Player Matchup

Cthulhu
Cthulhu
DarkestJoker10
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,539 Elo+
Solo
Sol
Sol
Enderdy
Sol
Level 7
God Stats
7W - 3L
1,741 SR
Queue Stats
41W - 32L
1,593 Elo+
Solo
Atlas
Atlas
Nutachi
Atlas
Level 145
God Stats
1W - 2L
1,139 SR
Queue Stats
28W - 25L
1,478 Elo+
Party 1
Charybdis
Charybdis
Zhar Zai Noksee
Charybdis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 19L
1,737 Elo+
Party 1
Guan Yu
Guan Yu
anomaliesintent
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,478 Elo+
Party 1
Team Averages
Level 65
1,476 SR
1,565 Elo+

VS

Team Averages
Level 61
1,608 SR
1,593 Elo+
Cupid
Cupid
AwareArmadillo8
Cupid
Level 49
God Stats
8W - 13L
1,479 SR
Queue Stats
13W - 22L
1,504 Elo+
Solo
Tyr
Tyr
GenLeeAroused
Tyr
Level 109
God Stats
2W - 3L
1,209 SR
Queue Stats
38W - 40L
1,527 Elo+
Party 2
Bacchus
Bacchus
UltInstnctShaggy
Bacchus
Level 95
God Stats
2W - 3L
1,723 SR
Queue Stats
23W - 25L
1,592 Elo+
Party 2
Zeus
Zeus
WallyWest91
Zeus
Level 28
God Stats
3W - 1L
1,945 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 2
Ravana
Ravana
doydunis
Ravana
Level 25
God Stats
1W - 2L
1,682 SR
Queue Stats
68W - 81L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,010
715
8,615
15,793
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
19
8 / 4 / 4
12,133
867
20,834
13,115
6,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Nutachi
Atlas
18
5 / 2 / 20
12,146
868
11,530
14,577
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Zhar Zai Noksee
Charybdis
19
9 / 2 / 13
11,820
844
21,611
12,789
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 13
11,195
800
11,571
18,146
22,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
10,975
784
6,582
12,024
4,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 7
8,945
639
11,945
21,771
10,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 5 / 8
10,494
750
12,015
23,285
29,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 5
9,279
663
9,085
13,118
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
doydunis
Ravana
17
5 / 10 / 7
10,764
769
13,709
17,970
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
31
Kills
15
15
Deaths
31
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
2
3
13
2.83
W
Sol
8
4
4
2.5
L
2
6
7
0.92
W
Atlas
Nutachi
Atlas
5
2
20
7.5
L
3
5
8
1.4
L
1
7
5
0.5
W
Charybdis
Zhar Zai Noksee
Charybdis
9
2
13
7.75
W
7
4
13
3.38
L
Ravana
doydunis
Ravana
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,161
Damage
53,336
74,420
Taken
88,168
63,417
Mitigated
58,852
30,766
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,582
2,686
448
1,622
12,024
4,126
0
6,896
4,918
0
37,360
W
8,615
456
554
6,022
15,793
11,960
62
6,328
9,354
15,371
0
W
Sol
20,834
7,218
0
2,687
13,115
6,064
3,763
3,176
9,642
71,396
0
L
11,945
2,609
0
1,932
21,771
10,180
0
8,510
12,894
0
19,081
W
Atlas
Nutachi
Atlas
11,530
3,588
960
2,990
14,577
16,839
688
2,837
11,453
24,405
0
L
12,015
1,030
662
1,824
23,285
29,139
0
10,174
12,516
25,744
0
L
9,085
1,021
62
948
13,118
3,859
309
5,817
7,205
39,321
0
W
Charybdis
Zhar Zai Noksee
Charybdis
21,611
9,757
1,000
5,423
12,789
6,141
3,872
3,140
9,597
0
50,264
W
11,571
1,391
3,731
7,399
18,146
22,413
998
5,619
12,211
0
33,268
L
Ravana
doydunis
Ravana
13,709
5,060
1,211
3,024
17,970
11,548
0
8,248
9,285
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
50,457
248
Minions Killed
183
0
Camps Cleared
0
1,359,260
Distance Traveled
1,176,589
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,975
784
66
5
0
220,564
0
W
Cthulhu
10,010
715
22
2
0
257,211
4
W
Sol
12,133
867
110
8
0
262,915
3
L
Tyr
8,945
639
12
1
0
244,044
0
W
Atlas
12,146
868
24
2
0
286,533
0
L
Bacchus
10,494
750
21
2
0
280,913
0
L
Zeus
9,279
663
50
4
0
201,848
1
W
Charybdis
11,820
844
66
5
0
254,986
0
W
Guan Yu
11,195
800
26
2
0
297,615
1
L
Ravana
10,764
769
34
2
0
229,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role