Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MastaNameTab
Medusa
Level 144
God Stats
7W - 9L
1,759 SR
Queue Stats
156W - 148L
1,602 Elo+
Solo
Scylla
Scylla
rocklugger
Scylla
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 103L
1,569 Elo+
Solo
Atlas
Atlas
snookums123
Atlas
Level 122
God Stats
9W - 3L
1,968 SR
Queue Stats
177W - 146L
1,624 Elo+
Solo
Team Averages
Level 142
1,646 SR
1,559 Elo+

VS

Team Averages
Level 125
1,566 SR
1,510 Elo+
Ymir
Ymir
AmDeadly
Ymir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 94L
1,446 Elo+
Party 1
Serqet
Serqet
Saikowastaken
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Soluraz
Gilgamesh
Level 80
God Stats
2W - 2L
1,832 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRealDoink
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,633 Elo+
Solo
Anubis
Anubis
almazzy
Anubis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 62L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 2 / 8
9,172
917
8,689
8,316
2,926
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
 
Chaac
15
7 / 3 / 7
8,729
873
10,660
11,531
6,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
7 / 0 / 12
9,074
907
9,837
6,452
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
rocklugger
Scylla
14
2 / 2 / 16
7,995
800
7,730
8,079
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 20
9,242
924
7,875
11,646
10,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 3
7,523
752
4,759
13,374
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 3
7,090
709
6,514
9,627
4,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Soluraz
Gilgamesh
13
1 / 5 / 4
7,308
731
6,690
11,099
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TheRealDoink
Morgan Le Fay
14
3 / 4 / 2
7,691
769
12,526
7,844
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
almazzy
Anubis
14
1 / 6 / 3
7,723
772
7,074
11,089
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
28
Kills
7
7
Deaths
28
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
8
6
W
Chaac
 
Chaac
7
3
7
3.5
L
Ymir
1
6
3
0.42
W
Medusa
7
0
12
13
L
1
7
3
0.36
L
Gilgamesh
Soluraz
Gilgamesh
1
5
4
0.6
L
Morgan Le Fay
TheRealDoink
Morgan Le Fay
3
4
2
1
L
Anubis
almazzy
Anubis
1
6
3
0.42
W
Scylla
rocklugger
Scylla
2
2
16
5
W
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
37,563
46,024
Taken
53,033
24,131
Mitigated
27,338
12,073
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,689
1,988
0
628
8,316
2,926
1,984
5,433
2,685
29,116
0
W
Chaac
 
Chaac
10,660
1,543
0
3,261
11,531
6,070
1,202
4,919
6,300
0
28,931
L
Ymir
4,759
1,142
0
745
13,374
9,538
0
4,577
8,601
11,694
0
W
Medusa
9,837
5,140
0
1,127
6,452
2,013
386
5,065
1,387
0
34,915
L
6,514
987
0
660
9,627
4,241
0
4,342
5,133
0
14,372
L
Gilgamesh
Soluraz
Gilgamesh
6,690
1,332
0
809
11,099
5,518
0
5,354
5,591
0
17,736
L
Morgan Le Fay
TheRealDoink
Morgan Le Fay
12,526
741
0
814
7,844
3,032
0
4,280
3,454
31,581
0
L
Anubis
almazzy
Anubis
7,074
158
0
3,796
11,089
5,009
64
5,005
5,960
31,939
0
W
Scylla
rocklugger
Scylla
7,730
100
44
1,161
8,079
2,405
0
2,908
4,391
21,419
0
W
7,875
1,913
2,384
3,468
11,646
10,717
372
6,034
5,612
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
37,335
215
Minions Killed
168
0
Camps Cleared
0
1,139,210
Distance Traveled
1,034,236
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,172
917
49
5
0
211,747
1
W
Chaac
8,729
873
43
4
0
204,921
1
L
Ymir
7,523
752
7
1
0
193,656
1
W
Medusa
9,074
907
65
7
0
264,080
2
L
Serqet
7,090
709
21
2
0
212,345
0
L
Gilgamesh
7,308
731
33
3
0
229,869
0
L
Morgan Le Fay
7,691
769
40
4
0
210,812
0
L
Anubis
7,723
772
67
7
0
187,554
1
W
Scylla
7,995
800
34
3
0
219,176
0
W
Atlas
9,242
924
24
2
0
239,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role