Player Matchup

Anubis
Anubis
MASTERGAPER
Anubis
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moondus
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
QUICKBLADEKILL37
Nemesis
Level 69
God Stats
7W - 3L
1,539 SR
Queue Stats
14W - 14L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Renatoensmite
Kukulkan
Level 119
God Stats
5W - 4L
1,726 SR
Queue Stats
38W - 37L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Siethron
Cu Chulainn
Level 87
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,598 SR
1,473 Elo+

VS

Team Averages
Level 90
1,388 SR
1,283 Elo+
Discordia
Discordia
ArrogantMan
Discordia
Level 134
God Stats
19W - 26L
1,390 SR
Queue Stats
88W - 104L
1,339 Elo+
Solo
Zeus
Zeus
BigBam4
Zeus
Level 64
God Stats
1W - 2L
1,393 SR
Queue Stats
8W - 12L
1,279 Elo+
Solo
Charybdis
Charybdis
COD-KILL10
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Solo
Horus
Horus
brandybrooks
Horus
Level 66
God Stats
2W - 3L
1,370 SR
Queue Stats
13W - 23L
1,271 Elo+
Solo
Ares
Ares
zipper_belly
Ares
Level 104
God Stats
0W - 3L
1,285 SR
Queue Stats
50W - 58L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 3 / 2
7,754
775
7,475
5,755
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Moondus
Ah Muzen Cab
14
2 / 1 / 3
7,353
735
9,194
6,122
2,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 5
7,922
792
6,987
7,666
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Renatoensmite
Kukulkan
15
5 / 1 / 4
8,049
805
7,653
3,635
1,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Siethron
Cu Chulainn
13
1 / 2 / 10
7,214
721
4,136
8,189
4,685
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArrogantMan
Discordia
16
5 / 0 / 1
8,345
835
8,111
4,185
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
BigBam4
Zeus
13
1 / 7 / 5
7,155
716
7,445
9,419
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
COD-KILL10
Charybdis
13
0 / 2 / 5
6,921
692
3,013
9,237
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 0
6,995
700
1,940
10,545
9,096
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 3
7,165
717
1,556
9,392
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArrogantMan
Discordia
5
0
1
5.5
L
Zeus
BigBam4
Zeus
1
7
5
0.5
L
Charybdis
COD-KILL10
Charybdis
0
2
5
1.25
W
Anubis
4
3
2
1.67
W
Ah Muzen Cab
Moondus
Ah Muzen Cab
2
1
3
3.5
W
3
2
5
2.75
W
Kukulkan
Renatoensmite
Kukulkan
5
1
4
7
W
Cu Chulainn
Siethron
Cu Chulainn
1
2
10
3
L
2
3
0
0.67
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
22,065
31,367
Taken
42,778
13,871
Mitigated
26,488
6,672
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArrogantMan
Discordia
8,111
249
0
814
4,185
1,345
0
660
3,525
25,747
0
L
Zeus
BigBam4
Zeus
7,445
724
0
730
9,419
3,119
147
3,049
6,370
23,801
0
L
Charybdis
COD-KILL10
Charybdis
3,013
1,274
0
1,340
9,237
3,295
0
3,868
5,369
0
16,600
W
Anubis
7,475
247
0
1,401
5,755
2,533
466
3,783
1,940
25,663
0
W
Ah Muzen Cab
Moondus
Ah Muzen Cab
9,194
2,175
0
1,195
6,122
2,249
1,206
4,344
1,708
0
26,188
W
6,987
2,419
0
1,768
7,666
2,883
77
3,848
3,550
0
25,523
W
Kukulkan
Renatoensmite
Kukulkan
7,653
632
0
152
3,635
1,521
450
1,848
1,667
26,245
0
W
Cu Chulainn
Siethron
Cu Chulainn
4,136
1,341
0
2,156
8,189
4,685
193
2,665
5,390
0
11,935
L
1,940
741
908
2,631
10,545
9,096
0
3,326
7,219
0
12,679
L
1,556
53
131
573
9,392
9,633
0
4,225
5,167
8,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
36,581
199
Minions Killed
177
0
Camps Cleared
0
1,029,707
Distance Traveled
904,871
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,345
835
57
6
0
191,272
0
L
Zeus
7,155
716
38
4
0
172,130
3
L
Charybdis
6,921
692
43
4
0
185,280
2
W
Anubis
7,754
775
40
4
0
187,061
1
W
Ah Muzen Cab
7,353
735
42
4
0
215,886
0
W
Nemesis
7,922
792
51
5
0
234,485
1
W
Kukulkan
8,049
805
50
5
0
202,304
3
W
Cu Chulainn
7,214
721
16
2
0
189,971
3
L
Horus
6,995
700
25
3
0
188,279
5
L
Ares
7,165
717
14
1
0
167,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role