Player Matchup

Olorun
Olorun
Bronze III
Chuckthgoat
Olorun
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,400 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 65
1,373 SR
617 MMR
Gilgamesh
Gilgamesh
Bronze V
Adrianotavares1
Gilgamesh
Bronze V
Level 65
God Stats
1W - 5L
1,373 SR
Queue Stats
3W - 28L
617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 0 / 0
4,264
1,066
1,561
1,223
419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetAh Muzen CabKaliUllrFenrir

VS

Bans
HadesSolAnubisChronosErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrianotavares1
Gilgamesh
7
0 / 3 / 0
3,971
993
722
4,159
2,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Adrianotavares1
Gilgamesh
0
3
0
0
L
Olorun
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,561
Damage
722
1,223
Taken
4,159
419
Mitigated
2,466
199
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Adrianotavares1
Gilgamesh
722
107
0
793
4,159
2,466
480
1,645
2,514
0
10,371
L
Olorun
1,561
912
0
199
1,223
419
210
0
1,130
7,310
930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,264
Gold Earned
3,971
21
Minions Killed
17
1
Camps Cleared
2
41,260
Distance Traveled
75,225
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,971
993
17
4
2
75,225
0
L
Olorun
4,264
1,066
21
5
1
41,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role