Player Matchup

Ganesha
Ganesha
Alexander7250
Ganesha
Level 69
God Stats
1W - 2L
1,528 SR
Queue Stats
65W - 64L
1,481 Elo+
Solo
Set
Set
DistraughtDream
Set
Level 33
God Stats
0W - 2L
1,344 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 1
Bastet
Bastet
KMSbeer1ponger1
Bastet
Level 160
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Vulcan
Vulcan
Th3GreatHoudini
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1
Chaac
Chaac
joker5520
Chaac
Level 29
God Stats
1W - 2L
1,452 SR
Queue Stats
6W - 15L
1,261 Elo+
Solo
Team Averages
Level 64
1,459 SR
1,345 Elo+

VS

Team Averages
Level 87
1,335 SR
1,279 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrayBeats-
Loki
Level 79
God Stats
2W - 2L
1,257 SR
Queue Stats
4W - 6L
1,137 Elo+
Solo
King Arthur
King Arthur
LightxFox
King Arthur
Level 126
God Stats
2W - 2L
1,390 SR
Queue Stats
21W - 18L
1,438 Elo+
Solo
Freya
Freya
Toxicsnowman123
Freya
Level 18
God Stats
10W - 6L
1,210 SR
Queue Stats
35W - 55L
1,240 Elo+
Solo
Bacchus
Bacchus
xXGONXADJXx
Bacchus
Level 63
God Stats
12W - 6L
1,320 SR
Queue Stats
17W - 19L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 3 / 0
7,952
663
1,227
6,431
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 2
8,360
697
7,699
12,795
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 3
7,979
665
5,835
12,351
4,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 6 / 1
8,640
720
12,745
9,176
3,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
joker5520
Chaac
15
1 / 4 / 2
8,221
685
8,324
13,716
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 8
9,736
811
7,400
8,459
2,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 1 / 7
10,452
871
7,001
7,256
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
LightxFox
King Arthur
17
6 / 3 / 12
10,140
845
11,290
13,172
9,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 11
9,042
754
8,691
10,722
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xXGONXADJXx
Bacchus
16
6 / 0 / 8
9,634
803
8,061
8,938
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
25
25
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
8
6
L
Ganesha
0
3
0
0
L
2
6
2
0.5
W
8
1
7
11.5
L
0
6
3
0.25
W
King Arthur
LightxFox
King Arthur
6
3
12
4
L
3
6
1
0.58
W
3
2
11
4.25
L
Chaac
joker5520
Chaac
1
4
2
0.5
W
Bacchus
xXGONXADJXx
Bacchus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
42,443
54,469
Taken
48,547
31,635
Mitigated
31,572
7,272
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,400
1,426
0
2,877
8,459
2,968
2,674
2,034
6,261
0
40,374
L
Ganesha
1,227
26
0
432
6,431
6,462
0
773
5,475
19,729
0
L
7,699
3,357
229
1,726
12,795
8,495
0
5,204
7,424
0
20,603
W
7,001
1,087
0
1,496
7,256
3,434
1,380
1,719
5,495
0
38,796
L
5,835
1,564
0
950
12,351
4,519
0
2,689
9,496
0
21,541
W
King Arthur
LightxFox
King Arthur
11,290
1,086
424
1,089
13,172
9,646
594
5,243
7,740
0
35,780
L
12,745
5,504
0
546
9,176
3,688
0
4,069
4,760
27,019
0
W
8,691
2,924
0
2,386
10,722
3,726
1,976
2,551
7,941
21,425
0
L
Chaac
joker5520
Chaac
8,324
816
580
2,809
13,716
8,471
0
4,017
9,459
328
23,651
W
Bacchus
xXGONXADJXx
Bacchus
8,061
148
0
1,586
8,938
11,798
1,023
2,645
6,220
17,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
49,004
168
Minions Killed
267
0
Camps Cleared
0
976,848
Distance Traveled
1,264,137
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,736
811
88
7
0
254,911
3
L
Ganesha
7,952
663
22
2
0
113,342
0
L
Set
8,360
697
28
2
0
238,429
1
W
Loki
10,452
871
71
6
0
257,981
0
L
Bastet
7,979
665
34
3
0
209,305
0
W
King Arthur
10,140
845
55
5
0
254,006
1
L
Vulcan
8,640
720
36
3
0
201,585
0
W
Freya
9,042
754
33
3
0
233,936
1
L
Chaac
8,221
685
48
4
0
214,187
3
W
Bacchus
9,634
803
20
2
0
263,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role