Player Matchup

King Arthur
King Arthur
Delles315
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 105L
1,696 Elo+
Party 1
Fafnir
Fafnir
Masterluckie
Fafnir
Level 147
God Stats
2W - 2L
1,702 SR
Queue Stats
129W - 104L
1,655 Elo+
Party 1
Thoth
Thoth
Phalicious
Thoth
Level 45
God Stats
33W - 28L
1,591 SR
Queue Stats
203W - 144L
1,669 Elo+
Party 1
Freya
Freya
PolyN0va
Freya
Level 156
God Stats
6W - 1L
1,268 SR
Queue Stats
229W - 178L
1,651 Elo+
Party 1
Skadi
Skadi
SteezeJahMuda
Skadi
Level 58
God Stats
10W - 3L
1,704 SR
Queue Stats
43W - 30L
1,765 Elo+
Party 1
Team Averages
Level 86
1,553 SR
1,687 Elo+

VS

Team Averages
Level 32
1,499 SR
1,464 Elo+
Hercules
Hercules
Benji153
Hercules
Level 37
God Stats
3W - 2L
1,505 SR
Queue Stats
27W - 27L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
CheifSlapaHo
Jormungandr
Level 25
God Stats
26W - 23L
1,500 SR
Queue Stats
137W - 166L
1,463 Elo+
Party 2
Eset
Eset
DizzyC0w
Eset
Level 46
God Stats
1W - 2L
1,715 SR
Queue Stats
62W - 70L
1,480 Elo+
Party 2
Vulcan
Vulcan
PEPINOHAMED
Vulcan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,550 Elo+
Solo
Neith
Neith
shodagus_odinson
Neith
Level 2
God Stats
0W - 3L
1,274 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Delles315
King Arthur
17
2 / 8 / 20
10,796
771
6,180
20,262
20,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
18
3 / 6 / 21
11,145
796
11,809
20,399
22,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
18
7 / 5 / 13
11,057
790
12,946
8,547
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
PolyN0va
Freya
20
26 / 3 / 12
14,788
1,056
40,291
25,272
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 18
10,668
762
18,559
14,333
4,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Benji153
Hercules
19
14 / 6 / 5
12,719
909
18,375
28,184
23,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
CheifSlapaHo
Jormungandr
17
2 / 6 / 19
10,075
720
10,651
22,945
26,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
17
1 / 11 / 16
10,082
720
13,261
19,190
9,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
16
4 / 9 / 11
9,687
692
16,287
13,477
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 10 / 8
10,090
721
10,430
15,291
5,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
84
42
Kills
25
26
Deaths
42
84
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
Benji153
Hercules
14
6
5
2.75
L
Jormungandr
CheifSlapaHo
Jormungandr
2
6
19
1.92
W
King Arthur
Delles315
King Arthur
2
8
20
1.5
L
Eset
1
11
16
0.82
W
Fafnir
3
6
21
2.25
L
Vulcan
4
9
11
1.06
W
Thoth
7
5
13
2.7
W
Freya
PolyN0va
Freya
26
3
12
10.67
W
4
4
18
3.25
L
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,785
Damage
69,004
88,813
Taken
99,087
61,546
Mitigated
70,150
28,746
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Benji153
Hercules
18,375
8,075
590
6,460
28,184
23,044
315
17,826
9,640
0
30,039
L
Jormungandr
CheifSlapaHo
Jormungandr
10,651
1,243
681
2,856
22,945
26,678
311
14,160
8,056
26,648
0
W
King Arthur
Delles315
King Arthur
6,180
1,430
807
1,183
20,262
20,812
234
6,654
13,608
0
13,437
L
Eset
13,261
862
1,125
2,667
19,190
9,228
231
13,174
5,405
36,502
0
W
Fafnir
11,809
3,299
1,204
4,391
20,399
22,841
322
9,370
11,029
40,130
0
L
Vulcan
16,287
6,982
1,040
499
13,477
5,415
508
7,526
5,528
35,209
0
W
Thoth
12,946
170
0
250
8,547
2,590
1,753
4,909
3,638
26,738
0
W
Freya
PolyN0va
Freya
40,291
13,748
0
16,678
25,272
10,514
3,262
11,111
14,161
75,633
0
W
18,559
10,556
0
4,233
14,333
4,789
1,248
8,155
6,178
0
47,169
L
10,430
3,405
0
748
15,291
5,785
306
10,483
4,468
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,454
Gold Earned
52,653
229
Minions Killed
207
0
Camps Cleared
0
1,381,924
Distance Traveled
1,186,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,719
909
27
2
0
247,760
0
L
Jormungandr
10,075
720
36
3
0
258,974
0
W
King Arthur
10,796
771
9
1
0
294,239
2
L
Eset
10,082
720
53
4
0
242,679
1
W
Fafnir
11,145
796
36
3
0
260,471
0
L
Vulcan
9,687
692
39
3
0
229,060
2
W
Thoth
11,057
790
39
3
0
288,347
1
W
Freya
14,788
1,056
85
6
0
287,368
0
W
Skadi
10,668
762
60
4
0
251,499
0
L
Neith
10,090
721
52
4
0
208,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role