Player Matchup

Hou Yi
Hou Yi
Ariinii
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Yemoja
Yemoja
DkFOOL
Yemoja
Level 5
God Stats
2W - 4L
1,705 SR
Queue Stats
15W - 19L
1,596 Elo+
Party 2
Xing Tian
Xing Tian
Klam
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,727 Elo+
Party 3
Achilles
Achilles
noxuscreed
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 143L
1,604 Elo+
Party 2
Agni
Agni
yveltal99
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,888 Elo+
Party 3
Team Averages
Level 47
1,541 SR
1,705 Elo+

VS

Team Averages
Level 74
1,620 SR
1,560 Elo+
Bellona
Bellona
LegendAleixx11
Bellona
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 13L
1,472 Elo+
Party 1
Ymir
Ymir
MicroVermin
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Tedestruyopavo
Kukulkan
Level 128
God Stats
5W - 4L
1,554 SR
Queue Stats
38W - 27L
1,512 Elo+
Party 1
Apollo
Apollo
Yyen
Apollo
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 17L
1,672 Elo+
Solo
Medusa
Medusa
albert45439
Medusa
Level 49
God Stats
1W - 0L
1,822 SR
Queue Stats
44W - 26L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ariinii
Hou Yi
15
4 / 3 / 4
8,587
781
6,779
10,736
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
DkFOOL
Yemoja
14
1 / 1 / 4
7,764
706
7,211
7,903
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Klam
Xing Tian
15
3 / 4 / 5
8,884
808
7,836
13,502
10,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
noxuscreed
Achilles
15
2 / 6 / 5
8,314
756
10,643
13,319
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
1 / 7 / 7
7,821
711
7,400
11,410
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
9,871
897
11,063
15,112
15,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 11
8,396
763
4,066
9,674
10,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
4 / 1 / 7
9,779
889
16,594
5,081
2,227
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Yyen
Apollo
16
3 / 2 / 4
8,956
814
7,771
10,020
4,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
6 / 3 / 5
9,108
828
9,973
11,564
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
11
Kills
21
21
Deaths
11
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Ariinii
Hou Yi
4
3
4
2
L
Yemoja
DkFOOL
Yemoja
1
1
4
3
L
Xing Tian
Klam
Xing Tian
3
4
5
1.38
W
6
2
8
5
W
2
3
11
2.5
W
Kukulkan
4
1
7
7.5
W
Apollo
Yyen
Apollo
3
2
4
2.5
W
Medusa
6
3
5
2.83
L
Achilles
noxuscreed
Achilles
2
6
5
0.75
L
Agni
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
49,467
56,870
Taken
51,451
27,430
Mitigated
36,248
9,286
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Ariinii
Hou Yi
6,779
2,820
0
823
10,736
3,795
0
4,496
6,240
0
21,756
L
Yemoja
DkFOOL
Yemoja
7,211
606
1,939
2,237
7,903
3,053
0
3,845
4,058
26,140
0
L
Xing Tian
Klam
Xing Tian
7,836
603
1,456
1,142
13,502
10,611
0
4,559
8,943
13,845
0
W
11,063
4,124
0
976
15,112
15,845
864
4,014
11,098
0
36,219
W
4,066
685
0
0
9,674
10,010
48
3,995
5,679
8,107
0
W
Kukulkan
16,594
1,225
0
0
5,081
2,227
375
2,664
2,417
51,275
0
W
Apollo
Yyen
Apollo
7,771
4,059
0
841
10,020
4,094
1,257
6,596
3,424
0
25,531
W
Medusa
9,973
4,899
0
1,738
11,564
4,072
3,646
5,178
6,386
0
26,903
L
Achilles
noxuscreed
Achilles
10,643
3,129
0
1,409
13,319
6,349
0
3,324
9,995
0
25,740
L
Agni
7,400
809
0
280
11,410
3,622
0
4,436
6,974
17,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
46,110
142
Minions Killed
229
0
Camps Cleared
0
1,118,199
Distance Traveled
1,271,900
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,587
781
36
3
0
202,409
0
L
Yemoja
7,764
706
31
3
0
222,895
1
L
Xing Tian
8,884
808
17
2
0
222,117
3
W
Bellona
9,871
897
55
5
0
291,678
1
W
Ymir
8,396
763
8
1
0
220,445
0
W
Kukulkan
9,779
889
87
8
0
276,349
2
W
Apollo
8,956
814
44
4
0
232,591
0
W
Medusa
9,108
828
35
3
0
250,837
3
L
Achilles
8,314
756
38
3
0
251,688
2
L
Agni
7,821
711
20
2
0
219,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role