Player Matchup

Loki
Loki
BionicXD
Loki
Level 101
God Stats
1W - 4L
1,512 SR
Queue Stats
76W - 82L
1,539 Elo+
Party 4
Ne Zha
Ne Zha
XxMitoAngeloxX
Ne Zha
Level 67
God Stats
3W - 5L
1,723 SR
Queue Stats
137W - 164L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
livre_paisagem-t
Aphrodite
Level 64
God Stats
2W - 4L
1,183 SR
Queue Stats
26W - 40L
1,299 Elo+
Party 1
Thoth
Thoth
maxmathias
Thoth
Level 99
God Stats
1W - 4L
1,723 SR
Queue Stats
68W - 87L
1,312 Elo+
Party 1
Olorun
Olorun
ranter50
Olorun
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 4
Team Averages
Level 68
1,576 SR
1,440 Elo+

VS

Team Averages
Level 108
1,500 SR
1,483 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
SuaXMaeXRec
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 0
6,930
462
6,644
10,750
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 6 / 0
6,067
404
4,013
14,745
6,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
7
0 / 6 / 2
5,714
381
4,064
12,153
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
8
0 / 10 / 0
5,528
369
6,600
12,647
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ranter50
Olorun
8
0 / 8 / 2
5,567
371
4,698
10,785
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
9 / 0 / 9
9,223
615
15,366
9,114
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
15
6 / 1 / 7
8,950
597
7,643
9,747
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
 
Hades
14
6 / 0 / 10
8,909
594
14,436
10,742
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
 
Cerberus
12
5 / 1 / 10
8,408
561
4,201
13,601
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 4
9,510
634
10,314
8,688
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
35
35
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
0
9
13.5
W
Da Ji
 
Da Ji
6
1
7
9.5
W
Hades
 
Hades
6
0
10
11
W
Cerberus
 
Cerberus
5
1
10
10
L
Loki
2
5
0
0.4
W
9
2
4
5.5
L
1
6
0
0.17
L
Aphrodite
0
6
2
0.17
L
Thoth
0
10
0
0
L
Olorun
ranter50
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
51,960
61,080
Taken
51,892
21,402
Mitigated
31,585
12,364
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,366
990
0
2,724
9,114
3,699
1,362
4,547
4,567
55,525
0
W
Da Ji
 
Da Ji
7,643
1,610
0
4,479
9,747
3,935
0
1,676
8,071
0
61,543
W
Hades
 
Hades
14,436
1,485
313
7,592
10,742
7,799
1,378
3,252
7,490
47,889
0
W
Cerberus
 
Cerberus
4,201
237
0
4,141
13,601
12,677
600
3,081
10,520
23,146
0
L
Loki
6,644
980
0
2,932
10,750
2,573
0
5,770
4,980
0
39,685
W
10,314
3,838
751
2,103
8,688
3,475
2,419
2,806
5,882
0
68,544
L
4,013
1,201
0
517
14,745
6,416
0
8,782
5,963
0
16,984
L
Aphrodite
4,064
828
1,367
4,298
12,153
7,108
0
6,547
5,606
14,471
0
L
Thoth
6,600
336
0
936
12,647
3,276
0
8,603
4,044
25,899
0
L
Olorun
ranter50
Olorun
4,698
2,815
286
2,028
10,785
2,029
0
4,301
6,484
15,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
45,000
187
Minions Killed
428
0
Camps Cleared
0
1,297,712
Distance Traveled
1,472,746
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,223
615
89
6
0
312,449
3
W
Da Ji
8,950
597
99
7
0
308,460
0
W
Hades
8,909
594
84
6
0
274,539
0
W
Cerberus
8,408
561
48
3
0
289,021
1
L
Loki
6,930
462
68
5
0
311,888
4
W
Skadi
9,510
634
108
7
0
288,277
0
L
Ne Zha
6,067
404
31
2
0
253,904
6
L
Aphrodite
5,714
381
21
1
0
261,231
2
L
Thoth
5,528
369
46
3
0
244,534
2
L
Olorun
5,567
371
21
1
0
226,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role