Player Matchup

Cliodhna
Cliodhna
SimpleSenju
Cliodhna
Level 27
God Stats
0W - 2L
1,364 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 1
Artio
Artio
Sunscale
Artio
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,428 Elo+
Party 1
Neith
Neith
Timbaxx
Neith
Level 59
God Stats
1W - 1L
1,716 SR
Queue Stats
18W - 23L
1,402 Elo+
Party 1
Anubis
Anubis
Xel1y
Anubis
Level 45
God Stats
52W - 49L
1,334 SR
Queue Stats
242W - 280L
1,296 Elo+
Solo
Ymir
Ymir
xTifa
Ymir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 1
Team Averages
Level 49
1,483 SR
1,409 Elo+

VS

Team Averages
Level 81
1,428 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
auuro_95
Jing Wei
Level 35
God Stats
2W - 8L
1,040 SR
Queue Stats
324W - 399L
1,337 Elo+
Party 2
Zeus
Zeus
cHaRlItOs69
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,263 Elo+
Solo
Bastet
Bastet
karimkarel
Bastet
Level 58
God Stats
12W - 7L
1,600 SR
Queue Stats
21W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SimpleSenju
Cliodhna
14
0 / 3 / 5
8,568
451
6,096
13,494
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Sunscale
Artio
13
1 / 5 / 2
7,268
383
8,529
15,022
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Timbaxx
Neith
13
6 / 5 / 1
8,572
451
11,431
12,781
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Xel1y
Anubis
14
4 / 4 / 3
9,027
475
7,948
11,294
4,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
xTifa
Ymir
12
2 / 3 / 7
8,538
449
6,813
15,029
15,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 0 / 5
11,187
589
8,685
11,802
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
14
1 / 3 / 12
9,688
510
6,742
16,899
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
auuro_95
Jing Wei
14
0 / 4 / 8
8,660
456
7,429
10,466
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 2 / 5
11,903
626
18,452
10,016
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
karimkarel
Bastet
15
4 / 4 / 9
9,853
519
7,600
12,825
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
20
20
Deaths
13
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
5
6.5
W
Atlas
 
Atlas
1
3
12
2.33
L
Cliodhna
SimpleSenju
Cliodhna
0
3
5
0.83
L
Artio
Sunscale
Artio
1
5
2
0.4
L
Neith
Timbaxx
Neith
6
5
1
1.3
L
Anubis
Xel1y
Anubis
4
4
3
1.38
W
Jing Wei
auuro_95
Jing Wei
0
4
8
1
W
11
2
5
6.75
W
Bastet
karimkarel
Bastet
4
4
9
2.13
L
Ymir
xTifa
Ymir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
48,908
67,620
Taken
62,008
43,035
Mitigated
28,047
19,527
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,685
4,785
48
4,158
11,802
6,114
5,720
3,527
7,634
0
79,961
W
Atlas
 
Atlas
6,742
2,293
1,233
2,978
16,899
13,246
377
6,865
9,057
28,203
0
L
Cliodhna
SimpleSenju
Cliodhna
6,096
1,045
0
2,343
13,494
4,192
0
3,234
9,965
0
68,187
L
Artio
Sunscale
Artio
8,529
795
947
4,146
15,022
14,524
0
3,038
11,414
28,402
0
L
Neith
Timbaxx
Neith
11,431
5,190
0
3,988
12,781
4,131
1,104
5,617
6,980
0
51,933
L
Anubis
Xel1y
Anubis
7,948
77
0
4,941
11,294
4,595
122
5,236
5,752
54,473
0
W
Jing Wei
auuro_95
Jing Wei
7,429
4,944
737
3,254
10,466
2,318
1,690
3,348
6,652
0
44,262
W
18,452
1,543
0
810
10,016
2,887
1,340
3,291
6,680
82,915
0
W
Bastet
karimkarel
Bastet
7,600
2,161
0
2,370
12,825
3,482
998
5,298
7,283
0
43,026
L
Ymir
xTifa
Ymir
6,813
324
206
2,956
15,029
15,593
0
7,248
7,520
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
51,291
363
Minions Killed
468
0
Camps Cleared
0
1,807,332
Distance Traveled
1,811,840
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,187
589
156
8
0
315,033
9
W
Atlas
9,688
510
38
2
0
374,979
3
L
Cliodhna
8,568
451
115
6
0
422,716
0
L
Artio
7,268
383
38
2
0
373,701
0
L
Neith
8,572
451
93
5
0
338,800
0
L
Anubis
9,027
475
97
5
0
321,192
0
W
Jing Wei
8,660
456
77
4
0
336,988
5
W
Zeus
11,903
626
141
7
0
368,215
7
W
Bastet
9,853
519
56
3
0
416,625
0
L
Ymir
8,538
449
20
1
0
350,923
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role