Player Matchup

Gilgamesh
Gilgamesh
Deathroe711
Gilgamesh
Level 34
God Stats
7W - 9L
1,715 SR
Queue Stats
115W - 207L
1,274 Elo+
Party 1
Horus
Horus
LUB3 SKY B4LL3R
Horus
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
8W - 21L
1,093 Elo+
Party 1
Neith
Neith
MaBusch
Neith
Level 37
God Stats
17W - 22L
1,399 SR
Queue Stats
109W - 190L
1,274 Elo+
Party 1
Team Averages
Level 33
1,610 SR
1,213 Elo+

VS

Team Averages
Level 79
1,369 SR
1,191 Elo+
Amaterasu
Amaterasu
ASAP_Lion_Judah
Amaterasu
Level 104
God Stats
0W - 2L
1,334 SR
Queue Stats
40W - 57L
1,239 Elo+
Solo
Da Ji
Da Ji
BiancaVonD
Da Ji
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,050 Elo+
Solo
Ra
Ra
K1LLSWITCH925
Ra
Level 58
God Stats
15W - 38L
1,273 SR
Queue Stats
168W - 260L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathroe711
Gilgamesh
18
11 / 5 / 10
14,407
847
23,645
17,569
17,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 16
12,303
724
10,220
20,988
11,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
MaBusch
Neith
19
11 / 3 / 11
13,904
818
19,700
16,914
6,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASAP_Lion_Judah
Amaterasu
17
4 / 6 / 5
12,875
757
9,565
21,837
16,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
15
3 / 10 / 6
11,131
655
11,575
22,759
8,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 8 / 5
13,084
770
16,481
17,689
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
12
12
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ASAP_Lion_Judah
Amaterasu
4
6
5
1.08
L
Da Ji
3
10
6
0.6
W
Gilgamesh
Deathroe711
Gilgamesh
11
5
10
3.2
L
5
8
5
0.94
W
2
4
16
2.5
W
Neith
MaBusch
Neith
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
37,621
55,471
Taken
62,285
34,977
Mitigated
32,817
17,644
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ASAP_Lion_Judah
Amaterasu
9,565
6,020
0
5,442
21,837
16,965
547
1,037
20,800
0
36,020
L
Da Ji
11,575
3,059
321
3,193
22,759
8,767
0
755
22,004
0
20,450
W
Gilgamesh
Deathroe711
Gilgamesh
23,645
8,182
0
1,884
17,569
17,424
604
4,501
12,837
8,196
56,268
L
16,481
1,347
1,207
4,564
17,689
7,085
0
1,565
16,124
63,762
0
W
10,220
5,475
2,166
5,959
20,988
11,358
1,559
4,865
14,168
0
29,133
W
Neith
MaBusch
Neith
19,700
12,700
0
7,635
16,914
6,195
829
6,913
9,697
0
55,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
37,090
180
Minions Killed
161
8
Camps Cleared
6
927,561
Distance Traveled
771,418
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,875
757
40
2
1
287,310
0
L
Da Ji
11,131
655
26
2
0
246,379
0
W
Gilgamesh
14,407
847
78
5
3
315,939
2
L
Ra
13,084
770
95
6
5
237,729
2
W
Horus
12,303
724
30
2
1
319,757
1
W
Neith
13,904
818
72
4
4
291,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role