queue Stats
300W - 243L
1,549 Elo+
Party 1
Team Averages
Level 107
1,654 SR
1,581 Elo+

VS

Team Averages
Level 105
1,445 SR
1,594 Elo+
Chiron
Chiron
Brucecb3
Chiron
Level 153
God Stats
1W - 0L
1,297 SR
Queue Stats
98W - 128L
1,492 Elo+
Party 4
Sylvanus
Sylvanus
LilWetSpot
Sylvanus
Level 32
God Stats
8W - 3L
1,648 SR
Queue Stats
21W - 9L
1,692 Elo+
Party 3
Zhong Kui
Zhong Kui
One Geeb Dweeb
Zhong Kui
Level 68
God Stats
3W - 0L
1,520 SR
Queue Stats
41W - 46L
1,577 Elo+
Party 4
Loki
Loki
Steezyfied
Loki
Level 127
God Stats
2W - 2L
1,261 SR
Queue Stats
33W - 19L
1,628 Elo+
Party 3
Amaterasu
Amaterasu
sXePhenomenal
Amaterasu
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 7 / 2
8,443
402
5,155
14,826
14,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
3 / 3 / 1
10,427
497
13,425
17,557
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
3 / 4 / 3
10,765
513
8,494
10,571
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 6
9,134
435
11,254
13,941
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
16
5 / 8 / 2
10,247
488
11,831
17,061
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brucecb3
Chiron
19
1 / 2 / 3
11,683
556
6,064
12,059
3,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
LilWetSpot
Sylvanus
16
3 / 2 / 6
10,743
512
6,438
15,703
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
One Geeb Dweeb
Zhong Kui
18
5 / 5 / 2
11,574
551
10,707
13,149
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 3 / 6
11,645
555
16,105
16,777
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
sXePhenomenal
Amaterasu
20
5 / 1 / 8
12,744
607
14,348
24,217
22,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
23
23
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
7
2
0.29
W
Chiron
Brucecb3
Chiron
1
2
3
1.25
W
Sylvanus
LilWetSpot
Sylvanus
3
2
6
3
L
Hou Yi
3
3
1
1.17
W
Zhong Kui
One Geeb Dweeb
Zhong Kui
5
5
2
1.2
W
9
3
6
4
L
Scylla
3
4
3
1.13
W
Amaterasu
sXePhenomenal
Amaterasu
5
1
8
9
L
1
1
6
4
L
Awilix
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
53,662
73,956
Taken
81,905
41,476
Mitigated
58,611
17,121
Healing
35,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,155
692
0
3,269
14,826
14,568
0
1,920
12,906
42,541
0
W
Chiron
Brucecb3
Chiron
6,064
2,539
1,006
5,225
12,059
3,372
854
2,225
9,482
0
99,508
W
Sylvanus
LilWetSpot
Sylvanus
6,438
1,584
3,280
4,843
15,703
17,847
162
7,434
8,099
31,553
0
L
Hou Yi
13,425
7,044
0
7,265
17,557
5,851
0
3,452
14,105
0
88,693
W
Zhong Kui
One Geeb Dweeb
Zhong Kui
10,707
343
0
5,328
13,149
8,643
144
3,220
9,740
72,604
0
W
16,105
5,030
0
5,002
16,777
6,442
0
5,764
10,913
0
84,163
L
Scylla
8,494
992
0
2,528
10,571
2,959
465
3,582
6,989
68,127
0
W
Amaterasu
sXePhenomenal
Amaterasu
14,348
6,330
0
10,780
24,217
22,307
630
5,737
18,416
0
101,079
L
11,254
747
0
1,495
13,941
12,456
75
4,705
9,236
34,455
0
L
Awilix
11,831
4,307
0
2,564
17,061
5,642
84
3,486
13,575
0
48,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
58,389
496
Minions Killed
634
0
Camps Cleared
0
1,882,877
Distance Traveled
1,944,608
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,443
402
99
5
0
290,765
2
W
Chiron
11,683
556
170
8
0
383,794
5
W
Sylvanus
10,743
512
61
3
0
338,007
1
L
Hou Yi
10,427
497
146
7
0
367,503
7
W
Zhong Kui
11,574
551
134
6
0
387,868
4
W
Loki
11,645
555
117
6
0
453,129
1
L
Scylla
10,765
513
138
7
0
379,754
5
W
Amaterasu
12,744
607
152
7
0
381,810
1
L
Geb
9,134
435
43
2
0
403,864
0
L
Awilix
10,247
488
70
3
0
440,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role