Player Matchup

Neith
Neith
Drakoyer
Neith
Level 125
God Stats
19W - 20L
1,981 SR
Queue Stats
91W - 109L
1,546 Elo+
Solo
Susano
Susano
HaywireRegent48
Susano
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 84L
1,245 Elo+
Solo
Vulcan
Vulcan
Pro2087
Vulcan
Level 159
God Stats
2W - 2L
1,571 SR
Queue Stats
13W - 11L
1,483 Elo+
Solo
Vamana
Vamana
morrimora
Vamana
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,612 Elo+
Solo
Sylvanus
Sylvanus
nerffthis
Sylvanus
Level 148
God Stats
25W - 20L
1,822 SR
Queue Stats
99W - 106L
1,597 Elo+
Solo
Team Averages
Level 127
1,675 SR
1,497 Elo+

VS

Team Averages
Level 113
1,557 SR
1,499 Elo+
Anhur
Anhur
GhostKill-30
Anhur
Level 157
God Stats
2W - 4L
1,521 SR
Queue Stats
38W - 54L
1,493 Elo+
Party 1
Thor
Thor
Saeva_PRIME
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,295 Elo+
Solo
Nu Wa
Nu Wa
SilverMoonlightx
Nu Wa
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 107L
1,452 Elo+
Solo
Chaac
Chaac
nodeso
Chaac
Level 119
God Stats
14W - 6L
1,763 SR
Queue Stats
108W - 86L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
sebasuribe14
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drakoyer
Neith
19
6 / 1 / 6
11,169
798
15,633
10,674
5,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 3
9,660
690
3,694
11,469
9,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Pro2087
Vulcan
17
3 / 2 / 7
10,321
737
9,272
7,955
3,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
morrimora
Vamana
18
7 / 2 / 2
11,719
837
14,604
18,560
16,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
nerffthis
Sylvanus
17
0 / 0 / 13
10,384
742
5,015
14,443
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
9,768
698
7,022
14,307
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 2
9,687
692
13,224
13,392
5,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 3
9,392
671
10,531
10,922
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
nodeso
Chaac
11
0 / 0 / 0
7,539
539
195
328
120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
sebasuribe14
Zhong Kui
16
3 / 8 / 4
9,666
690
10,846
16,569
12,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
8
8
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Drakoyer
Neith
6
1
6
9
L
1
3
5
1.17
W
2
3
3
1.17
W
Vulcan
Pro2087
Vulcan
3
2
7
3.25
L
2
2
2
1.5
L
2
5
3
0.7
W
Vamana
morrimora
Vamana
7
2
2
4
W
Sylvanus
nerffthis
Sylvanus
0
0
13
6.5
L
Chaac
nodeso
Chaac
0
0
0
0
L
Zhong Kui
sebasuribe14
Zhong Kui
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
41,818
63,101
Taken
55,518
50,418
Mitigated
26,858
25,025
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Drakoyer
Neith
15,633
4,556
0
2,509
10,674
5,051
3,536
4,687
5,987
0
57,065
L
7,022
3,432
0
919
14,307
5,202
340
2,775
11,532
0
35,139
W
3,694
141
0
2,180
11,469
9,504
840
3,903
7,566
0
23,604
W
Vulcan
Pro2087
Vulcan
9,272
5,307
655
1,315
7,955
3,756
649
2,384
5,571
38,795
0
L
13,224
3,192
0
13
13,392
5,217
1,316
2,923
10,469
0
42,945
L
10,531
2,980
343
2,003
10,922
3,410
0
1,783
9,139
32,122
0
W
Vamana
morrimora
Vamana
14,604
9,001
1,637
7,742
18,560
16,647
1,617
4,927
13,633
0
45,898
W
Sylvanus
nerffthis
Sylvanus
5,015
864
3,421
5,566
14,443
15,460
1,026
5,476
8,909
17,358
0
L
Chaac
nodeso
Chaac
195
0
0
262
328
120
0
184
144
0
689
L
Zhong Kui
sebasuribe14
Zhong Kui
10,846
510
597
2,423
16,569
12,909
16
6,622
9,947
28,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
46,052
271
Minions Killed
229
0
Camps Cleared
0
1,390,780
Distance Traveled
1,018,849
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,169
798
94
7
0
265,178
0
L
Anhur
9,768
698
68
5
0
227,713
0
W
Susano
9,660
690
36
3
0
274,962
2
W
Vulcan
10,321
737
67
5
0
292,924
1
L
Thor
9,687
692
75
5
0
270,615
2
L
Nu Wa
9,392
671
37
3
0
239,816
0
W
Vamana
11,719
837
57
4
0
289,429
1
W
Sylvanus
10,384
742
17
1
0
268,287
1
L
Chaac
7,539
539
0
0
0
24,388
0
L
Zhong Kui
9,666
690
49
4
0
256,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role