Player Matchup

Ne Zha
Ne Zha
Gold V
CC F0X
Ne Zha
Gold V
Level 127
God Stats
2W - 2L
1,824 SR
Queue Stats
53W - 44L
1,443 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Death Sh0t 50
Zhong Kui
Gold V
Level 152
God Stats
9W - 6L
1,623 SR
Queue Stats
55W - 46L
1,443 MMR
Party 1
Atlas
Atlas
Gold V
MatusDaMoose
Atlas
Gold V
Level 132
God Stats
18W - 7L
1,728 SR
Queue Stats
52W - 41L
1,443 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,725 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,392 SR
1,396 MMR
Eset
Eset
Gold V
KSxiPROxSNIPEZ
Eset
Gold V
Level 126
God Stats
0W - 3L
1,229 SR
Queue Stats
228W - 304L
1,377 MMR
Solo
Terra
Terra
Silver III
MrDentz-
Terra
Silver III
Level 77
God Stats
8W - 15L
1,483 SR
Queue Stats
57W - 74L
1,473 MMR
Party 2
Hercules
Hercules
Bronze III
taybumm1
Hercules
Bronze III
Level 105
God Stats
1W - 4L
1,463 SR
Queue Stats
166W - 187L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CC F0X
Ne Zha
16
4 / 1 / 8
11,184
699
9,603
13,050
14,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Death Sh0t 50
Zhong Kui
17
10 / 1 / 7
12,188
762
22,901
15,654
11,456
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
10,794
675
9,684
16,490
19,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinBastetMorgan Le FayVulcanGanesha

VS

Bans
ChaacGilgameshAchillesGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,127
570
9,644
13,915
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
MrDentz-
Terra
15
2 / 3 / 1
10,620
664
8,042
20,998
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
taybumm1
Hercules
13
0 / 7 / 2
8,751
547
6,419
14,783
14,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CC F0X
Ne Zha
4
1
8
8
W
Zhong Kui
Death Sh0t 50
Zhong Kui
10
1
7
13.5
L
1
7
1
0.21
W
3
1
14
10
L
Terra
MrDentz-
Terra
2
3
1
0.83
L
Hercules
taybumm1
Hercules
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
24,105
45,194
Taken
49,696
45,615
Mitigated
43,987
13,653
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CC F0X
Ne Zha
9,603
1,450
625
1,582
13,050
14,892
1,352
5,411
7,407
5,854
30,350
W
Zhong Kui
Death Sh0t 50
Zhong Kui
22,901
3,020
0
7,286
15,654
11,456
974
6,186
9,000
63,599
0
L
9,644
760
857
845
13,915
5,417
0
10,595
3,320
28,986
0
W
9,684
3,062
1,262
2,898
16,490
19,267
209
6,333
10,075
24,748
0
L
Terra
MrDentz-
Terra
8,042
556
1,017
5,935
20,998
23,621
0
14,050
6,948
25,336
0
L
Hercules
taybumm1
Hercules
6,419
678
303
2,960
14,783
14,949
0
9,687
5,096
0
18,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
28,498
173
Minions Killed
108
9
Camps Cleared
3
878,342
Distance Traveled
772,493
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,184
699
44
3
4
309,541
3
W
Zhong Kui
12,188
762
109
7
4
283,447
2
L
Eset
9,127
570
47
3
2
237,876
2
W
Atlas
10,794
675
20
1
1
285,354
1
L
Terra
10,620
664
30
2
1
294,093
2
L
Hercules
8,751
547
31
2
0
240,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role