Player Matchup

Izanami
Izanami
CaribbeanWoah
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 136L
1,444 Elo+
Solo
Cabrakan
Cabrakan
MexicanPenguin65
Cabrakan
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
128W - 143L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Rios_Mr
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,715 Elo+
Party 2
Baba Yaga
Baba Yaga
hiph0pking43
Baba Yaga
Level 106
God Stats
1W - 3L
1,782 SR
Queue Stats
65W - 53L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
lifeleft
Cu Chulainn
Level 107
God Stats
12W - 15L
1,312 SR
Queue Stats
305W - 334L
1,495 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,565 Elo+

VS

Team Averages
Level 97
1,404 SR
1,425 Elo+
Bakasura
Bakasura
Alpha_Wolf1823
Bakasura
Level 113
God Stats
6W - 2L
1,111 SR
Queue Stats
43W - 36L
1,421 Elo+
Solo
Sol
Sol
AnneVII
Sol
Level 67
God Stats
15W - 14L
1,874 SR
Queue Stats
372W - 330L
1,452 Elo+
Party 1
Horus
Horus
Draru
Horus
Level 59
God Stats
15W - 9L
1,188 SR
Queue Stats
172W - 175L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
WiryMeat4553
Ah Puch
Level 156
God Stats
1W - 1L
1,279 SR
Queue Stats
181W - 179L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
huntrip22
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,566 SR
Queue Stats
37W - 49L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 4 / 1
4,980
356
2,655
5,052
1,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 3 / 2
7,760
554
8,291
10,871
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Rios_Mr
Cthulhu
9
1 / 5 / 1
5,917
423
5,129
11,795
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
hiph0pking43
Baba Yaga
11
0 / 2 / 3
6,318
451
9,630
6,970
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
lifeleft
Cu Chulainn
12
1 / 4 / 0
6,857
490
8,844
10,568
7,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 2 / 1
8,483
606
6,329
10,930
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
14
8 / 1 / 3
8,971
641
12,148
9,896
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Draru
Horus
11
2 / 0 / 7
7,515
537
3,443
12,236
7,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
WiryMeat4553
Ah Puch
13
3 / 1 / 1
8,262
590
5,110
12,450
4,983
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
huntrip22
Ah Muzen Cab
12
1 / 3 / 2
7,500
536
5,912
8,956
2,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
2
1
2.25
W
Sol
8
1
3
9.5
L
Izanami
0
4
1
0.13
W
Horus
Draru
Horus
2
0
7
5.5
L
5
3
2
2
L
Cthulhu
Rios_Mr
Cthulhu
1
5
1
0.3
W
Ah Puch
WiryMeat4553
Ah Puch
3
1
1
3.5
L
Baba Yaga
hiph0pking43
Baba Yaga
0
2
3
0.75
W
Ah Muzen Cab
huntrip22
Ah Muzen Cab
1
3
2
0.67
L
Cu Chulainn
lifeleft
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
32,942
45,256
Taken
54,468
24,464
Mitigated
23,233
10,980
Healing
31,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,329
4,037
0
5,577
10,930
4,788
117
4,150
6,572
0
51,303
W
Sol
12,148
6,257
0
4,230
9,896
3,156
4,230
5,053
4,685
58,205
4,984
L
Izanami
2,655
1,739
30
884
5,052
1,154
0
2,065
2,987
0
19,123
W
Horus
Draru
Horus
3,443
1,825
3,332
6,177
12,236
7,638
183
6,950
5,038
1,611
10,636
L
8,291
2,083
0
2,958
10,871
6,292
0
2,551
7,787
42,595
0
L
Cthulhu
Rios_Mr
Cthulhu
5,129
876
60
1,711
11,795
6,968
0
6,153
5,377
16,882
0
W
Ah Puch
WiryMeat4553
Ah Puch
5,110
1,148
0
9,730
12,450
4,983
517
0
12,450
38,252
0
L
Baba Yaga
hiph0pking43
Baba Yaga
9,630
344
112
2,811
6,970
2,443
0
2,175
4,795
37,073
0
W
Ah Muzen Cab
huntrip22
Ah Muzen Cab
5,912
1,424
0
2,301
8,956
2,668
344
6,027
2,673
0
43,172
L
Cu Chulainn
lifeleft
Cu Chulainn
8,844
2,663
0
2,414
10,568
7,607
0
4,342
5,898
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
40,731
288
Minions Killed
419
0
Camps Cleared
0
1,216,013
Distance Traveled
1,373,638
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,483
606
109
8
0
320,830
0
W
Sol
8,971
641
114
8
0
254,744
6
L
Izanami
4,980
356
38
3
0
157,307
0
W
Horus
7,515
537
20
1
0
301,636
4
L
Cabrakan
7,760
554
81
6
0
263,808
2
L
Cthulhu
5,917
423
20
1
0
272,194
2
W
Ah Puch
8,262
590
85
6
0
239,004
0
L
Baba Yaga
6,318
451
61
4
0
267,910
3
W
Ah Muzen Cab
7,500
536
91
7
0
257,424
2
L
Cu Chulainn
6,857
490
88
6
0
254,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role