Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
iamMFO32
King Arthur
Level 84
God Stats
0W - 2L
1,282 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ih8MFO
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 90L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tallan2121
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,527 SR
Queue Stats
89W - 83L
1,571 Elo+
Party 3
Team Averages
Level 88
1,462 SR
1,498 Elo+

VS

Team Averages
Level 89
1,561 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AestheticBish
Sol
Level 66
God Stats
4W - 5L
1,594 SR
Queue Stats
168W - 186L
1,436 Elo+
Solo
Raijin
Raijin
UnauditedBowl3
Raijin
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 205L
1,463 Elo+
Party 1
Mulan
Mulan
XxLiv3_To_DyexX
Mulan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 213L
1,526 Elo+
Party 1
Artemis
Artemis
jadenjkelly45
Artemis
Level 43
God Stats
4W - 5L
1,713 SR
Queue Stats
101W - 123L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 5 / 0
6,063
551
4,590
8,724
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
8
0 / 5 / 0
4,981
453
2,581
5,908
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
iamMFO32
King Arthur
10
1 / 2 / 0
5,726
521
2,113
6,148
2,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
ih8MFO
Kumbhakarna
7
3 / 3 / 4
5,591
508
2,584
8,423
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
tallan2121
Ah Muzen Cab
9
4 / 3 / 3
5,894
536
7,126
5,537
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 2
6,995
636
5,066
5,385
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
1 / 4 / 4
5,518
502
2,672
6,521
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 5
6,659
605
5,463
5,509
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
10 / 1 / 3
7,603
691
8,323
6,956
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
8
0 / 4 / 3
5,167
470
1,357
6,370
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
18
18
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
0
0.6
L
Hera
 
Hera
0
5
0
0
W
Zhong Kui
 
Zhong Kui
4
0
2
5
W
1
4
4
0.75
W
3
2
5
2.75
W
10
1
3
11.5
L
King Arthur
iamMFO32
King Arthur
1
2
0
0.5
L
Kumbhakarna
ih8MFO
Kumbhakarna
3
3
4
1.67
W
Artemis
0
4
3
0.38
L
Ah Muzen Cab
tallan2121
Ah Muzen Cab
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
22,881
34,740
Taken
30,741
12,978
Mitigated
11,260
9,153
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,590
1,267
0
2,395
8,724
2,991
0
3,289
5,435
0
24,046
L
Hera
 
Hera
2,581
955
65
681
5,908
1,857
0
1,456
4,452
22,215
0
W
Zhong Kui
 
Zhong Kui
5,066
362
0
4,043
5,385
3,523
1,528
317
5,068
37,923
0
W
2,672
714
0
1,848
6,521
1,956
832
1,155
5,366
16,931
2,623
W
5,463
685
76
987
5,509
1,622
0
1,231
4,234
31,031
0
W
8,323
1,988
0
2,706
6,956
2,712
0
1,653
5,217
0
37,340
L
King Arthur
iamMFO32
King Arthur
2,113
27
0
1,849
6,148
2,332
495
3,045
3,103
0
26,992
L
Kumbhakarna
ih8MFO
Kumbhakarna
2,584
332
0
2,108
8,423
4,485
0
3,409
5,014
7,448
0
W
Artemis
1,357
904
0
1,971
6,370
1,447
540
679
5,691
0
15,016
L
Ah Muzen Cab
tallan2121
Ah Muzen Cab
7,126
3,108
0
2,055
5,537
1,313
0
1,832
3,705
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
31,942
213
Minions Killed
272
0
Camps Cleared
0
993,982
Distance Traveled
1,015,422
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,063
551
47
4
0
204,573
0
L
Hera
4,981
453
40
4
0
162,530
2
W
Zhong Kui
6,995
636
74
7
0
210,903
0
W
Sol
5,518
502
40
4
0
192,766
0
W
Raijin
6,659
605
54
5
0
186,735
2
W
Mulan
7,603
691
67
6
0
241,140
2
L
King Arthur
5,726
521
65
6
0
200,527
0
L
Kumbhakarna
5,591
508
12
1
0
219,461
1
W
Artemis
5,167
470
37
3
0
183,878
1
L
Ah Muzen Cab
5,894
536
49
4
0
206,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role