Player Matchup

Bacchus
Bacchus
Bronze III
ATackyTack
Bacchus
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,523 MMR
Party 3
Aphrodite
Aphrodite
Gold V
MateriaIGURL
Aphrodite
Gold V
Level 142
God Stats
24W - 39L
1,488 SR
Queue Stats
101W - 116L
1,524 MMR
Solo
Anhur
Anhur
Bronze III
Oda Cruze Jr
Anhur
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,454 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
OryxPerfectd
Tsukuyomi
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,523 MMR
Party 3
Scylla
Scylla
Silver I
XxKILLPIGxX
Scylla
Silver I
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 43L
1,592 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 151
1,498 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,663 SR
1,524 MMR
Sol
Sol
Gold IV
Bhrisby
Sol
Gold IV
Level 125
God Stats
5W - 11L
1,372 SR
Queue Stats
364W - 347L
1,534 MMR
Solo
Chaac
Chaac
Gold V
DZ REAPPER
Chaac
Gold V
Level 149
God Stats
5W - 3L
1,893 SR
Queue Stats
199W - 196L
1,520 MMR
Solo
Ra
Ra
Gold V
NNamso
Ra
Gold V
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 208L
1,493 MMR
Party 2
Ares
Ares
Gold IV
shadownet90
Ares
Gold IV
Level 156
God Stats
6W - 3L
1,980 SR
Queue Stats
152W - 153L
1,523 MMR
Solo
Arachne
Arachne
Gold V
unbeIixvable
Arachne
Gold V
Level 143
God Stats
10W - 2L
1,568 SR
Queue Stats
176W - 165L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATackyTack
Bacchus
12
3 / 2 / 7
7,872
463
6,257
15,871
17,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
MateriaIGURL
Aphrodite
12
1 / 5 / 4
7,337
432
4,868
13,037
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 3
8,970
528
8,375
11,543
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
OryxPerfectd
Tsukuyomi
14
7 / 6 / 3
9,441
555
11,062
13,716
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
3 / 2 / 6
9,082
534
9,697
8,846
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioAthenaAchillesOdin

VS

Bans
CliodhnaLokiBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 2 / 2
10,161
598
11,697
8,180
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
17
8 / 3 / 3
11,380
669
9,116
18,777
16,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
15
0 / 4 / 7
9,524
560
8,393
11,023
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 7
8,625
507
4,938
14,581
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
unbeIixvable
Arachne
17
8 / 5 / 6
11,002
647
13,397
17,060
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
17
Kills
19
19
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ATackyTack
Bacchus
3
2
7
3.25
W
Sol
2
2
2
1.5
W
Chaac
8
3
3
3.17
L
Aphrodite
MateriaIGURL
Aphrodite
1
5
4
0.6
W
Ra
0
4
7
0.88
L
3
4
3
1.13
L
Tsukuyomi
OryxPerfectd
Tsukuyomi
7
6
3
1.42
L
Scylla
3
2
6
3
W
1
4
7
1.13
W
Arachne
unbeIixvable
Arachne
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,259
Damage
47,541
63,013
Taken
69,621
43,036
Mitigated
39,527
19,873
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ATackyTack
Bacchus
6,257
1,030
847
2,917
15,871
17,510
0
7,976
7,753
19,531
0
W
Sol
11,697
2,946
0
4,829
8,180
3,241
3,540
1,319
6,861
85,904
8,726
W
Chaac
9,116
1,696
0
5,923
18,777
16,393
1,416
5,326
12,897
0
59,580
L
Aphrodite
MateriaIGURL
Aphrodite
4,868
619
2,429
5,279
13,037
12,771
0
3,514
9,521
29,540
0
W
Ra
8,393
304
651
2,830
11,023
3,141
1,171
4,524
6,499
66,773
0
L
8,375
3,714
0
3,443
11,543
4,362
0
4,227
7,290
0
72,289
L
Tsukuyomi
OryxPerfectd
Tsukuyomi
11,062
3,011
0
3,225
13,716
5,248
0
3,875
9,643
0
44,906
L
Scylla
9,697
791
0
1,733
8,846
3,145
0
4,144
4,486
70,429
0
W
4,938
270
638
2,491
14,581
10,305
617
4,663
9,839
12,366
0
W
Arachne
unbeIixvable
Arachne
13,397
9,062
0
4,861
17,060
6,447
179
4,239
12,703
0
72,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
50,692
431
Minions Killed
518
0
Camps Cleared
0
1,620,094
Distance Traveled
1,711,088
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,872
463
19
1
0
344,023
6
W
Sol
10,161
598
160
9
0
322,924
8
W
Chaac
11,380
669
108
6
0
310,515
3
L
Aphrodite
7,337
432
49
3
0
302,454
3
W
Ra
9,524
560
132
8
0
375,925
4
L
Anhur
8,970
528
147
9
0
309,012
1
L
Tsukuyomi
9,441
555
73
4
0
329,143
1
L
Scylla
9,082
534
143
8
0
335,462
7
W
Ares
8,625
507
15
1
0
343,442
8
W
Arachne
11,002
647
103
6
0
358,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role